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High On Life 2 Game Cover

About High On Life 2

High On Life 2 is a single player shooter game with comedy and science fiction themes. It was developed by Squanch Games, Inc. and was released on February 13, 2026. It received mostly positive reviews from players.

An intergalactic conspiracy threatens the fate of humanity! Team up with a wide cast of talking alien guns as you shoot, stab, and skate your way through the exotic locales to take down the bad guys and save your favorite species (humans)!

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Games Like High On Life 2

Looking for games like High On Life 2? Here are top shooter recommendations with a comedy and science fiction focus, selected from player-similarity data — start with High On Life, Grounded 2 or Wolfenstein 2: The New Colossus.

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Reviews

71%Audience ScoreBased on 2,040 reviews
humor472 positive mentions
optimization165 negative mentions

  • The new skateboard mechanic adds fast-paced and enjoyable traversal and combat, significantly improving player movement compared to the first game.
  • The game retains the quirky, chaotic humor and inventive talking guns with unique personalities, offering engaging and funny character interactions.
  • Boss fights are more creative and varied, with unique mechanics making battles more memorable than before.
  • The game suffers from severe performance issues including frequent crashes, frame drops, shader compilation delays, and optimization problems even on high-end PCs.
  • Numerous bugs, soft locks, and game-breaking glitches disrupt gameplay, requiring frequent reloads of checkpoints or restarts and sometimes causing save file corruption.
  • The humor and writing feel less impactful and occasionally forced compared to the first game, and some parts of the story and side content feel rushed or less engaging.
  • optimization

    602 mentions Positive Neutral Negative
    12% positive mentions, 61% neutral mentions, 27% negative mentions

    High on Life 2 launched with significant optimization issues typical of Unreal Engine 5 games, including frequent stuttering, frame drops, and crashes even on high-end PCs. While some users report smooth performance after patches and tweaks, the majority experience poor stability, demanding hardware, and insufficient graphics settings for fine-tuning performance. Ongoing developer patches have improved but not fully resolved these issues, leading many to recommend waiting for further optimization before purchasing.

    • “No stuttering, no crashes—just pure, silky gameplay bliss.”
    • “As for optimization - I played this on a gaming laptop with a Nvidia GTX 4050, and I personally had 0 issues.”
    • “Performance has been solid for me—I'm playing at 4k with very high settings, DLSS performance, and frame generation, and usually achieve around 120 fps.”
    • “Game is so poorly optimized after so long its disappointing no where as smooth as the first.”
    • “Can't continue the story, it still crashes every 5 minutes of playing, still bad optimization + the options menu isn't usable changing upscalers and frame gen doesn't do anything at all, and every time it breaks my whole OS!!”
    • “The game is so poorly optimized and untested that I constantly found new bugs and performance issues every hour during my playthrough.”
  • humor

    477 mentions Positive Neutral Negative
    99% positive mentions, 0% neutral mentions, 1% negative mentions

    The humor in this game maintains much of the quirky, chaotic, and absurd style of the first installment, offering many laugh-out-loud moments, creative jokes, and memorable characters, especially in dialogue and weapon banter. However, some players feel the humor is less sharp, less frequent, and somewhat more forced or toned down compared to the original—partly due to the absence of key voice talent—resulting in a mixed reception where certain jokes land well while others fall flat or lean into cringe. Overall, fans of the original’s edgy, irreverent comedy will likely find plenty to enjoy, though newcomers or those sensitive to changes in tone may find the sequel’s humor hit-or-miss.

    • “The humor, wild characters, and chaotic sci-fi world are back, with smoother gameplay and more creative ways to explore and fight.”
    • “The humor lands every single time: absurd quests, fourth-wall breaks that actually made me snort-laugh, and enough easter eggs to keep a completionist nerd like me hunting for hours.”
    • “The humor is dialed up even more compared to the first game; it’s sharper, more absurd, and lands more consistently.”
    • “Half the time you miss the jokes completely—which is impressive for a game that's supposed to be funny.”
    • “An underwhelming story, sloppy gunplay/combat, poor game optimisation, comedy that's repeated until it's not funny anymore... ugh.”
    • “This sequel really struggled to keep me engaged and the talking 'gatling guns' were not funny this go around.”
  • story

    452 mentions Positive Neutral Negative
    33% positive mentions, 63% neutral mentions, 4% negative mentions

    The story in this sequel is generally praised for its humor, engaging dialogue, and continuation of the original game's quirky and wild sci-fi narrative, often compared to shows like Rick and Morty. However, many find it somewhat repetitive, rushed, and less captivating than the first, with side quests feeling disconnected and some narrative elements underdeveloped. Despite the strong story foundation and character work, numerous technical issues and bugs frequently disrupt the experience, leading to soft locks and crashes that detract from overall enjoyment.

    • “The story is great, the combat is fun and there is a lot to do with a much more open world than its predecessor.”
    • “The story and writing are much improved as well.”
    • “The missions are creative and genuinely funny — I won't spoil anything, but the writing is still absolutely wild.”
    • “The story is okay but this game feels like it had no QA at all.”
    • “Its a ok game however there are several instances in the game specifically in the concon mission where if you accidentally progress too far you cannot go back and you are hard locked into an area where you cannot progress and you need to completely start a new game to get the opportunity to actually progress that is in hoping you don't unintentionally skip a part again and have to restart your entire game again its incredibly frustrating and downright stupid and genuinely unplayable in the current state unless this issue is patched post haste.”
    • “The story could be better and longer; it feels very rushed and things don't feel like they fit correctly story wise.”
  • gameplay

    366 mentions Positive Neutral Negative
    45% positive mentions, 51% neutral mentions, 4% negative mentions

    High on Life 2 significantly improves gameplay over its predecessor, chiefly due to the addition of the skateboarding mechanic, which many find fun, fluid, and a fresh way to traverse and engage in combat. The gunplay has been enhanced with more diverse and creative weapons, making combat more dynamic, though some players find a few mechanics clunky or underdeveloped. Despite the solid core gameplay and inventive boss fights, technical issues like bugs, crashes, and performance drops hinder the overall experience for some, though patches have improved stability.

    • “High on life 2 is such an upgrade over high on life, the new skateboarding mechanics and all the new guns you can use bring so much life to the game and it makes the gameplay and dialogue astronomically better.”
    • “The jokes are better, the combat is better, and the addition of the skateboard adds so much to the moment-to-moment gameplay.”
    • “The skateboard mechanics alone make it so worth it.”
    • “Maybe it was the terrible performance, maybe it was the poorly developed skateboarding mechanics you need to use to stay alive, maybe it was the boring enemy encounters, or maybe I am just completely over that Roiland brand of humor... in any case, don't buy this game.”
    • “As someone who played the first game and loved it, I gotta say this was an underwhelming sequel gameplay-wise. The story, on the other hand, is so good it's like just a long serialized arc of Rick and Morty, but the gameplay was so bland. Yes, there were more enemy types and more weapons, which is a massive improvement, but most of the game felt like an old 2000's game. The level design was worse than the first game, and the achievement system with the missable trophies is very predatory; even guides would miss some. I had to do 3 full playthroughs, 2 for missable achievements.”
    • “Ive had like 5 softlocks so far. The game runs poorly without frame generation enabled and sometimes even with it. Wait a bit for more bug fixes or you'll have to deal with a ridiculous amount of jank. My last softlock occurred when I went to talk to an NPC right as my guns started talking, locking me out of the dialogue and trapping me in talking to NPC mode. Gameplay is pretty solid if you can run it. The humor isn't quite as good as the first game but it has its charm. I just can't recommend it in its current state/price. Another thing: hard mode is insane in some areas. There's a boss fight towards the beginning that spawns enemies in a small arena that will nearly one-shot you for peeking. It's not impossible but very frustrating considering you don't have any of the high DPS guns yet. At least most of the levels are cool with a lot to explore. I give it like a 5/10; could easily be 8/10 if there weren't bugs, crashes, or softlocks every 30 minutes of gameplay.”
  • graphics

    235 mentions Positive Neutral Negative
    27% positive mentions, 70% neutral mentions, 3% negative mentions

    The game's graphics represent a significant improvement over its predecessor with a vibrant, polished art style and enhanced lighting and environments, leveraging Unreal Engine 5. However, players frequently report severe optimization issues, including crashes, graphical glitches, texture pop-ins, inconsistent frame rates, and demanding hardware requirements that hinder smooth performance. While many appreciate the visuals and artistic design, the technical instability and lack of optimization substantially impact the overall experience.

    • “Graphically, the game has become better with the move from Unreal Engine 4 to Unreal Engine 5, which has increased the system requirements.”
    • “The graphics are a big step up, with richer lighting and environments that feel more alive.”
    • “The graphics on this game are great, with a 10/10 art style and beautiful visuals.”
    • “The graphics driver I'm using, Nvidia 5.76, runs the game way better than the newest one, if that helps anybody (3 crashes across 28 hours, two of which from the starting hours where I was still tweaking my settings).”
    • “Unless the devs fix all the graphical glitches in this game I cannot and will not recommend this title to anyone. My RTX 4070 should be more than plenty to play this title without my damn screen having a seizure. This is absolutely ridiculous and unacceptable. 2 stars way down... get your game fixed then I will change my mind.”
    • “For a UE5 game, it actually runs pretty decent... however, there are lots of dips in frame rate and the optimization is bad as you'd expect... zero noticeable difference in visuals or performance going from high settings to low settings aside from shadow quality for example.”
  • stability

    199 mentions Positive Neutral Negative
    6% positive mentions, 0% neutral mentions, 94% negative mentions

    High on Life 2 is widely praised for its gameplay and story but is marred by significant stability issues, including frequent crashes, soft locks, graphical glitches, and poor optimization even on high-end PCs. Many players report game-breaking bugs and performance drops that hinder the experience, leading to recommendations to wait for major patches before purchasing. Despite these issues, the developers are actively working on fixes, and some users find the game enjoyable if they can tolerate the bugs.

    • “Game runs great on Arch Linux and Legion Go's SteamOS edition.”
    • “Runs great on my 9070 XT on Windows and CachyOS (Proton hotfix).”
    • “Looks good and runs great even at maxed settings.”
    • “Game constantly soft locks or crashes; would not recommend until they fix this buggy mess.”
    • “This game is almost in an unplayable state with the amount of glitches that happen; hopefully with time they can improve it but as of right now I cannot recommend purchasing this game.”
    • “Crashes, bugs, and glitches galore, which is really unfortunate because with the $60 price tag, it won't exactly keep new players hooked.”
  • music

    37 mentions Positive Neutral Negative
    41% positive mentions, 48% neutral mentions, 11% negative mentions

    The music in the game, composed by Tobacco, is widely praised for its psychedelic, funky, and fitting soundtrack that enhances the sci-fi atmosphere and gameplay moments, often described as a standout feature. However, some players find certain tracks grating or repetitive, and there are mixed feelings about specific compositions and the absence of some songs from official soundtracks. Overall, the soundtrack is considered a strong, immersive element that elevates the game despite occasional personal taste differences and minor repetitiveness.

    • “The psychedelic, beautiful, and weirdly funky score from Tobacco is wonderfully appropriate for the game and doubles as a great instrumental album.”
    • “Whether you're speeding across alien landscapes, fighting impossible monsters, or standing still taking in another gorgeous skyline, the music always seems to understand exactly how you're feeling before you do.”
    • “In addition, the OST is great thanks to Tobacco, who also did the first game's OST as well.”
    • “The music was annoying enough that I had to turn it way down.”
    • “Zero music (it's the worst part, will seriously hurt you in the long run, brain damage).”
    • “What I don't like is the lack of music; the same songs keep playing again and again.”
  • emotional

    12 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game delivers a mix of emotions, blending humor, heartfelt moments, and occasional discomfort to create a weirdly wholesome and entertaining experience. While not deeply emotional, it succeeds in evoking genuine feelings and nostalgia through its playful and satirical tone.

    • “One moment you're laughing so hard you can barely aim, and the next you're caught completely off guard by a surprisingly heartfelt conversation.”
    • “Man, this game actually made me feel like a kid again.”
    • “It celebrates slime, satire, spectacle, and stupidity - and somehow binds it all together into something weirdly heartfelt.”
  • grinding

    11 mentions Positive Neutral Negative
    0% positive mentions, 9% neutral mentions, 91% negative mentions

    Grinding in the game is a mixed experience, praised for its fun and well-designed rail grinding inspired by Tony Hawk games, making certain combat and exploration sections enjoyable. However, some players find parts of the grind and related puzzles tedious and repetitive, with certain achievements and side activities feeling light on content or unnecessarily time-consuming. Overall, grinding elements add unique gameplay but can become monotonous depending on the player's engagement with side quests.

    • “It went from being fun to being tedious.”
    • “So if you took a few detours during the main story of High on Life 2, you'll have an empty endgame save with a few grinding achievements.”
    • “Did some "side quests" while not grinding to 100% completion of what is known, it feels very light in content.”
  • replayability

    9 mentions Positive Neutral Negative
    33% positive mentions, 34% neutral mentions, 33% negative mentions

    Replayability in the game is mixed, with some users appreciating the added endgame content and improvements from updates that enhance replay value. However, others find the experience limited due to sparse interactive elements and wish for more engaging features, like buffs or evolving challenges, to encourage repeated play sessions.

    • “Endgame content adds replay value.”
    • “Very fun and enjoyable with a good amount of replay value.”
    • “I wish Murder Con would be a replayable event we can come back to again and again, similar to Oblivion's Arena or Saints Row reboot Doc Ketchum's Murder Circus.”
    • “Lack of replayability.”
    • “I am very confident if the skateboards could have had buffs and different abilities instead of just customization you never see in game, it would have provided a lot of continued replayability with many people satisfied with the game.”
    • “I wish Murder Con would be a replayable thing we can come back to again and again, kind of like how Oblivion's Arena is, or how Saints Row reboot Doc Ketchum's murder circus is.”
  • monetization

    7 mentions Positive Neutral Negative
    0% positive mentions, 14% neutral mentions, 86% negative mentions

    The monetization is widely criticized as a blatant cash grab, with users feeling the developers prioritized profit over fixing persistent game issues and delays to updates. Technical problems and gameplay bugs remain unaddressed, fueling frustration and distrust among players.

    • “Feels like a cash grab; clearly the devs don't care at all. No new update in a month, even though most reviews still call it unplayable.”
    • “Extreme cash grab and sadly if it stops others from wasting their money until the devs get their head out of their ass. Hope this review helps.”
    • “The devs had to know there were issues and pushed it out anyway for a cash grab.”
  • atmosphere

    6 mentions Positive Neutral Negative
    50% positive mentions, 50% neutral mentions, 0% negative mentions

    Users appreciate the game's atmosphere for its engaging lore, humor, and sci-fi soundtrack, which enhance exploration and boss fights. However, some feel the atmosphere could be improved with expanded NPC interactions. Overall, it creates a fun, immersive vibe that fans of the series enjoy.

    • “I enjoy the lore and the atmosphere of the first and second game.”
    • “The soundtrack supports the sci-fi atmosphere well, especially during boss fights and exploration segments.”
    • “The humor, atmosphere, and overall vibe make it perfect for chilling rather than taking things too seriously.”
  • character development

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The character development is praised for its strong writing and appealing visual designs, particularly highlighting Travis as a cool and likable character.

    • “I loved Travis though, such a cool and likable character, great writing and character design on that part.”
    • “Visual and character designs.”
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Play Times

9h Median play time
13h Average play time
5-13h Spent by most gamers
*Based on 21 analyzed playthroughs
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Frequently Asked Questions

High On Life 2 is a shooter game with comedy and science fiction themes. Common tags for High On Life 2 include science.

High On Life 2 is available on Xbox Series X|S, PC, PlayStation 5, Windows and others.

On average players spend around 13 hours playing High On Life 2.

High On Life 2 was released on February 13, 2026.

High On Life 2 was developed by Squanch Games, Inc..

High On Life 2 has received mostly positive reviews from players. Most players liked High On Life 2 for its humor but disliked it for its optimization.

High On Life 2 is a single player game.

Similar games include High On Life, Grounded 2, Wolfenstein 2: The New Colossus, S.T.A.L.K.E.R. 2: Heart of Chornobyl, The Walking Dead: Saints & Sinners and others.