- February 13, 2017
- Michal Bárta
Hindenburg VR
Platforms
About
"Hindenburg VR" offers a virtual reality experience of the largest airship ever built, the LZ 129 Hindenburg. Explore the exterior and interior of the airship in "Explore Mode," learn about its history, and view blueprints and drawings. The "Disaster Mode" allows you to observe and experience the crash from different perspectives. The game also features "Night Mode" and "RC Mode" for a total of 4 experience options.











- The Hindenburg is modeled with great detail, providing an authentic and immersive experience for airship enthusiasts.
- The experience offers a unique opportunity to explore the interior of the Hindenburg and witness the disaster, enhancing historical understanding.
- The game serves as an educational tool, allowing players to learn about the Hindenburg's operation and history in a captivating way.
- The graphics are low-resolution and dated, which detracts from the overall experience.
- Control schemes are unintuitive and lack modern VR support, making navigation frustrating for players.
- The experience is relatively short, with limited gameplay options beyond exploration, leading to a feeling of underwhelming value.
- graphics7 mentions Positive Neutral Negative
The graphics in the game are criticized for being low resolution and outdated, resembling old video footage, which detracts from the overall experience. While some detail is noted in the ship modeling, the visuals are considered subpar for modern VR standards, with many users expressing hope for future improvements as the game is still in early access. Overall, the graphics are seen as a significant drawback, impacting the game's appeal.
“The ship is modeled with great detail, and the graphics are quite realistic.”
“I hope the dev sells enough to bring it up to full potential with full res graphics throughout and scenery you can fly over.”
“Graphics could be better, but the overall experience is still enjoyable.”
“But there's like 5-10 minutes of gameplay, with the worst graphics I've seen in VR yet.”
“Graphics could be better (even at high res), and ultimately a relatively short experience.”
“Obviously early access with some low res placeholder graphics.”