I doesn't exist - a modern text adventure

I doesn't exist - a modern text adventure Game Cover
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"I Doesn't Exist" is a modern text-based adventure game with handcrafted pixel art, offering a unique and introspective experience. The game's natural language processor allows for meaningful interactions and interpretation of a wide range of emotions and intents from player input. Players must explore and solve puzzles in a mysterious world, where the key to freedom lies beyond a closed door. Replay is encouraged for a richer experience.

Reviews

63%
Audience ScoreBased on 37 reviews
story2 positive mentions
gameplay1 negative mentions
  • Visually stunning with a beautiful pixel art style and immersive ambiance.
  • Engaging and thought-provoking story with multiple endings that encourage replayability.
  • Unique gameplay experience that combines text adventure mechanics with emotional depth and introspection.
  • The dialogue system is frustratingly limited, often leading to unresponsive or irrelevant interactions.
  • Short playtime (around 45 minutes to 1 hour) may leave some players wanting more content.
  • The game can feel disjointed, especially in the second act where open-ended questions do not yield meaningful responses.
  • story7 mentions

    The game's story is characterized by a fun yet simple narrative with multiple endings, enhanced by meta interactions that create an atmosphere of uncertainty. While some players desire more options to deepen the story, many appreciate the unique plot twists and the organic experience it offers, suggesting that the focus on narrative over extensive command options is a successful design choice. Overall, the story is engaging and encourages players to explore until the credits roll.

    • “This is one of those games where anything you say about it, either mechanically or story-wise, ends up being a massive spoiler. So if the trailer was enough to interest you, then just allow yourself to experience the game organically and enjoy!”
    • “The devs implemented so many out-of-the-box plot twists, and it is truly worth playing until you get to the credits at the end.”
    • “Yet still, I think the game is great because it seems like an extensive list of possible commands wasn't the goal, but rather to create an interesting story with the typical text adventure mechanic being a core part of the story itself. The devs definitely succeeded in that direction.”
    • “It would be nice to see more options to flesh out the story more.”
    • “Maybe I shouldn't have expected more than just a game where most of the story is presented via 'mash your keyboard until stuff happens,' but I'm disappointed nonetheless.”
    • “This is one of those games where anything you say about it, either mechanically or story-wise, ends up being a massive spoiler.”
  • graphics6 mentions

    The graphics are characterized by a fun pixel art style that contributes to a great aesthetic and overall atmosphere. Users appreciate the visuals and sound design, noting that they enhance the experience, even if the graphics alone may not be enough to maintain long-term engagement.

    • “Anyhow, great aesthetic and graphics. The feeling of typing onto the prompt was very satisfying.”
    • “Besides that, I love the idea, I love the art style, and I'd certainly recommend it.”
    • “The visuals and overall atmosphere were quite good; I give it that.”
  • gameplay5 mentions

    The gameplay is centered around a text-based mechanic that effectively integrates storytelling, reminiscent of "Stories Untold." While the open-ended nature of the commands allows for creative exploration, some players feel it can lead to a lack of direction, potentially detracting from the overall experience. Overall, the game is praised for its engaging narrative, though the mechanics may not appeal to everyone.

    • “This is one of those games where anything you say about it, either mechanically or story-wise, ends up being a massive spoiler. So if the trailer was enough to interest you, then just allow yourself to experience the game organically and enjoy!”
    • “Yet still, I think the game is great because to me it seems like an extensive list of possible commands wasn't the goal, but rather to create an interesting story with the typical text adventure mechanic being a core part of the story itself. I think the devs definitely succeeded in that direction.”
    • “At first, I thought the concept was cool and might be a spiritual successor to 'Stories Untold', a similar game where you use texting as core mechanics with twists here and there.”
    • “Sadly, all that is held back by the mechanics being... well, too open, I guess?”
    • “At first, I thought the concept was cool and might be a spiritual successor to 'Stories Untold', a similar game where you use texting as core mechanics with twists here and there.”
    • “Yet still, I think the game is great because to me it seems like an extensive list of possible commands wasn't the goal, but rather to create an interesting story with the typical text adventure mechanic being a core part of the story itself. If that makes sense, I think the devs definitely succeeded in that direction.”
  • atmosphere4 mentions

    The game's atmosphere is praised for its beautiful and visually mesmerizing design, creating an avant-garde feel that enhances the story's themes of uncertainty and character interactions. Additionally, the ambient sounds contribute to a charming and immersive experience, making the overall atmosphere quite appealing.

    • “Really loved this game—beautiful and visually mesmerizing at every stage with a kind of avant-garde atmosphere.”
    • “But even with that, I felt like the responses added to the atmosphere of the story, creating a sense of uncertainty and meta interactions between the characters and the player.”
    • “It's cute, and the sounds are quite ambient, which creates a good atmosphere.”
    • “The atmosphere felt flat and uninspired, lacking the depth needed to immerse players in the game world.”
    • “Despite some interesting concepts, the overall atmosphere was dull and failed to evoke any real emotion.”
    • “The game struggled to create a cohesive atmosphere, leaving players feeling disconnected from the narrative.”
  • emotional4 mentions

    The game is praised for its introspective approach, exploring themes of self-acceptance and emotional depth, leading to profound player reactions, including tears. Its surreal and innovative design enhances the heartfelt experience, making it a short yet complex journey that resonates deeply with players.

    • “This game is more introspective, touching on the psychology of accepting yourself.”
    • “No game has ever made me cry like this game made me cry.”
    • “A short, but complex and emotionally wrenching experience.”
  • music2 mentions

    The music and sound design are highly praised, complementing the game's pixel art and creating an engaging atmosphere. Reviewers appreciate the overall quality of the audio, noting it enhances the gaming experience.

    • “The music, the ambience, and the pixel art in the beginning are quite well done.”
    • “I loved the pixel art, sounds, and music as well.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
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