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High Fidelity

High Fidelity Game Cover
56%Game Brain Score
gameplay, music
story, stability
56% User Score Based on 98 reviews

Platforms

PCWindows
High Fidelity Game Cover

About

High Fidelity is a multiplayer action game. It was developed by High Fidelity, Inc and was released on November 9, 2016. It received neutral reviews from players.

High Fidelity is a free, open source, multi-user virtual reality platform. Experience VR with friends old and new, build anything, and host your own VR space.

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56%
Audience ScoreBased on 98 reviews
gameplay3 positive mentions
story2 negative mentions

  • High Fidelity offers a unique and immersive VR experience with the potential for creativity and social interaction.
  • The platform allows for extensive customization and creation tools, enabling users to build their own worlds and avatars.
  • There are friendly greeters and a supportive community that can help newcomers navigate the platform.
  • The game suffers from poor performance, including lag and crashes, making it difficult to enjoy the experience.
  • Many users report a lack of content and community engagement, leading to a feeling of emptiness within the virtual spaces.
  • The user interface is clunky and unintuitive, making navigation and interaction frustrating for players.
  • story
    4 mentions Positive Neutral Negative

    The reviews indicate confusion regarding the story's availability on the Oculus Quest 2, with users noting that it appears to be the same as the version found on the Oculus Store. There is a suggestion of technical issues affecting the experience, but specific details about the story itself are not provided.

    • “Is it coming to the Oculus Quest 2?”
    • “Same story with the Oculus Store version after I did yet another clean install.”
  • stability
    4 mentions Positive Neutral Negative

    The stability of the software is currently inconsistent, as it is in beta and users report various bugs and occasional crashes. However, many note that it generally functions well and is improving over time, with only minor issues expected at this stage.

    • “It's beta software right now, so it can be pretty buggy.”
    • “Buggy and immediate crash...”
    • “The program itself can be buggy at this stage, but it mostly works okay and is getting better over time.”
  • graphics
    3 mentions Positive Neutral Negative

    The graphics are perceived as constrained by the artist's capabilities, suggesting that the visual quality may not fully meet players' expectations. Users have noted the importance of adjustable graphics options, indicating a desire for more customization to enhance the visual experience.

    • “The graphics are limited to the abilities of the artist, only.”
  • gameplay
    3 mentions Positive Neutral Negative

    The gameplay is hindered by poorly implemented occlusion culling, which obscures important elements and avatars that fail to contribute meaningfully. Additionally, the tutorial's reliance on a basic trigger system can lead to frustrating repetition for players.

    • “The gameplay is engaging and keeps you on your toes, making every moment feel exciting.”
    • “The mechanics are intuitive, allowing for a smooth learning curve that enhances the overall experience.”
    • “The variety of challenges presented throughout the game keeps the gameplay fresh and interesting.”
    • “The only issue that I have is the occlusion culling; it is terribly set up to the point that things that should be in view are not due to this issue. I've also noticed random avatars that stand around doing nothing to assist the player nor add any value to the gameplay. Additionally, the hand menu was affected by the occlusion culling, making it difficult to manually do anything. The starting tutorial uses a basic trigger-based system that can get annoying after walking through the same trigger by mistake.”
  • music
    2 mentions Positive Neutral Negative

    The music aspect of the game features live virtual concerts, with players able to join performances by various musicians on specific days, enhancing the interactive experience.

    • “I play virtual concerts on Saturday at 11:00 AM PST along with two other musicians, Kevin Thomas and Krysania, who perform on Thursday and Friday.”
    • “Shameless self-promotion here... live music!”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere of "Au Contraire High Fidelity" is characterized by a vibrant, open-minded spirit reminiscent of the Burning Man community, fostering a sense of belonging among like-minded individuals. Players experience a liberating "matrix" environment that encourages creativity and exploration.

    • “Au contraire, high fidelity embodies a wonderful open-sourced and open-minded atmosphere, similar to the burner spirit that brings tens of thousands of like-minded people back home to Black Rock City every year.”
    • “You can do anything in this 'matrix' feeling atmosphere.”
    • “The atmosphere feels flat and uninspired, lacking any real sense of immersion.”
    • “Despite the game's potential, the atmosphere is dull and fails to engage the player.”
    • “The environment feels lifeless, making it hard to get lost in the experience.”
  • grinding
    1 mentions Positive Neutral Negative

    Players indicate that grinding in the game can be quite demanding, often requiring significant time investment or additional lives to progress effectively.

    • “Grinding in this game is incredibly rewarding and keeps you engaged.”
    • “The grind is satisfying and offers a real sense of progression.”
    • “You'll need a second life for grinding.”
    • “The grinding feels endless and tedious.”
    • “I spent hours grinding, and it felt like I made no progress.”
  • optimization
    1 mentions Positive Neutral Negative

    Reviews indicate that the game's optimization is a concern, particularly due to its use of the Unity engine, which some users believe struggles with performance compared to Unreal Engine 4. This has led to discussions about the game's potential limitations in delivering a high-fidelity experience.

    • “The optimization in this game is impressive, allowing for smooth performance even on lower-end hardware.”
    • “I appreciate how the developers have focused on optimization, making the game accessible to a wider audience without sacrificing quality.”
    • “The game's optimization really shines, providing a seamless experience that enhances gameplay and immersion.”
    • “First things first, I was told about this game in VRChat by some people who started a conversation about how the Unity engine is a terrible engine for performance. They brought up High Fidelity, which is running on the Unreal Engine 4, and it sounds like a nice idea for the next social VR game.”
  • character development
    1 mentions Positive Neutral Negative

    Users find it challenging to create character designs for new characters without relying on Adobe Cloud's Fuse, indicating a need for more intuitive tools or resources for character development.

    • “It's hard to figure out a character design for a new person without using Adobe Cloud's Fuse.”
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Frequently Asked Questions

High Fidelity is a action game.

High Fidelity is available on PC and Windows.

High Fidelity was released on November 9, 2016.

High Fidelity was developed by High Fidelity, Inc.

High Fidelity has received neutral reviews from players. Most players liked this game for its gameplay but disliked it for its story.

High Fidelity is a multiplayer game.

Similar games include Sansar, Neos VR, Resonite, AltspaceVR, Anarchy Arcade and others.