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Human, we have a problem

Human, we have a problem Game Cover
41%Game Brain Score
gameplay, music
graphics, story
70% User Score Based on 10 reviews

Platforms

PCWindows
Human, we have a problem Game Cover

About

Human, we have a problem is a single player casual simulation game. It was developed by Enrick Lambert and was released on July 5, 2016. It received mostly positive reviews from players.

Collect rocks and defend a tiny planet populated by weird spatial sheep.

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70%
Audience ScoreBased on 10 reviews
gameplay3 positive mentions
story3 negative mentions

  • The game offers a fun and engaging experience, especially for newcomers to VR, with simple physics and easy-to-learn mechanics.
  • The minimalist environment and energetic soundtrack create a visually engaging atmosphere that enhances gameplay.
  • It serves as a decent diversion and is suitable for all ages, making it a good option for introducing VR to kids.
  • The game suffers from technical issues, including a black screen on load and low-quality graphics that feel outdated.
  • Many players found the gameplay confusing and the help system ineffective, leading to frustration and quick uninstalls.
  • The game's pricing is considered unrealistic given its quality and the availability of better free alternatives on the market.
  • graphics
    3 mentions Positive Neutral Negative

    The game's graphics are characterized by a lazy minimalist style with low-polygon, untextured assets reminiscent of early 1990s 3D games. This choice is perceived by some as a lack of effort from the developers, masking poor graphical quality under the guise of artistic intent. Despite the simplistic visuals, players still find the gameplay enjoyable.

    • “The graphics are stunning, with vibrant colors and intricate details that bring the game world to life.”
    • “The art style is beautifully crafted, creating a unique and immersive atmosphere that enhances the gameplay experience.”
    • “The character designs are impressive, showcasing a high level of creativity and attention to detail.”
    • “The lack of textures is a method that lazy developers often use to disguise their lack of talent or interest in doing the graphics properly, trying to pass it off as 'art' or 'we made it look bad on purpose.' This is not something gamers should have to put up with.”
    • “The graphics look outdated and lack detail, making the game feel less immersive and engaging.”
    • “The character models are poorly designed and lack the polish expected from modern games, which detracts from the overall experience.”
  • story
    3 mentions Positive Neutral Negative

    The story aspect of the game has been met with indifference, as many gamers found it unengaging and lacking appeal.

    • “Hardly a success story; gamers just weren't all that interested in the game.”
    • “The plot felt disjointed and lacked any real depth, making it hard to stay engaged.”
    • “Character development was minimal, leaving me feeling disconnected from the story.”
  • gameplay
    3 mentions Positive Neutral Negative

    The gameplay is visually appealing but can be somewhat confusing for players, though it becomes manageable with proper instruction reading.

    • “The gameplay is engaging and offers a great balance of challenge and fun.”
    • “I love how intuitive the controls are, making it easy to jump right in and enjoy the experience.”
    • “The variety of gameplay mechanics keeps things fresh and exciting throughout the game.”
  • music
    2 mentions Positive Neutral Negative

    The game's minimalistic environment is complemented by an energetic soundtrack that enhances the overall experience, with planets visually pulsing in sync with the music, creating an engaging atmosphere.

    • “The minimalistic environment, combined with a soundtrack that adds a lot of energy to the game, creates an immersive experience.”
    • “I love the way the planets pulse in time to the music; it's visually engaging and enhances the overall atmosphere.”
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Frequently Asked Questions

Human, we have a problem is a casual simulation game.

Human, we have a problem is available on PC and Windows.

Human, we have a problem was released on July 5, 2016.

Human, we have a problem was developed by Enrick Lambert.

Human, we have a problem has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its graphics.

Human, we have a problem is a single player game.

Similar games include VR Fun World, Outpost L5, Star Speeder, Tevris, Pivot Puzzles and others.