Idle Earth
- January 4, 2019
- Game Sage Productions
Mine Things, do stuff
Reviews
- Cute art style and engaging gameplay make it enjoyable for fans of idle games.
- Offers unique mini-games for each manager, adding variety to the idle experience.
- Contains humorous references and seemingly endless content, making it addicting.
- Game feels linear and shallow, with microtransactions that detract from the experience.
- Progression is slow, even with options to skip, which can diminish the fun.
- Many characters and references may not resonate unless players are familiar with various movies and games.
- gameplay4 mentions
- 25 % positive mentions
- 50 % neutral mentions
- 25 % negative mentions
The gameplay is generally appreciated for its cute art style and engaging idle mechanics, but some players express frustration over the balance between achievements and computer health, suggesting a need for more substantial gameplay or adjustments to achievement difficulty. Overall, while enjoyable, it may not stand out among other clicker games.
“Cute little idle game! I enjoyed it quite a lot; I love the art style and gameplay.”
“I shouldn't have to feel like I trade the health of my computer for an achievement; either give me some more gameplay or make the one in a million achievement a one in 100k instead. I'd rather play pretty much every other clicker game.”
- humor4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is highlighted by its abundance of hilarious references and witty character interactions, contributing to a fun and engaging idle gaming experience. Players appreciate the seemingly endless content that keeps the comedic elements fresh and entertaining.
“Lots of hilarious references and seemingly endless content.”
“Great and fun idle game with funny references among the characters!”
- graphics2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The graphics of the game are praised for their charming art style, contributing to an enjoyable overall experience. Players appreciate the visual appeal, which complements the gameplay effectively.
“Cute little idle game! I enjoyed it quite a lot; I love the art style and gameplay.”
- monetization2 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The monetization strategy has been criticized for incorporating microtransactions into a game that is already perceived as lacking depth, leading to disappointment among players.
“But to also throw microtransactions into something so shallow is just sad and is alone worth a thumbs down.”