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I Became a Dog

I Became a Dog Game Cover
91%Game Brain Score
story, gameplay
monetization, grinding
91% User Score Based on 700 reviews

Platforms

TabletAndroidPhoneiPadMobile PlatformiPhone
I Became a Dog Game Cover

About

I Became a Dog is a single player casual puzzle game with drama and comedy themes. It was developed by We Like Games and was released on June 16, 2017. It received very positive reviews from players.

Learn the dog language. Survive in the cruel world of dogs.

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91%
Audience ScoreBased on 700 reviews
story177 positive mentions
monetization45 negative mentions

  • Engaging and unique storyline with multiple surprising and dark plot twists.
  • Multiple endings (5) offering great replay value and varied experiences.
  • Minimal and non-intrusive ads, with optional ads only for useful hints.
  • Fun and creative puzzle gameplay with a gradual learning curve and upgrades that persist across playthroughs.
  • Simple yet charming pixel art style and distinct memorable characters.
  • Good pacing that becomes faster and less grindy after completing initial endings.
  • Repetitive gameplay involving a significant amount of grinding like catching bugs and eating dog food to progress.
  • Clunky or awkward tap-to-move controls with some users finding navigation frustrating.
  • Some glitches and bugs reported, including getting stuck or hint system not always working properly.
  • Lack of save points or checkpoints forces restarting from the beginning for each new ending, which some found tedious.
  • Occasional confusion or unclear hints in certain puzzles make it difficult to progress without external help.
  • The story's dark themes and occasional harsh language make it unsuitable for young children.
  • story
    269 mentions Positive Neutral Negative

    The story is widely praised for its uniqueness, dark twists, and multiple surprising endings, making it deeply engaging and addictive. Players appreciate the complex, well-written plot with charming characters and clever humor, though some note the storyline can get disturbing or morbid at times. Overall, it stands out as one of the best and most compelling narratives found in mobile puzzle games.

    • “The story itself is amazing; the plot twists like the flowerpot had me completely shocked, literally my jaw dropped for 10 seconds.”
    • “The story gets real deep, characters are both loved and hated, multiple endings, awesome visuals, great gameplay mechanics; this truly is a marvel to be admired.”
    • “The story had me invested and had me playing over and over again to get the different endings!”
    • “Once you know what to do the game only takes about 5 minutes for each ending, but you have to complete the same dozen quests for each restart and doing them over is repetitive.”
    • “Parents looking for games for their young children might want to play a bit of it for themselves first; the story may be upsetting.”
    • “The story took such a dark turn.”
  • gameplay
    55 mentions Positive Neutral Negative

    The gameplay is praised for its addictive mechanics, simple controls, engaging puzzles, and multiple endings that enhance replay value. While some users find it occasionally repetitive or grindy, the overall experience is enjoyable, immersive, and well-integrated with a compelling story and charming retro graphics. Minor issues include occasional glitches, short length, and unskippable cutscenes, but the gameplay remains a standout aspect of the game.

    • “From everything to the mechanics, the system of progression, and the retro graphics make for a compelling experience.”
    • “The story gets real deep, characters are both loved and hated, multiple endings, awesome visuals, great gameplay mechanics, this truly is a marvel to be admired.”
    • “Way more fun than I expected, the mechanics are easy to get used to and the different endings make replay really entertaining.”
    • “Gameplay is grindy but will only take a few minutes at most to gather the resources you need to progress.”
    • “It was a cool idea, eventually though you see the mindless grind it throws at you just to stretch out gameplay.”
    • “Interesting and fun story; however, its controls and gameplay are repetitive and not very fun.”
  • graphics
    55 mentions Positive Neutral Negative

    The game’s graphics are widely praised for their charming, retro pixel art style reminiscent of classics like Earthbound and Undertale, which perfectly complement its intriguing story and gameplay. While simple and sometimes described as "cute" or "adorable," this visual approach is seen as a deliberate and appealing design choice that enhances the overall experience. Some users note minor technical issues but agree the graphics suit the game well and contribute significantly to its addictive and enjoyable nature.

    • “The retro graphics are awesome and there were very few ads unlike most free mobile games today.”
    • “The graphics are adorable, the story is amazing and the twist was super unexpected and well timed!”
    • “May I just say that they are the best graphics in any game I have ever played or come across.”
    • “I have nothing wrong to say about this game of course the graphics suck but, that's like its main goal, just like Minecraft. I don't know why this game never got that popular but it's a great game.”
    • “I wish there were more apps like it though I do think of course it can improve, like making the graphics better.”
    • “The graphics for the dead body when Tomy kills you is better than everything else.”
  • monetization
    52 mentions Positive Neutral Negative

    The game features minimal, non-intrusive ads that are entirely optional and generally limited to unlocking hints or replenishing abilities, allowing most players to progress without mandatory watching. While some users find the ad-based timers and occasional ads for progression slightly repetitive or annoying, the overall consensus praises the fair and unobtrusive monetization approach that does not disrupt gameplay or overwhelm players.

    • “The game has no ads except when charging up your fart/barking ability or trying to get a hint.”
    • “There are almost no ads, only when you want a hint, which plays just one ad.”
    • “I really like how there's no ads unless you want a hint, and no intrusive in-app purchases.”
    • “I'm docking points, however, for its hamfisted use of ads that come out seemingly at random and without warning.”
    • “Accidentally tapping on a hint immediately throws an ad at you and the ads are about 20 seconds long, but the repetitiveness of catching bugs and eating dogfood isn't so bad - it gives a purpose -a quest- to the protagonist.”
    • “Your point-and-click fails as a puzzle game when ideas are telegraphed behind hints, and progression is tied to how long you've played for and how many ads you've watched.”
  • humor
    38 mentions Positive Neutral Negative

    The humor in the game is widely praised for its clever blend of dark, quirky, and cheeky elements, delivering both laugh-out-loud moments and unexpected twists. Players find the humor to be engaging, sometimes silly and cute, yet also mysterious and surprising, adding depth to the story and characters. Overall, the game’s humor is a standout feature that enriches the experience and keeps players entertained throughout.

    • “Honestly an incredible game, it starts off silly and funny, but throughout the game you realize what's really going on.”
    • “I love how it has a weird but funny and interesting story that isn't easily guessed.”
    • “This game was hilarious and charming and I'm on my way to playing the sequel!”
  • grinding
    20 mentions Positive Neutral Negative

    Grinding in the game is generally described as somewhat tedious and repetitive, mainly involving tasks like collecting bugs or eating dog food to progress. However, it tends to be manageable and short-lived, especially after acquiring certain skills that reduce the grind. While some players find it a bit frustrating, the engaging story and multiple endings help offset the grind, making the overall experience enjoyable.

    • “It's not that grindy once you get abilities, and the dark sense of humor it gives off is just great.”
    • “After that, your stats are maxed and it's a little tedious to reach the other endings.”
    • “It's worth checking out if you can deal with ads and eating dog food repeatedly just to progress (it can get tedious and very repetitive).”
    • “Only gave it 4 stars as it's quite hard to figure out what to do and a bit tedious having to farm bugs and food.”
  • replayability
    6 mentions Positive Neutral Negative

    The game offers strong replayability due to its multiple endings, encouraging players to explore different outcomes. It provides a creative and engaging experience that motivates repeated playthroughs without requiring extensive time commitment.

    • “There are also multiple endings, so it has great replay value.”
    • “Overall just really creative in both concept and execution, and super replayable which was a nice surprise.”
    • “Fun little game to pass time, the story doesn't take too long to finish but really does give good replayability since there are multiple endings.”
  • stability
    4 mentions Positive Neutral Negative

    The game's stability is mixed, with some users experiencing glitches, especially when opening the game, which can hinder replayability. However, others report a smooth experience without bugs, indicating variability in performance across users.

    • “The only reason I didn't give 5 stars is because I encountered my fair share of glitches when opening the game.”
    • “The story is really interesting; however, the glitches made it difficult to replay the story.”
    • “It's really fun, but it has some glitches.”
  • music
    3 mentions Positive Neutral Negative

    The music received high praise, with several users discovering the game through the soundtrack and describing it as amazing, which significantly enhanced their overall experience.

    • “I heard about it from a clip of the soundtrack online and wanted more, I ended up downloading it just for the soundtrack and found a great game.”
    • “Great story and amazing music.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere is generally seen as lacking or less vibrant, especially compared to other entries in the series, though the overall gameplay remains enjoyable.

  • emotional
    1 mentions Positive Neutral Negative

    Users find the emotional aspect of the game to be deeply impactful, evoking strong feelings of heartbreak and a sense of evil.

    • “It's so heartbreaking and evil.”
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Frequently Asked Questions

I Became a Dog is a casual puzzle game with drama and comedy themes.

I Became a Dog is available on Phone, iPad, iPhone, Tablet and others.

I Became a Dog was released on June 16, 2017.

I Became a Dog was developed by We Like Games.

I Became a Dog has received very positive reviews from players. Most players liked this game for its story but disliked it for its monetization.

I Became a Dog is a single player game.

Similar games include I Became a Dog 2, I Became a Dog 3, Adventure Escape Mysteries, That Level Again 3, Cats are Liquid - ABP and others.