IIN
- February 26, 2018
- epopeia
"IIN is a physics-based platformer game that can be played in single-player or local co-op mode with split screen. The game features 80 levels and 9 different types of challenge mechanics for up to 2 players to tackle. Its fabulous visuals and puzzles make for an enjoyable and engaging gaming experience."
Reviews
- The game features beautiful graphics and a relaxing soundtrack that enhances the overall experience.
- It offers fun and challenging physics-based puzzles that can be engaging and thought-provoking.
- The game is simple to understand and provides a good time-wasting experience, suitable for both single-player and multiplayer.
- Controls are clunky and suboptimal, leading to frustrating gameplay and difficulty in maneuvering objects.
- Puzzle design is often bland and uninspiring, with many levels feeling straightforward rather than challenging.
- There are issues with controller compatibility and unclear control schemes, which can confuse players.
- graphics20 mentions
- 60 % positive mentions
- 25 % neutral mentions
- 15 % negative mentions
The graphics of the game are generally praised for their beauty and polished aesthetics, contributing to an immersive atmosphere alongside the relaxing soundtrack. However, some players find the level design to be bland and uninspiring, which detracts from the overall experience. Despite this, the visuals are considered a strong point, enhancing the enjoyment of the gameplay.
“The graphics really are quite beautiful in spite of this.”
“And optically the game delivers with great aesthetics.”
“Simple but very polished graphics!”
“The graphics are simplistic and lack detail, making the game feel less immersive.”
“The visuals are underwhelming and do not match the expectations set by other games in the genre.”
“While the game has a charming aesthetic, the graphics feel outdated and could use a significant upgrade.”
- gameplay12 mentions
- 17 % positive mentions
- 50 % neutral mentions
- 33 % negative mentions
Gameplay reviews highlight a mix of opinions, with some players finding the mechanics clunky and unresponsive, particularly criticizing the use of the spacebar for dragging and dropping cubes. While the graphics and certain mechanics, like changing squares, are appreciated, many feel the overall gameplay lacks innovation and suffers from uninspired level design, leading to a less engaging experience.
“I found the game very fun, good graphics and the mechanics of changing squares very interesting, several achievements.”
“The mechanics feel clunky to use; I'm not a fan of the spacebar being used to drag/drop cubes (although maybe I'm just too used to that being the 'universal jump button').”
“So, with classic (if not bland) mechanics and uninspired level design, the result is not worth the detour.”
“But mechanically not so much, or at least not on what I expected to get.”
- music10 mentions
- 60 % positive mentions
- 20 % neutral mentions
- 20 % negative mentions
The music in the game is frequently praised for its relaxing and soothing qualities, contributing positively to the overall experience. However, some players feel that the calming soundtrack does not fully align with the gameplay dynamics. Overall, while the music is a highlight, it exists alongside mixed feelings about other game elements.
“Quaint game with decent movement, great music and challenging but not too difficult puzzles.”
“Relaxing music, nice visuals.”
“Other than that, there isn't much except achievement spam and decent music.”
“Once I could understand how to use the game, I appreciated the graphics, music, and quick, easy-to-understand loads.”
- atmosphere2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game's atmosphere is highly praised for its immersive quality, achieved through a combination of stunning visuals and captivating sound design.
“The visuals and sounds together contribute to creating a great and immersive atmosphere.”