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I Became a Dog Game Cover

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I Became a Dog is a single player casual role playing game with drama and comedy themes. It was developed by We Like Games and was released on June 16, 2017. It received very positive reviews from players.

"I Became a Dog" is a game where the player character wakes up to find they have transformed into a dog. With no memory of how this happened, the goal is to regain human form. The game is described as a humorous take on waking up in an unfamiliar situation and trying to find a way back to normal.

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91%
Audience ScoreBased on 8,649 reviews
story875 positive mentions
monetization105 negative mentions

  • The game has an interesting and engaging storyline with unexpected twists.
  • Multiple endings provide great replay value and keep the gameplay fresh.
  • The humor and dark undertones create a unique and memorable experience.
  • The gameplay can become repetitive, especially with the need to collect bugs.
  • Controls can be frustrating, making movement and interaction cumbersome.
  • Some players may find the dark themes unsettling or inappropriate for younger audiences.
  • story
    1,335 mentions Positive Neutral Negative

    The game's story is widely praised for its intriguing and dark narrative, filled with unexpected plot twists and multiple endings that keep players engaged. Many reviewers highlight the unique characters and the emotional depth of the storyline, which contrasts with the game's cute graphics, creating a compelling experience. Overall, the storytelling is considered one of the game's strongest aspects, making it a standout in the mobile gaming landscape.

    • “The story is riveting, and even though there are a few characters, they are also so unique and special.”
    • “The plot is really interesting and full of unexpected twists, and the characters are extremely different than you'd expect at first sight.”
    • “The story is genuinely interesting and the gameplay is simple, if a little grindy for a few minutes a playthrough.”
    • “The story may be dark but to be honest, the main character dog is right.”
    • “The story took such a dark turn.”
    • “The story is very dark; I recommend this game as it teaches you about life.”
  • humor
    255 mentions Positive Neutral Negative

    The humor in the game is widely praised for its dark, quirky, and unexpected elements, blending silliness with deeper themes. Players appreciate the clever writing, funny character interactions, and the mix of lighthearted and dark moments that keep the experience engaging and entertaining. Overall, the game is described as hilarious, charming, and a must-play for those who enjoy humor intertwined with mystery and challenge.

    • “This game is hilarious!”
    • “I love the cheeky humor and the plot twists!”
    • “It's funny, mysterious, and at some points, sad.”
    • “You: Haha, not funny.”
  • graphics
    188 mentions Positive Neutral Negative

    The graphics of the game are predominantly described as cute, charming, and reminiscent of retro pixel art styles, drawing comparisons to titles like Earthbound and Undertale. While many players appreciate the simplicity and nostalgic feel of the visuals, some critiques mention that the graphics could be improved or are occasionally clunky. Overall, the art style is well-received for complementing the game's engaging storyline and gameplay mechanics.

    • “The graphics are adorable, the story is amazing and the twist was super unexpected and well timed!”
    • “I love the graphics and the way it is made and told.”
    • “The graphics are cute and the endings are, well, dark?”
    • “The gameplay was terrible, the graphics seemed to be aiming for retro but just look awful, and by far the worst part is the plot; it is so thin and strung out to try and pass as a game.”
    • “Very glitchy bad graphics and really poor controls.”
    • “The graphics could be better, the interface could be nicer, the dialogs could be improved, getting hints means having to watch 30 second adverts.”
  • gameplay
    183 mentions Positive Neutral Negative

    The gameplay of the game is generally praised for its addictive nature, engaging mechanics, and the impact of player choices on multiple endings. While many players appreciate the simple controls and compelling story, some note that the gameplay can become repetitive or grindy, particularly when pursuing all endings. Overall, the combination of intriguing plot, cute graphics, and enjoyable mechanics contributes to a positive gaming experience, despite occasional frustrations with pacing and clarity.

    • “From everything to the mechanics, the system of progression, and the retro graphics make for a compelling experience.”
    • “The story gets real deep, characters are both loved and hated, multiple endings, awesome visuals, great gameplay mechanics, this truly is a marvel to be admired.”
    • “Great gameplay and story paired with a cute style that gives such a contrast to the creepy feels makes this game amazing!”
    • “The gameplay was terrible, the graphics seemed to be aiming for retro but just look awful, and by far the worst part is the plot; it is so thin and strung out to try and pass as a game.”
    • “Extremely boring, gameplay mechanic almost non-existent.”
    • “Some aspects of the gameplay are very repetitive and boring, but the branching stories are great.”
  • monetization
    132 mentions Positive Neutral Negative

    The monetization strategy of the game is largely praised for its minimal and non-intrusive ad presence, with most ads being optional and primarily used for hints or to recharge abilities. Players appreciate that they can enjoy the game without being bombarded by ads, and many express a willingness to watch ads to support the developers. However, some users note frustrations with occasional ad glitches and the need to watch ads for hints, which can disrupt gameplay. Overall, the game is seen as a positive example of balancing monetization with user experience.

    • “The game has no ads, but the only time you'll get them is if you charge up for your fart/barking ability or try to get a hint.”
    • “I really like this game and I like how there's no ads unless you want a hint, and no in-app purchases that pop up in your face and bug you every two seconds.”
    • “Plus, it's free and there are no ads or in-game purchases!”
    • “I'm docking points, however, for its hamfisted use of ads that come out seemingly at random and without warning.”
    • “Get ready to grind, watch a ton of ads to recharge your abilities, and be forced to recommend the game on social for abilities that make the menial repetitive quests slightly easier.”
    • “The only reason it's getting a low score from me is the constant ads.”
  • grinding
    101 mentions Positive Neutral Negative

    The reviews indicate that the game features a significant amount of grinding, particularly in the early stages, which many players find tedious and repetitive. While some appreciate the ability to unlock skills that alleviate the grind over time, others express frustration with the necessity of farming resources like bugs and food to progress. Overall, the grinding aspect is a mixed bag; it can detract from the enjoyment of the game for some, while others find it manageable or even fun in the context of the game's quirky story and multiple endings.

    • “It's not that grindy once you get abilities, and the dark sense of humor it gives off is just great.”
    • “The mechanics made it so that repeating for different endings was not tedious, and the story is amazing; I love it.”
    • “The collecting of bugs is tedious and takes away from what seems like a fun game.”
    • “Grinding for bugs is not a fun mechanic when you have to do it once, let alone multiple times going for multiple endings.”
    • “It was really tedious to go through so many times to get other endings, it made it boring so I decided to uninstall.”
  • emotional
    31 mentions Positive Neutral Negative

    The emotional aspect of the game is profoundly impactful, with many players expressing feelings of heartbreak and sadness, particularly in response to tragic events involving characters and pets. While some moments are touching and heartwarming, the overall tone leans towards the dark and sorrowful, often leaving players in tears. Despite the heavy emotional weight, many appreciate the game's ability to evoke such strong feelings, highlighting its storytelling and character development.

    • “The thing that started it all, I will tell you, you do not know how happy and surprised this game made me. I think I cried once; it made me so happy playing this game and it made me play all the other games. Please keep up the amazing work; I'm proud to be a part of this community.”
    • “A really beautiful story that made me feel sad and value my own pets a bit more than I already do ♡”
    • “This game wrecked me emotionally; that's all I have to say about it.”
  • replayability
    22 mentions Positive Neutral Negative

    Overall, the game is praised for its high replayability due to multiple endings, with many players expressing enjoyment in exploring different outcomes. While some noted that once all endings are achieved, replay value diminishes, the creative concept and engaging story encourage players to revisit the game. Despite a few critiques regarding limited replayability after completion, the consensus highlights a strong incentive to replay for those seeking to experience all possible narratives.

    • “There are also multiple endings, so it has great replay value.”
    • “Overall just really creative in both concept and execution, and super replayable, which was a nice surprise.”
    • “Great story and the multiple endings give it good replayability.”
    • “Not much replayability afterwards, but I still recommend the game.”
    • “My only downside is that once you've gotten all the endings, it's not really replayable.”
    • “Love the game, I just wish the game had some more replayability to it though.”
  • music
    17 mentions Positive Neutral Negative

    The music in the game has received high praise for its beauty and ability to enhance the overall experience, with many players expressing a desire for more variety and interactivity. The soundtrack effectively complements the game's narrative, balancing cute melodies with darker undertones, which adds depth to the gameplay. Overall, the music is considered a standout feature that contributes significantly to the game's atmosphere.

    • “I heard about it from a clip of the soundtrack online and wanted more; I ended up downloading it just for the soundtrack and found a great game.”
    • “Great story and amazing music.”
    • “The background music is beautiful.”
    • “Also, what is the music used in the background??”
    • “The scariest music that dog in the cage when you go down then left scares me.”
    • “The cute music is there to cover up all the dark and twisted parts.”
  • stability
    16 mentions Positive Neutral Negative

    The game's stability has received mixed feedback, with many users reporting frequent glitches that hinder gameplay, such as getting stuck in rooms or losing progress. While some players appreciate the engaging story and mechanics, the recurring bugs significantly detract from the overall experience, leading to lower ratings. Overall, the game shows potential but requires urgent fixes to improve stability.

    • “Great game with no glitches, but it needs better controls.”
    • “The only reason I didn't give 5 stars is because I ran into my fair share of glitches when opening the game.”
    • “The story is really interesting; however, the glitches made it difficult to replay the story.”
    • “It's been confusing and buggy. After dying a second time, I can no longer learn how to swim and therefore cannot complete Tomy's task.”
  • atmosphere
    5 mentions Positive Neutral Negative

    The atmosphere of the game is described as inconsistent, with some players finding it lacking or less colorful compared to previous installments, while others appreciate its unique style and engaging story that enhances the overall experience. Despite mixed feelings, many agree that the game's atmosphere contributes positively to its enjoyment.

    • “I just loved the style, story, and atmosphere.”
    • “The game really has a unique atmosphere.”
    • “The atmosphere is kinda lacking, but the game overall is a fun and enjoyable experience.”
    • “I stayed up playing this game, surprised at the turns that it took hidden beneath its goofy atmosphere.”
  • character development
    1 mentions Positive Neutral Negative

    Reviewers praise the character development for its strong design and distinct personalities, highlighting the depth and individuality of each character.

    • “I really love the character design and each of their personalities!”
    • “The depth of character development is incredible, making each character feel unique and relatable.”
    • “Watching the characters grow and evolve throughout the story adds so much emotional weight to the game.”
  • optimization
    1 mentions Positive Neutral Negative

    The game is well-optimized, providing a smooth performance that enhances the engaging storyline.

    • “It runs smoothly and the story is very interesting.”
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3h Median play time
3h Average play time
1h Main story
4h Completionist
2-5h Spent by most gamers
*Based on 4 analyzed playthroughs
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Frequently Asked Questions

I Became a Dog is a casual role playing game with drama and comedy themes.

I Became a Dog is available on Phone, iPad, iPhone, Tablet and others.

The main story can be completed in around 1 hours, while the entire game is estimated to take about 4 hours to finish. On average players spend around 3 hours playing I Became a Dog.

I Became a Dog was released on June 16, 2017.

I Became a Dog was developed by We Like Games.

I Became a Dog has received very positive reviews from players. Most players liked this game for its story but disliked it for its monetization.

I Became a Dog is a single player game.