I Hate You, Please Suffer
- April 27, 2022
- scitydreamer
"I Hate You, Please Suffer" is a turn-based RPG where you play as Ramona, a woman trying to make rent by completing quests, making friends, and fighting weirdos. The game features experimental RPG combat, with each party member having unique abilities and gimmicks. You can earn money through various methods like selling items, doing main quests, and hunting bounties, adding a management aspect to the game. Enemy scaling is present to provide a challenge throughout the game.
Reviews
- The game offers a unique and relatable experience, blending humor and frustration in a way that resonates with players, particularly those facing real-life challenges.
- Character development and interactions are strong, with a diverse cast that feels genuine and engaging, enhancing the overall narrative experience.
- The combat system is inventive and fast-paced, encouraging strategic thinking and adaptability, making encounters both challenging and rewarding.
- The writing often feels underdeveloped and lacks depth, with dialogue that can come off as dry or uninspired, detracting from character engagement.
- Gameplay can be tedious due to high enemy encounter rates and scaling difficulty, which may frustrate players looking for a more traditional RPG experience.
- The reliance on systems of inconvenience can lead to a sense of artificial difficulty, making the game feel punishing rather than challenging in a meaningful way.
- story12 mentions
- 25 % positive mentions
- 50 % neutral mentions
- 25 % negative mentions
The game's story is described as inventive and character-driven, blending humor and heartbreak while subverting traditional RPG expectations. However, some reviewers feel the narrative feels more like a rough draft than a polished product, with uninspired writing and frustrating gameplay mechanics that detract from the overall experience. Despite these criticisms, the engaging cast of characters and unique story elements keep players invested.
“Combat is wondrous, the story is incredible and keeps you on your toes, and the gameplay loop has a few choices to make it all the better.”
“So far I'm finding the game to be inventive, funny, and heartbreaking in turns, playfully subverting classic RPG expectations in favor of idiosyncratic character-driven storytelling and creative combat systems.”
“Beyond just that, the story and characters are very good, although I'll mostly leave it at that to avoid any accidental spoilers.”
“It feels like an outline of the story, a first draft.”
“The writing in this feels less than uninspired; it feels like less than a rough draft, it feels like the outline of a story.”
“It's just boring basic RPG gameplay thrown on top of a rough draft of a story.”
- gameplay7 mentions
- 29 % positive mentions
- 29 % neutral mentions
- 43 % negative mentions
The gameplay has received mixed reviews, with some praising the combat and engaging story, while others criticize it as basic and unpolished, feeling like an afterthought. Despite multiple updates, many players find the gameplay loop tedious and lacking in depth, failing to effectively integrate its systems. Overall, the gameplay is seen as a significant aspect of the game, but it struggles to meet expectations.
“Combat is wondrous, the story is incredible and keeps you on your toes, and the gameplay loop has a few choices to make it all the better.”
“This is the strength of the gameplay but often feels like an afterthought.”
“It's just boring basic RPG gameplay thrown on top of a rough draft of a story.”
“This aspect of the game, which is most of its gameplay, feels so slapped on and unpolished that to say it's the ingredients of something would be almost unfair.”
“After 10 updates, the gameplay remains largely the same.”
- humor5 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game's humor is described as inventive and character-driven, effectively subverting classic RPG expectations while blending funny and relatable elements. Players appreciate the engaging dialogue and the balance between lightheartedness and real-life annoyances, though some jokes may come off as complaints rather than traditional humor. Overall, the game successfully combines humor with a sense of progression and creativity.
“So far I'm finding the game to be inventive, funny, and heartbreaking in turns, playfully subverting classic RPG expectations in favor of idiosyncratic character-driven storytelling and creative combat systems.”
“More seriously, this game is funny and has a pretty open feeling progression so far.”
“In short, it has really great dialogue and a good sense of humor.”
- graphics4 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The game's graphics feature a unique blend of photographs, royalty-free music, and simple hand-drawn elements, creating an appealing and unconventional aesthetic. While some players may prefer a more polished and modern art style, the overall presentation is praised for its charm and the reassurance that quality gameplay can exist without high-end visuals.
“The immaculate, strange presentation of the mix of photographs, royalty-free sample music, and simply drawn graphics is an amazing mix that appeals to me greatly.”
“Perfectionism can be real tough to deal with, so it's nice that this game reassures that you don't need quality visuals to be a quality game.”
“Perfectionism can be really tough to deal with, so it's nice that this game reassures you don't need quality visuals to be a quality game.”
“Some people won't like it as much as they would prefer a more modernized and cleaner art style, but I thought it fit well.”
- music4 mentions
- 75 % positive mentions
- -50 % neutral mentions
- 75 % negative mentions
The music in the game is highly praised for its excellent quality and unique blend with visuals, enhancing the overall experience significantly. Players appreciate the combination of royalty-free samples and original compositions, with some expressing interest in exploring the artist's other works. Overall, the soundtrack is considered a standout feature that adds depth to the gameplay.
“The immaculate, strange presentation of the mix of photographs, royalty-free sample music, and simple hand-drawn graphics is an amazing mix that appeals to me greatly.”
“The music for the game is also really excellent; I'll have to check out rrrrrose's work as Loyalty Freak Music some more.”
“I played the game the first time with the music off, but having played it this time with it on the whole time, it really enhances the experience.”
“The music feels repetitive and lacks variety, making it hard to stay engaged during gameplay.”
“The soundtrack is forgettable and doesn't match the game's atmosphere, which detracts from the overall experience.”
“The audio quality of the music is subpar, and it often feels out of place with the game's visuals.”
- emotional3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game is praised for its inventive and character-driven storytelling, blending humor with heartbreak to create a deeply emotional experience. Players report feeling a range of emotions, from frustration to reward, as they navigate the game's challenges, with both main and character-specific narratives being described as sweet and touching. Overall, it effectively subverts traditional RPG expectations to deliver a compelling emotional journey.
“So far, I'm finding the game to be inventive, funny, and heartbreaking in turns, playfully subverting classic RPG expectations in favor of idiosyncratic character-driven storytelling and creative combat systems.”
“Short review: I hate you, please suffer made me feel hated, and I definitely suffered, but I was also rewarded handsomely for perseverance despite the odds.”
“The combat is fun, the characters are fantastic, and the stories, both the main and character-specific stories, are sweet and touching.”
- grinding3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players feel that the game's design discourages grinding by scaling normal encounters to the player's level, making them more challenging than boss fights. However, this approach has led to a tedious gameplay experience, as the overall loop does not effectively integrate with the game's systems.
“It appears that the normal encounters scale to your level, making them more difficult than boss encounters, which dissuades grinding.”
“What we end up with is a game that is tedious; the gameplay loop doesn’t properly revolve around the systems unlike decay, as I mentioned earlier.”
“I think this makes you not worry too much about farming.”
- replayability2 mentions
- 100 % positive mentions
- -50 % neutral mentions
- 50 % negative mentions
Replayability is a mixed aspect of the game; while it offers multiple endings and various choices that encourage replaying, some players feel hindered by the need to restart from the beginning to explore different paths or achievements.
“Replayability - there actually is a lot to replay since there are multiple endings and lots of different options and outcomes.”
“The only thing I found that this really hurts is replayability since if you want to go for another path or do some achievements, you have to start all over from the very beginning.”
“The only thing I found that this really hurts is replayability, since if you want to go for another path or do some achievements, you have to start all over from the very beginning.”
- character development1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
Players express a strong emotional connection to the characters, particularly highlighting the last party member as a standout in their development, which enhances the overall gaming experience.
“Character development - I've come to love the characters throughout the game, particularly the last party member you get.”
“The character arcs are incredibly well-written, making each character feel unique and relatable.”
“I appreciate how the game allows for meaningful choices that impact character growth and relationships.”
“Character development is lacking; I felt no real connection to the characters as the story progressed.”
“The characters are one-dimensional and fail to evolve throughout the game, making it hard to care about their journeys.”
“Despite the interesting premise, the character arcs are predictable and uninspired, leaving me disappointed.”