HOSTLIGHT Game Cover
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Hostlight is a first-person puzzle game with mechanics that revolve around the use of light and shadow, and the creation of objects that help to solve the puzzles throughout the game.

  • PC
  • Windows

Reviews

50%
Audience ScoreBased on 1 reviews
emotional1 positive mentions
  • The progression of the puzzles is very consistent and fun, providing a satisfying challenge as players advance.
  • Each puzzle room has a symmetrical layout, making it easy to navigate and understand where elements are located.
  • The light beam mechanics combined with color elements create engaging puzzles that range from easy to complex.
  • The emotional pet companion can be overly talkative and distracting during gameplay.
  • Some puzzles require repetitive actions, which can feel tedious and unnecessary.
  • Achievements in the game feel pointless as they are awarded without meaningful effort.
  • gameplay2 mentions

    The gameplay features a fun and engaging set of puzzles centered around light beam mechanics, incorporating simple yet enjoyable color elements. While the puzzles vary in difficulty from easy to complex, some players note mild annoyances throughout the experience.

    • “Most puzzles involve redirecting light beams around obstacles, and the added color mechanics are simple yet fun. The difficulty ranges from incredibly easy to very complicated as you progress.”
    • “The gameplay is engaging, with a variety of puzzles that challenge your problem-solving skills.”
    • “I love how the mechanics evolve throughout the game, keeping the gameplay fresh and exciting.”
    • “A fun set of puzzles with the familiar light beam mechanics, but there are some mild annoyances.”
    • “The gameplay feels repetitive and lacks variety, making it hard to stay engaged.”
    • “The controls are clunky and unresponsive, which detracts from the overall experience.”
  • emotional1 mentions

    The emotional aspect of the game is criticized for featuring an overly chatty pet companion that detracts from the gameplay experience, as players find the constant dialogue annoying and disruptive, particularly during puzzle-solving moments.

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