Hodgepodge Game #2
- January 16, 2021
- tankzo
2021-02-15Been working on shaders, post-processing, Cg/HLSL and haven't put much into the endless runner. I have the "bloom" testing project up but I'm looking for a smarter way to do the emissions for the bloom (accessing the intensity of the HDR color from c# in a cleaner way that having to do a property bundle as shown in the bloom testing project.)Good news though, I understand post-processin…