Idle Space Station - Tycoon
Platforms
About
"Idle Space Station - Tycoon" is a strategy space station simulation game with a focus on idle mechanics. It boasts impressive graphics, but is hindered by numerous ads and bugs. Players must build and maintain their own space station, managing resources and making strategic decisions to expand and upgrade. Despite its flaws, the game offers a unique and engaging experience for fans of idle and management genres.
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- Fun idle game with engaging mechanics and graphics.
- No forced ads, making it enjoyable to play without interruptions.
- Great concept with potential for expansion and improvement.
- Progression becomes excessively slow, with upgrade times reaching up to 9 days.
- Numerous bugs, including disappearing astronauts and unresponsive missions.
- Lack of options to rearrange modules or dismiss crew members leads to frustration.
monetization
89 mentions Positive Neutral NegativeThe monetization strategy of the game has received mixed reviews, with many players expressing frustration over the heavy reliance on ads for progression, particularly in later stages. While some users appreciate that ads are optional and can provide useful bonuses, others find the frequency and length of ads excessive, often leading to a frustrating gameplay experience. Additionally, the pricing for in-game purchases is frequently criticized as being too high, making it difficult for players to progress without watching numerous ads or spending real money.
“Waiting times are too long, even for an idle game, and there are no benefits except microtransactions that only make the waiting time seem like the only option.”
“No ads is great but there is 1 issue.”
“No ads unless you want a free chest, overall pretty fun.”
“Ridiculously priced to make you want to watch ads or pay for stuff, just to see any progress in the later half of system 4.”
“This game becomes completely unplayable once you reach a level you can't accumulate enough money to progress even with watching ads for 5 hours straight.”
“The fact that this thing forces me to sit through 75-second ads tells me that the ratio of 'game' to 'predatory monetization practices' is too low to waste time on.”