"Idle Dragon Master" is a simulation game where players collect and train dragons to build the strongest lineup for battles. By strategically arranging their dragons, players aim to defeat opponents and progress through various stages. The game utilizes idle mechanics, allowing players to earn resources and make progress even when they're not actively playing, making it an engaging and time-efficient experience.
Reviews
- The game offers a variety of ways to play and engage with different modes, both PVP and PVE.
- Many players find the characters cute and enjoy the gameplay experience, appreciating the art and design.
- Customer service is responsive and helpful, enhancing the overall player experience.
- The game is heavily monetized, with a paywall encountered quickly and expensive requirements for hero upgrades.
- Progression is slow, with insufficient rewards for achievements, leading to a feeling of being a money grab.
- The player base is minimal, with many guilds having only one or two active members, making it feel deserted.
- gameplay2 mentions
- 100 % positive mentions
- -50 % neutral mentions
- 50 % negative mentions
The gameplay is highly praised for its engaging experience, emphasizing strategic elements without a dominant hero, and offering a rich combination of mechanics.
“It's a pretty great gameplay experience.”
“The gameplay is strategic, with no overpowered heroes, and a rich combination of mechanics.”
“The gameplay is strategic, with no overpowered heroes, and offers a rich combination of mechanics.”
- grinding1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players who enjoy grinding mechanics find this game particularly appealing, as it offers ample opportunities for extensive gameplay and progression.
- monetization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The monetization strategy is criticized as being overly expensive and perceived as a blatant cash grab by the developers.
“Very expensive, obvious cash grab from developers.”
“The monetization system feels exploitative and prioritizes profit over player experience.”
“In-game purchases are overpriced and give unfair advantages to those who can afford them.”