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Heroes of Science and Fiction Game Cover

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Heroes of Science and Fiction is a single player and multiplayer role playing game. It was developed by Oxymoron Games and was released on September 30, 2024. It received very positive reviews from players.

Heroes of Science and Fiction (formerly known as Silence of the Siren) is a turn-based strategy game where several different space-faring civilizations fight over control of a distant star system. Explore what’s left on the planets and secure resources to build mighty cities. Raise powerful armies and defeat your opponents on the battlefield! Early Access status Heroes of Science and Fiction n…

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92%
Audience ScoreBased on 259 reviews
gameplay22 positive mentions
grinding4 negative mentions

  • Excellent homage to Heroes of Might and Magic 3 with sci-fi aesthetic, capturing the original's gameplay and charm while introducing fresh mechanics such as consumables, building on the world map, and unique faction abilities.
  • Beautiful art and music with a strong sense of character and humor in writing; solid campaigns and engaging strategic and tactical gameplay that appeals strongly to HoMM fans.
  • Well-polished and playable in early access with responsive developers improving the game continuously; offers deep hero customization, balanced units, and meaningful strategic choices, making it addictive with a strong 'one more turn' appeal.
  • Some UI elements are cluttered or unintuitive with issues like no keybinding early on, small fonts, and confusing menus; tutorials and onboarding can be overwhelming or insufficient for new players.
  • Performance and optimization problems including frequent crashes for some users, lag during gameplay, and long loading times; combat animations can feel clunky and battle speed options cause distracting visual flickering.
  • Limited content in early access such as few factions, campaigns, and maps which may cause repetitiveness; the sci-fi setting and faction designs, particularly some 'cyber insect' units, are not to all tastes and can feel unappealing to some players.
  • gameplay
    61 mentions Positive Neutral Negative

    The gameplay is widely praised for faithfully recreating the classic Heroes of Might and Magic formula while incorporating fresh, creative sci-fi mechanics such as consumables, map buildings, and a day-night cycle. It offers solid strategic depth, well-differentiated factions, and an engaging, addictive experience with room for improvement in UI and some mechanics. Overall, it successfully blends nostalgic elements with smart refinements and new ideas, appealing strongly to both longtime HOMM fans and turn-based strategy players.

    • “The game delivers a strong Heroes of Might and Magic vibe and introduces some genuinely interesting new mechanics — consumables, map buildings and danger zones all bring fresh strategic choices.”
    • “Overall impressions from gameplay: This is an extremely good recreation of the formula, with a lot of small tweaks sprinkled here and there, so I could like it mechanically better than Heroes V.”
    • “More than 25 years since HOMM2 and HOMM3 brought us hotseat co-op gameplay, and these guys can't do that now?!”
    • “It really just feels like the gameplay boils down to: survive long enough to build a doomstack.”
    • “Unless approach is changed and developers introduce some new ideas (game mechanics), this game is not worth time and money.”
    • “Certain mechanics need expanding on to fully justify their presence, and then some UI polish here, some balance refining there.”
  • music
    58 mentions Positive Neutral Negative

    The music in the game is widely praised for its beautiful, evocative, and thematic soundtrack that enhances the sci-fi atmosphere and captures the essence of factions and gameplay moments. Many reviewers find it superior or more satisfying compared to similar titles like Songs of Conquest, appreciating unique faction themes and high-quality sound design, though some note that overworld and battle tracks could be improved. Overall, the soundtrack is considered a standout feature that significantly enriches the player experience.

    • “The music is extremely evocative, reaching soaring and booming power but also featuring whimsical and quieter parts.”
    • “Music is another thing I really liked about this game; every time you are in your base and recruit units or build buildings, the unique music plays for that faction/base. The Fossorian and the UNSS rebel base music are such great bangers that I'm always a bit sad when I have to leave the base.”
    • “Beautiful art and music with a great capture of the essential heroes experience!”
    • “Some constructive criticism (keeping in mind the game is under development): the city soundtracks in this game are on-point, but the overworld and battle tracks leave much to be desired.”
    • “Music is.... strange.”
    • “Some devs were trying - like Songs of Conquest - but for whatever reason they've changed the core flavours of the HoMM, completely ruining it for me.”
  • graphics
    34 mentions Positive Neutral Negative

    The game's graphics feature a unique, polished sci-fi art style that is both charming and refreshing, with beautiful map visuals and creative faction/unit designs. While some find the aesthetic a bit unusual or cluttered, most praise its clarity, humor, and nostalgic yet modern presentation. Performance issues are noted but the overall visual and audio design is highly regarded and adds strong character to the experience.

    • “The art style is gorgeous, the unit and faction design shows a lot of creativity and the game has a sense of humour.”
    • “The [map visuals are beautiful], and the [sci-fi setting] feels refreshing with lots of unexplored potential.”
    • “The graphics are very well thought: new, lovely yet nostalgic.”
    • “Graphics just look like some cheap flash game on Newgrounds back in the day.”
    • “Graphics look modern and fancy but don't really make sense as a lot of maps have various zones that just mash together.”
    • “And second issue is, of course, performance, loading times are annoying and game keeps lagging unless I set it to lowest graphics and keep the power cord in (always lags on battery for me) - but I'm keeping my hopes up that this will get better towards the full release.”
  • story
    21 mentions Positive Neutral Negative

    The story is generally well-written, cohesive, and engaging, featuring enjoyable dialogue, unique humor, and unexpected plot twists that add depth beyond typical dieselpunk war games. While some players find certain mission designs frustrating or find the lore less compelling, most appreciate the strong, challenging campaigns and the distinctive atmosphere created by the storytelling. However, localization quality declines as the story progresses.

    • “The story is well written, cohesive, and fun to follow.”
    • “I'm actually really enjoying the dialogue in the story missions.”
    • “Fun, beautiful, engaging story and it respects the "one more turn experience!"”
    • “I have no real desire to go back to the next mission, and I'm more or less doing it because I'm forcing myself to.”
    • “Localization is poor as the story progresses (early game is pretty good, descending by progress), but promising to be.”
    • “They feel certainly different from other factions, and gameplay-wise they are actually unique, but I was not able to get them (backstabbing and plot twists did not exactly help) lorewise.”
  • humor
    11 mentions Positive Neutral Negative

    The game's humor is consistently praised for its clever writing, witty tooltips, and engaging flavor text, which add charm and depth to units, buildings, and characters. Players find the jokes well-integrated and genuinely amusing, enhancing the unique setting and story with a blend of subtle and memorable humor throughout the campaign.

    • “The writing is spot on, and I found myself chuckling a few times thanks to the tooltips and extra bits of lore on units and buildings.”
    • “Much more than just a clone of similar games, it stands on its own with new mechanics, a unique setting and good humor.”
    • “First of all, it has its own setting, which manages to be both subtly hilarious and well-thought-out.”
  • optimization
    5 mentions Positive Neutral Negative

    The game's optimization is currently subpar, with frequent performance issues, long loading times, and noticeable lag, especially on battery power. However, it remains playable due to its turn-based nature, and there is hope for improvements in future updates.

    • “Optimization goes far beyond science and fiction.”
    • “Performance-wise, it could improve a bit more, but it's more than playable since it's turn-based.”
    • “Among other things, optimization improves the performance of the troops and economic income.”
    • “Performance is not great, really.”
    • “Performance-wise it has to improve a bit more, but it’s more than playable since it’s turn-based.”
    • “Loading times are annoying and the game keeps lagging unless I set it to lowest graphics and keep the power cord in (always lags on battery for me).”
  • grinding
    4 mentions Positive Neutral Negative

    Grinding in the game is often seen as tedious rather than strategic, with some players feeling the gameplay is unfamiliar and monotonous. However, newer elements have introduced a more relaxed yet still strategic approach to resource farming, reducing the frustration of repetitive backtracking. Despite this, players sometimes find their efforts undermined by challenging enemies during key plot advancements.

    • “This feels like something I should really enjoy, but in practice I've found it more tedious than strategic.”
    • “Found gameplay to be unfamiliar and tedious.”
    • “Still, why do I always play for hours, meticulously killing every enemy, farming all resources, conquering all the mines, only to get beaten to a pulp by the enemy that appears when I'm trying to advance the plot?”
  • atmosphere
    3 mentions Positive Neutral Negative

    The game's atmosphere is uniquely cozy and mildly ironic, blending a mysterious solar system setting with tasteful music and thoughtful twists on classic mechanics. Its lighthearted, non-serious tone creates a relaxing and inviting experience, contrasting with typical dieselpunk war themes.

    • “It is set in a solar system with a mysterious atmosphere, beautifully framed with adequate music.”
    • “In depth, it is actually much more: there are many well thought tactful additions to the classical game mechanics, and the mildly ironic storytelling gives the game a unique cosy atmosphere that you would not expect from a dieselpunk war.”
    • “The atmosphere is not very serious, which is nice and relaxing.”
  • replayability
    1 mentions Positive Neutral Negative

    Users feel the game has strong potential for replayability, especially if additional content like DLC is released and the developer successfully improves balance and game variety.

    • “Let's hope we see more than those 8, whether it's in the form of DLC or something else, because the engine and formula have great potential if the developer can nail balance and replayability.”
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12h Median play time
12h Average play time
12-12h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Heroes of Science and Fiction is a role playing game.

Heroes of Science and Fiction is available on PC, Windows and Linux.

On average players spend around 12 hours playing Heroes of Science and Fiction.

Heroes of Science and Fiction was released on September 30, 2024.

Heroes of Science and Fiction was developed by Oxymoron Games.

Heroes of Science and Fiction has received very positive reviews from players. Most players liked this game for its gameplay but disliked it for its optimization.

Heroes of Science and Fiction is a single player game with multiplayer and local co-op support.

Similar games include Songs of Conquest, Songs of Silence, Hero's Hour, Fantasy General II, Heroes of Might & Magic V and others.