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Holy Shoot Game Cover

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Holy Shoot is a single player shooter game with a fantasy theme. It was developed by Tale Era Interactive and was released on July 30, 2025. It received mostly positive reviews from players.

Holy Shoot is a fast-paced roguelike FPS packed with chaos, style, and comedy. Start as a Sanctum warrior and battle through sin-themed levels filled with traps, demons, and bizarre bosses. Upgrade your powers, unlock new heroes, and blast your way through hell one ridiculous run at a time. Fast-paced Rogue-lite FPSHoly Shoot is all about speed, chaos, and humor. Blast your way through randomiz…

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78%
Audience ScoreBased on 115 reviews
gameplay12 positive mentions
optimization5 negative mentions

  • Fast-paced and addictive roguelite FPS gameplay with satisfying and responsive gunplay.
  • Unique and polished art style combining comic book-inspired visuals with a humorous and playful tone.
  • Engaging progression and upgrade systems, including a useful and entertaining fairy companion, that encourage experimentation and replayability.
  • Performance issues and optimization problems causing significant frame drops and lag on various systems.
  • Numerous bugs and glitches affecting gameplay elements such as quests, challenges, hitboxes, sound mixing, and boss fights.
  • Limited content and variety at the current early access stage, including a small pool of perks, enemy types, weapons, and playable characters, leading to repetitive runs.
  • gameplay
    38 mentions Positive Neutral Negative

    The gameplay is generally fast-paced, fun, and engaging, featuring tight shooting mechanics and a robust upgrade system that encourages strategic play and replayability. However, it is held back by bugs, clunky enemy pathing, balancing issues, and occasional lack of polish, which disrupt the overall experience. Fans appreciate its unique thematic approach and variety, though some feel it could benefit from deeper enemy diversity, clearer mechanics, and more content expansion.

    • “Gameplay revolves around tight, responsive shooting mechanics paired with a robust upgrade system.”
    • “The gameplay is fast, chaotic, and surprisingly strategic — every run feels different and keeps me on my toes.”
    • “From the first run it had me hooked — the fast-paced gameplay, the incredible soundtrack (seriously, it slaps), and the skill tree + level-up system between stages kept every run feeling rewarding.”
    • “The game is painfully true to an early access game, feels unpolished and needs a whole lot of cooking in the oven (8 to 10 months ain't remotely enough, chief), poor optimization, bugs, mediocre gameplay.”
    • “Reload upgrades don't work because there is a reload on gun switch mechanic.”
    • “There is a general issue with communicating what each mechanic does, and the onboarding could be improved to make it clearer.”
  • music
    23 mentions Positive Neutral Negative

    The music in the game is widely praised for its intense, energy-boosting metal soundtrack that complements the fast-paced gameplay, though many users criticize the poor sound mixing, lack of dedicated music volume controls, and audio bugs that disrupt immersion and gameplay clarity. Despite its strong soundtrack, issues like inconsistent sound levels and difficulty hearing important audio cues diminish the overall experience for some players.

    • “From the first run it had me hooked — the fast-paced gameplay, the incredible soundtrack (seriously, it slaps), and the skill tree + level-up system between stages kept every run feeling rewarding.”
    • “Soundtrack → absolutely incredible, adds so much energy to the game.”
    • “The core game is solid, stylish, and super fun — especially with that soundtrack pushing you forward.”
    • “The very first readable word in-game has a typo, sound mixing is all over the place (the entire first boss doesn't have music and sounds like it's underwater), numerous bugs you will encounter on every single run.”
    • “First: the music is unnecessarily too loud, and there is no dedicated volume slider for it. This means that if you want less music, you must also lower the ambient sounds.”
    • “For example, the minigun sound is so poorly handled that it can interfere with other audio, sometimes even forcing the music to restart before its natural loop.”
  • graphics
    17 mentions Positive Neutral Negative

    The game features a polished, comic-style art style reminiscent of Borderlands, blending whimsy and darkness to match its intense yet humorous tone. While visuals are generally praised for their charm and uniqueness, some users note high graphics requirements and occasional performance issues that may stem from optimization. Overall, the graphics effectively enhance the game's roguelike shooter experience.

    • “The visuals are excellent, and the gunplay, overall design, and roguelike elements all feel polished and satisfying.”
    • “The art style’s blend of whimsy and darkness complements the game’s tone perfectly, balancing moments of intensity with bursts of levity.”
    • “Holy Shoot instantly drew me in with its unique atmosphere and charming visuals.”
    • “The graphics don't seem to be too advanced for my GPU to handle, so the problem likely lies within the game's optimization itself.”
    • “The only real issue with this game is the very high graphics requirements.”
    • “There was also some lag during the start of some levels, so I ended up turning my graphics to low/medium.”
  • optimization
    14 mentions Positive Neutral Negative

    Optimization for the game is inconsistent, with many users reporting poor or patchy performance, including occasional frame drops and stuttering even on high-end hardware. While some improvements have been noted over time and on specific platforms like the Steam Deck, the game still feels unpolished and in need of further optimization to ensure smooth and stable gameplay.

    • “Performance is smooth and stable for me.”
    • “Performance has improved compared to earlier builds, which is great to see, but there are still occasional FPS drops in certain situations.”
    • “Bought in early access, had some significant performance issues, saw similar complaints in the discussions then within a day or two those bugs were fixed.”
    • “The game is painfully true to an early access game, feels unpolished and needs a whole lot of cooking in the oven (8 to 10 months ain't remotely enough), poor optimization, bugs, mediocre gameplay.”
    • “Performance optimization can be inconsistent, with occasional frame drops and stuttering even on mid-to-high-end systems.”
    • “Enemies aren't interesting to fight, performance is dire in places (in the 40s at 1440p with a 9900x3d + 4090 with DLSS on quality).”
  • humor
    11 mentions Positive Neutral Negative

    The humor in Holy Shoot is a distinctive blend of fast-paced action and light-hearted charm, combining witty one-liners and playful visuals to create a refreshing, entertaining experience. Its comedic tone offers a welcome contrast to typically grim roguelites, making the game both fun and engaging for players.

    • “Think Doom, but make it cute and funny!”
    • “The humor in Holy Shoot is a refreshing departure from the often grim tone of similar titles.”
    • “Even the fairy’s one-liners are unexpectedly funny and give the game a light-hearted charm.”
  • story
    8 mentions Positive Neutral Negative

    The story puts players in the role of a sanctum warrior on a satirical, irreverent mission to cleanse demons, offering a lighthearted narrative tone. However, multiple game-breaking bugs disrupt quest tracking and level navigation, significantly impacting the experience. Despite these issues, fans of similar games may still find the storyline and gameplay enjoyable.

    • “Players assume the role of a warrior from the sanctum, an elite group on a mission to cleanse this infernal domain.”
    • “The narrative doesn’t take itself too seriously, embracing satire and irreverence that permeate through character interactions and environmental storytelling.”
    • “It really makes you feel like you're on a divine mission, dishing out holiness to every demon in sight.”
    • “First run the quests didn't track.”
    • “Second run quests didn't track and the hourglass slowed time for almost a minute and then when time returned to normal it was like quadruple speed.”
    • “Sometimes the mobs spawn is bugged and they spawn in the lava, making it sometimes hard to find them, the minigun breaking the game audio, the no jump quest given in scenarios where it is impossible to clear the room without jumping (because of the tiles), and lastly at the 2nd world in the 4th room I fell into the map in two separate runs and I had to restart the run because I could not return in the map.”
  • replayability
    5 mentions Positive Neutral Negative

    Users feel the game’s replayability would benefit from more diverse enemy patterns, richer level designs, and additional playable characters, perks, and gear. They emphasize that varied elements and meaningful choices are essential to keep the experience engaging through multiple playthroughs. Overall, enhancing these aspects is seen as key to delivering strong replay value.

    • “Needs more playable characters, elements, perks, and guns, but when it's all fleshed out it'll be a fantastic game.”
    • “Things to prioritize are making sure that it has good replayability since it's all about restarting with different perks and gear.”
    • “More diverse enemy patterns and richer level designs would further enhance the gameplay depth and replayability.”
    • “Needs more playable characters, elements, perks, and guns to improve replayability, but when fully developed, it will be a fantastic game.”
    • “More playable characters are needed to increase replayability.”
  • stability
    4 mentions Positive Neutral Negative

    The game’s stability is hindered by noticeable bugs, especially in challenges and some upgrades, which detracts from the overall experience. Users find these issues frustrating compared to smoother alternatives like Roboquest.

    • “Challenges are buggy.”
    • “I didn't test every upgrade but I'm sure there are other buggy upgrades.”
    • “Do you think anyone who wants to play this type of game would choose this buggy and soulless game over Roboquest or other competitors?”
  • atmosphere
    1 mentions Positive Neutral Negative

    The game’s unique atmosphere, complemented by charming visuals, instantly draws players in and creates an engaging experience.

    • “Holy Shoot instantly drew me in with its unique atmosphere and charming visuals.”
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4h Median play time
3h Average play time
2-4h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Holy Shoot is a shooter game with fantasy theme.

Holy Shoot is available on PC and Windows.

On average players spend around 3 hours playing Holy Shoot.

Holy Shoot was released on July 30, 2025.

Holy Shoot was developed by Tale Era Interactive.

Holy Shoot has received mostly positive reviews from players. Most players liked Holy Shoot for its gameplay but disliked it for its graphics.

Holy Shoot is a single player game.

Similar games include Roboquest, Deadlink, Soulslinger: Envoy of Death, Atomic Picnic, Battle Shapers and others.