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I Became a Dog Game Cover

About I Became a Dog

I Became a Dog is a single player casual puzzle game with drama and comedy themes. It was developed by We Like Games and was released on June 16, 2017. It received very positive reviews from players.

Learn the dog language. Survive in the cruel world of dogs.

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Looking for games like I Became a Dog? Here are top casual puzzle recommendations with a drama and comedy focus, selected from player-similarity data — start with I Became a Dog 2, I Became a Dog 3 or Adventure Escape: Asylum.

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Reviews

90%Audience ScoreBased on 1,060 reviews
story230 positive mentions
monetization50 negative mentions

  • Intriguing and engaging story with multiple unique endings that encourage replayability.
  • Cute pixel art style combined with dark humor and unexpected plot twists create a compelling and memorable experience.
  • No intrusive ads; optional ads for hints with fair hint system keeps the gameplay smooth and user-friendly.
  • Gameplay can be repetitive and grind-heavy, especially gathering bugs and eating dog food repeatedly in early stages.
  • Movement and controls are sometimes clunky or awkward, impacting smooth navigation.
  • Some puzzling parts lack clear guidance or understandable hints, causing player confusion and occasional glitches.
  • story

    354 mentions Positive Neutral Negative
    65% positive mentions, 34% neutral mentions, 1% negative mentions

    The story is widely praised for its intriguing, unique, and addictive plot with multiple surprising twists and five different endings. Players appreciate the well-developed, quirky characters and the blend of dark, sometimes morbid themes contrasted with cute pixel art and humor. Despite some comments on repetitiveness and grind, the compelling narrative and engaging storytelling make it a standout mobile game with high replay value.

    • “The story gets real deep, characters are both loved and hated, multiple endings, awesome visuals, great gameplay mechanics, this truly is a marvel to be admired.”
    • “The story itself is amazing, the plot twists like the flowerpot had me completely shocked, like literally my jaw dropped and stayed like that for 10 seconds straight.”
    • “This is the best storytelling game I have ever played yet and really fun to spend time on; it has multiple endings and an amazing plot.”
    • “The story is connected to every dog which makes the game more hard and confusing which for me is fun.”
    • “I can't say anything about the story, because I've been stuck collecting bugs for days.”
    • “Lots of repetitive clicking (getting dog food and collecting bugs) before you get into the meat of the story -- I didn't have the patience.”
  • graphics

    61 mentions Positive Neutral Negative
    56% positive mentions, 39% neutral mentions, 5% negative mentions

    The game's graphics are widely praised for their charming, retro, and pixel art style, often compared to titles like Earthbound and Undertale, which suits the story and gameplay well. While some find the visuals simple or basic, most appreciate their cuteness and nostalgic appeal, enhancing the overall experience despite a few remarks about occasional lag or less polished elements. Overall, the graphics contribute positively to the game's engaging and addictive atmosphere.

    • “The graphics are adorable, the story is amazing and the twist was super unexpected and well timed!”
    • “The retro graphics are awesome and there were very few ads unlike most free mobile games today.”
    • “The graphics are simple but cute, the story is intriguing, it's all you could ask for in a game!”
    • “I have nothing wrong to say about this game of course the graphics suck but, that's like its main goal, just like Minecraft. I don't know why this game never got that popular but it's a great game.”
    • “It's not that I don't like it, it's that there is no structure and a plot to it. I would rate it 2 stars but the graphics remind me of Undertale and I hate it because it's horrible.”
    • “This game is fun, but it's very hard, and I don't like the graphics; I do not recommend it.”
  • monetization

    60 mentions Positive Neutral Negative
    15% positive mentions, 2% neutral mentions, 83% negative mentions

    The game features minimal and mostly optional ads, primarily used to recharge abilities or obtain hints, with no intrusive or forced advertising interrupting gameplay. While a few players found some ads repetitive or occasionally malfunctioning, overall the monetization is well-balanced and unobtrusive, enhancing player experience without pressure.

    • “The game has no ads except when you want to recharge your abilities or get a hint.”
    • “There's almost no ads!”
    • “I really like this game because there are no ads unless you want a hint, and there are no intrusive in-app purchases popping up constantly.”
    • “Accidentally tapping on a hint immediately throws an ad at you and the ads are about 20 seconds long.”
    • “I'm docking points, however, for its hamfisted use of ads that come out seemingly at random and without warning.”
    • “Your point-and-click fails as a puzzle game when ideas are telegraphed behind hints, and progression is tied to how long you've played and how many ads you've watched.”
  • gameplay

    60 mentions Positive Neutral Negative
    47% positive mentions, 48% neutral mentions, 5% negative mentions

    The gameplay is praised for its addictive, simple, and immersive mechanics, complemented by multiple endings and a compelling story. While some find it repetitive or grindy, many appreciate the ease of controls, puzzle elements, and replay value, though minor glitches and occasional ads may disrupt experience. Overall, it offers engaging, well-rounded gameplay that encourages multiple playthroughs and deeper story exploration.

    • “From everything to the mechanics, the system of progression, and the retro graphics make for a compelling experience.”
    • “Multiple endings were fun to get, writing was pleasantly dark in contrast to the presentation, and the multiplier on subsequent playthroughs was great for incentivizing additional runs when the mechanics (simple and effective for what the game is) might've otherwise become a grind.”
    • “The story gets real deep, characters are both loved and hated, multiple endings, awesome visuals, great gameplay mechanics, this truly is a marvel to be admired.”
    • “Gameplay is grindy but will only take a few minutes at most to gather the resources you need to progress.”
    • “It was a cool idea, eventually though you see the mindless grind it throws at you just to stretch out gameplay.”
    • “It was great but I did not like that most parts of the game involve grinding. It kind of frustrated me as I had to watch some ads to stock up on stuff. The puzzles were fun but had no clues and the game was kind of short. There are 5 endings, but it felt a bit short. Maybe make one that is longer and has more clues and mechanics like fighting, more clues, more endings, and stuff to make it more complex but not too complex.”
  • humor

    45 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game is widely praised for its clever blend of dark, quirky, and silly humor that complements a mysterious and engaging story. Players appreciate its unexpected jokes, cheeky dialogue, and comedic moments that lighten the darker undertones, making the experience both funny and captivating. Overall, the humor adds charm and depth, making the game enjoyable and memorable.

    • “Honestly an incredible game, it starts off silly and funny, but throughout the game you realize what's really going on.”
    • “This was so much fun to complete; the different endings are so funny and unpredictable.”
    • “It was funny, quirky, and mysterious; I found myself wondering what was going to happen next!”
  • grinding

    24 mentions Positive Neutral Negative
    0% positive mentions, 4% neutral mentions, 96% negative mentions

    Grinding is a noticeable part of the gameplay, especially early on with activities like collecting resources and eating dog food, which some find tedious yet manageable. However, acquiring certain skills helps reduce the grind, making subsequent playthroughs smoother and more enjoyable. While the grind can be repetitive and occasionally frustrating, many players still appreciate the engaging story and multiple endings that motivate them to persist.

    • “It was great but I did not like that most parts of the game involve grinding; it kinda frustrated me. I had to watch some ads to stock up on stuff. The puzzles were fun but lacked clues, and it was kind of short. There are 5 endings, but it felt a bit short. Maybe make one that is longer with more clues and mechanics like fighting, more clues, more endings and stuff to make it more complex but not too complex. Still, I loved the game; it was the first game I played that had a good storyline.”
    • “Only gave it 4 stars as it's quite hard to figure out what to do and a bit tedious having to farm bugs and food.”
    • “Takes a lot of grinding to even get any ending when you first play it and in my opinion, I think grinding games are annoying but overall a good game.”
  • replayability

    9 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game offers strong replayability thanks to multiple endings and a creative, engaging story. Players find it enjoyable to revisit, with many completing several playthroughs to experience different outcomes. Overall, its replay value is praised as a key highlight.

    • “There are multiple endings, providing great replay value.”
    • “The game is really replayable with multiple endings, making it fun to pass time.”
    • “Overall, the game is really creative in both concept and execution, and super replayable, which was a nice surprise.”
  • stability

    6 mentions Positive Neutral Negative
    17% positive mentions, 0% neutral mentions, 83% negative mentions

    User feedback on stability is mixed, with some experiencing glitches and bugs that hinder gameplay and story replayability, while others report a smooth, bug-free experience. Overall, stability issues affect enjoyment for certain players despite the game's engaging content.

    • “The only reason I didn't give 5 stars is because I did run into my fair share of glitches when opening the game.”
    • “The story is really interesting, however the glitches made it difficult to replay the story.”
    • “It's been confusing and buggy; after dying a second time, I can no longer learn how to swim and therefore cannot complete Tomy's task.”
  • music

    6 mentions Positive Neutral Negative
    50% positive mentions, 50% neutral mentions, 0% negative mentions

    The music is widely praised for its quality and appeal, often attracting players to the game initially. It enhances the storytelling and overall experience, though some find the early gameplay slightly slow despite the strong soundtrack. The soundtrack is considered a perfect complement to the game's atmosphere.

    • “I heard about it from a clip of the soundtrack online and wanted more, I ended up downloading it just for the soundtrack and found a great game.”
    • “Great story and amazing music.”
    • “+ Good gameplay + interesting plot and storytelling + perfect hang soundtrack – little bit boring at the beginning.”
  • emotional

    4 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The emotional aspect of the game is deeply impactful, evoking both heartbreak and touching moments. While some players wish for happier endings, many appreciate the heartfelt storytelling that brings genuine happiness and surprise, creating a memorable and moving experience.

    • “It's a bit sad and really touching.”
    • “The thing that started it all, I will tell you, you do not know how happy and surprised this game made me. I think I cried once; it made me so happy playing this game and it made me play all the other games. Please keep up the amazing work. I'm proud to be a part of this community.”
    • “I just wish the endings were happier and more heartwarming.”
  • atmosphere

    2 mentions Positive Neutral Negative
    50% positive mentions, 0% neutral mentions, 50% negative mentions

    The atmosphere is generally seen as lacking or less vibrant compared to other entries, with the second game in particular noted for being less colorful and immersive. However, the overall experience remains fun and enjoyable.

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Frequently Asked Questions

I Became a Dog is a casual puzzle game with drama and comedy themes. Common tags for I Became a Dog include free to play and stylized.

I Became a Dog is available on Phone, iPad, iPhone, Tablet and others.

I Became a Dog was released on June 16, 2017.

I Became a Dog was developed by We Like Games.

I Became a Dog has received very positive reviews from players. Most players liked I Became a Dog for its story but disliked it for its monetization.

I Became a Dog is a single player game.

Similar games include I Became a Dog 2, I Became a Dog 3, Adventure Escape: Asylum, That level again 2, Adventure Escape Mysteries and others.