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Hunter: The Reckoning — The Beast of Glenkildove

Hunter: The Reckoning — The Beast of Glenkildove Game Cover
93%Game Brain Score
story, atmosphere
gameplay, graphics
93% User Score Based on 80 reviews

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Hunter: The Reckoning — The Beast of Glenkildove Game Cover

About

Hunter: The Reckoning — The Beast of Glenkildove is a single player casual role playing game. It was developed by Choice of Games and was released on January 16, 2025. It received very positive reviews from players.

Hunter: The Reckoning — The Beast of Glenkildove is a text-based interactive novel set in Ireland’s eerie wilderness, where you confront a deadly werewolf that killed a close friend years ago. Using your wits, friends, and a shotgun, you navigate haunting memories and dark shadows to hunt this shapeshifting terror. Immerse yourself in a chilling World of Darkness narrative fueled entirely by imagination.

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93%
Audience ScoreBased on 80 reviews
story31 positive mentions
graphics3 negative mentions

  • The writing is superb, with immersive storytelling and well-developed characters that make choices feel impactful and meaningful.
  • The game offers a refreshing setting in Ireland, incorporating unique elements of Irish culture and mythology into the narrative.
  • Replayability is high due to the variety of choices and paths available, allowing players to explore different outcomes and character builds.
  • The skill check system can be frustratingly opaque, leading to situations where players may fail due to unclear requirements or lack of preparation.
  • The ending feels rushed, with significant plot threads and character arcs not receiving adequate resolution.
  • Some players may find the game too linear at times, feeling railroaded into specific choices or paths without enough freedom to explore alternative options.
  • story
    75 mentions Positive Neutral Negative

    The story is praised for its moral complexity, immersive world-building, and well-written characters, particularly highlighting the integration of Irish mythology. While many players enjoyed the narrative's depth and the variety of choices available, some noted that certain plot threads felt rushed or unresolved, and the lack of a storyteller mode initially hindered the experience. Overall, the storytelling is considered engaging and compelling, making it a strong recommendation for fans of narrative-driven games.

    • “The storytelling and world-building are exceptional; it truly immerses you in the setting.”
    • “The characters are all distinct and memorable, and the plot will keep even seasoned World of Darkness fans guessing.”
    • “I thoroughly enjoyed the writing, an adept weaving of seemingly authentic Irish folklore and a compelling story that makes you want to keep turning the pages.”
    • “A lot of plot threads that get set up just either get rushed to a resolution or don't get brought up again at all.”
    • “The ending is a bit rushed, with the story feeling like it was about 95% complete before the writer ran out of time.”
    • “There is very ambiguous signaling about what choice does what (even with the storyteller mode), so I found myself restarting the game literally three times, just to be able to finish it once - which detracted severely from the joy of playing it.”
  • gameplay
    6 mentions Positive Neutral Negative

    The gameplay is characterized by a gradual build-up, offering players meaningful choices and a rich narrative experience, though some mechanics may feel underwhelming in execution. While the game effectively integrates storytelling elements with its mechanics, it can sometimes demand a high price for short-term gains. Overall, it provides a thrilling interactive experience that successfully teaches the fundamentals of its system.

    • “The game mechanics blended into this one was perfect.”
    • “All in all, I think The Beast of Glenkildove is a thrilling interactive story, from start to finish, which beautifully teaches the basic mechanics of Hunter: The Reckoning in its fifth and latest edition.”
    • “The narrative mechanics are smoothly integrated as storytelling tools, without overly compromising complexity.”
    • “It starts rather slow, but gives you plenty of choices and time for the characters and the location to breathe and gather momentum; where it unfortunately falls flat is the actual implementation of the game mechanics.”
    • “Some choices seem light at first, only to resonate much later; others, however, immediately attempt to provide short-term success but demand a long-term cost, especially if driven by that mechanical rule of desperation.”
    • “As for the mechanical rules, this game follows a more organic structure than other games in the series.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The game is praised for its immersive atmosphere, authentically reflecting Irish culture and fostering deep connections with characters in a short time. Players appreciate the unique setting and engaging character dynamics, contributing to a compelling experience from the outset.

    • “A text-based RPG/choose your own adventure that's atmospheric and authentic to Irish culture and people.”
    • “The author manages to build and maintain a very unique atmosphere, as well as create deep bonds with characters in a fairly limited time, making the reader care about them.”
    • “It's got good atmosphere at the start; the characters are all likable.”
  • graphics
    3 mentions Positive Neutral Negative

    The graphics are praised for their ability to enhance storytelling and immerse players in the game's setting, despite not being action-oriented. The artwork is described as amazing, contributing to the overall aesthetic appeal of the experience.

    • “Sure it's not an action-packed adventure with any visuals to look at, but what it accomplishes (and very well I might add) is telling its story and really immersing you in its setting.”
    • “The artworks are amazing.”
    • “The graphics are outdated and lack the detail expected from modern games.”
    • “The environments feel bland and uninspired, making it hard to stay engaged.”
    • “Character models look stiff and lifeless, which detracts from the overall experience.”
  • music
    3 mentions Positive Neutral Negative

    The music in the game is noted for its immersive quality, particularly when experienced through headphones, enhancing the overall gameplay experience. While some users mention the use of drones and traditional music, there seems to be a lack of variety in the musical elements.

    • “I played with storyteller mode off by default, and found it to be an utterly immersive experience, especially with music on in my headset.”
    • “The music feels repetitive and lacks variety, making it hard to stay engaged.”
    • “I was expecting a rich soundtrack, but instead, it feels like background noise.”
    • “The sound design is underwhelming and doesn't enhance the overall experience.”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game is characterized by a mix of playful frustration, as players feel mocked by challenging skill checks, and clever references that enhance the experience. While it may not reach the comedic complexity of _Book of Hungry Names_, it still offers enjoyable content and a humorous narrative.

    • “When you get past half the game, you keep waiting and waiting to finally start feeling at least a little bit confident at what you are doing, but no... skill checks are slapping your face while laughing at you (or just silently judging you while rolling their eyes).”
    • “Funny references (literally watched Ronin less than a month ago), good content and story.”
  • replayability
    2 mentions Positive Neutral Negative

    Players highlight the game's strong replayability, expressing a desire to revisit it for different experiences after completing a playthrough. Many feel that the game offers enough depth and variety to justify its full price, making it a worthwhile investment for multiple runs.

    • “But what impressed me most is the replay value: I've just finished one playthrough, and already I want to dive back in and approach it from a completely different angle.”
    • “This is easily worth it at full price, and it has such good replayability value.”
  • emotional
    1 mentions Positive Neutral Negative

    Users report that the emotional impact of the game is intense, often leaving them feeling uneasy and even resulting in nightmares.

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Frequently Asked Questions

Hunter: The Reckoning — The Beast of Glenkildove is a casual role playing game.

Hunter: The Reckoning — The Beast of Glenkildove is available on PC, Mac OS, Windows and Linux.

Hunter: The Reckoning — The Beast of Glenkildove was released on January 16, 2025.

Hunter: The Reckoning — The Beast of Glenkildove was developed by Choice of Games.

Hunter: The Reckoning — The Beast of Glenkildove has received very positive reviews from players. Most players liked this game for its story but disliked it for its gameplay.

Hunter: The Reckoning — The Beast of Glenkildove is a single player game.

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