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Heroes of Science and Fiction Game Cover

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Heroes of Science and Fiction is a multiplayer role playing game. It was developed by Oxymoron Games and was released on September 30, 2024. It received very positive reviews from players.

Heroes of Science and Fiction is a turn-based strategy game where rival spacefaring civilizations battle for control of the Siren star system. Players explore planets, gather resources, build cities, and command armies using unique factions with diverse units, skills, and commanders. Engage in campaigns and skirmishes across vibrant, strategic environments.

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91%
Audience ScoreBased on 219 reviews
gameplay20 positive mentions
optimization3 negative mentions

  • Captures the nostalgic feel of Heroes of Might and Magic III while introducing new mechanics and a unique sci-fi setting.
  • The game features a variety of factions and units, each with distinct abilities, enhancing the strategic depth of gameplay.
  • The graphics and soundtrack are well-designed, contributing to an engaging and immersive experience.
  • The game suffers from performance issues, including lag during interactions and long loading times.
  • Some gameplay mechanics, such as the auto-combat feature, can break immersion and reduce the tactical depth of battles.
  • The user interface can be clunky and unintuitive, making it difficult for new players to navigate and understand the game.
  • gameplay
    56 mentions Positive Neutral Negative

    The gameplay is a satisfying blend of classic Heroes of Might and Magic mechanics with modern refinements, set in a unique sci-fi universe. Players appreciate the diverse factions, engaging mechanics, and the addictive "just one more turn" loop, although some features, like the day-night cycle, feel underdeveloped. Overall, the game successfully combines nostalgia with fresh ideas, making it appealing to both fans of the genre and newcomers.

    • “The game is extremely playable despite minor issues with UI and mechanics.”
    • “Great faction diversity, great environments, good upgrades on the classic HOMM gameplay while keeping the same basic vibe.”
    • “A sci-fi love letter to Heroes of Might & Magic that introduces enough new and interesting mechanics to make it far more than just a re-skin.”
    • “It really just feels like the gameplay boils down to: survive long enough to build a doomstack.”
    • “Though there are a few interesting ideas like the day-night cycle, consumables, and building on the global map, it’s not more than small features and routine, not game-determining mechanics.”
    • “Unless the approach is changed and developers introduce some new ideas (game mechanics), this game is not worth time and money.”
  • music
    50 mentions Positive Neutral Negative

    The music in the game has received widespread acclaim for its quality and evocative nature, with many players praising the unique soundtracks for different factions and the overall enchanting sound design. While some tracks, particularly in the overworld and battles, were noted as less impressive, the city soundtracks and thematic compositions were highlighted as standout features that enhance the gaming experience. Overall, the soundtrack is considered a significant strength, contributing to the game's immersive atmosphere and charm.

    • “The music is extremely evocative, reaching soaring and booming power but also having some whimsical and quieter parts.”
    • “Music is another thing I really liked about this game; every time you are in your base and recruit units or build buildings, the unique music plays for that faction/base. I have to say that the Fossarian and the UNSS Rebel base music are such great bangers that I'm always a bit sad when I have to leave the base.”
    • “Amazing game, amazing setting, the combat, the music, the campaign... wow. I wish this game to become a giant success because it deserves it.”
    • “Some constructive criticism (keeping in mind the game is under development): the city soundtracks in this game are on-point, but the overworld and battle tracks leave much to be desired.”
    • “Music is.... strange.”
    • “Unfortunately, these both games lack the tactical sophistication and brilliance of games like songs of conquest, as there are no opportunity attacks or height differences to add tactical depth to the combat.”
  • graphics
    30 mentions Positive Neutral Negative

    The graphics of the game are described as modern and visually appealing, featuring a unique art style that blends creativity with charm, although some players find the aesthetic choices to be inconsistent or reminiscent of older flash games. While the visuals are generally praised for their beauty and polish, there are concerns about functionality and performance, with some maps being cluttered and resources not always clearly visible. Overall, the graphics contribute positively to the game's enjoyable experience, complemented by a strong soundtrack and engaging humor.

    • “The art style is gorgeous, the unit and faction design shows a lot of creativity and the game has a sense of humour.”
    • “The graphics are very well thought: new, lovely yet nostalgic.”
    • “The castle screens are gorgeous, but don't try to overcomplicate things with visuals over substance similarly to some of the later Heroes games did, they remain extremely functional.”
    • “Graphics just look like some cheap flash game on Newgrounds back in the day.”
    • “The game's roughly equivalent 'competitor' is Songs of Conquest, but SOTS offers far better map and city graphical quality.”
    • “The castle screens are gorgeous, but don't try to overcomplicate things with visuals over substance, similarly to some of the later Heroes games did; they remain extremely functional.”
  • story
    17 mentions Positive Neutral Negative

    The game's story is generally well-received, featuring two main campaigns that are engaging and enriched with humor and irony, creating a unique atmosphere. While some players find the challenges moderate and the localization inconsistent, many appreciate the depth of the narrative and the quality of the dialogue. Overall, the storytelling is praised for its unexpected twists and strong writing, contributing to an enjoyable gaming experience.

    • “I'm actually really enjoying the dialogue in the story missions.”
    • “Fun, beautiful, engaging story and it respects the 'one more turn experience!'”
    • “I have no real desire to go back to the next mission, and I'm more or less doing it because I'm forcing myself to.”
    • “Localization is poor as the story progresses (early game is pretty good, descending by progress), but promising to be.”
    • “The story has no right to be written so well.”
  • humor
    11 mentions Positive Neutral Negative

    The humor in the game is consistently praised for its clever writing and engaging delivery, with players enjoying the witty tooltips, flavor text, and campaign dialogue that elicit genuine laughter. The unique setting and memorable characters contribute to a comedic experience that stands out in the genre, making it more than just a typical clone of similar games. Overall, the humor is well-integrated and enhances the gameplay, appealing to both genre veterans and newcomers alike.

    • “The writing is spot on, and I found myself chuckling a few times thanks to the tooltips and extra bits of lore on units and buildings.”
    • “Much more than just a clone of similar games, it stands on its own with new mechanics, a unique setting, and good humor.”
    • “The witty humor, unique art style, and fluid gameplay should be able to grasp the attention of even those unfamiliar with the genre.”
  • optimization
    5 mentions Positive Neutral Negative

    The optimization of the game has received mixed reviews, with users noting significant performance issues, including lag and long loading times, particularly when not plugged in. While the game remains playable in its turn-based format, there is a strong desire for improvements before the full release.

    • “Optimization is far beyond science and fiction.”
    • “Among other things, this allows the performance of the troops and economic income to be improved.”
    • “Performance is not great, really.”
    • “Performance-wise, it has to improve a bit more, but it's more than playable since it's turn-based.”
    • “The second issue is, of course, performance; loading times are annoying and the game keeps lagging unless I set it to the lowest graphics and keep the power cord in (it always lags on battery for me) - but I'm keeping my hopes up that this will get better towards the full release.”
  • grinding
    4 mentions Positive Neutral Negative

    Players express mixed feelings about grinding, with some finding it tedious and unengaging despite the potential for enjoyment. While the gameplay can feel repetitive and frustrating, particularly when facing powerful enemies after extensive resource farming, recent updates have introduced a more relaxed approach that still incorporates strategic elements, making the experience less burdensome than in previous iterations.

    • “This feels like something I should really enjoy, but in practice I've found it more tedious than strategic.”
    • “Found gameplay to be unfamiliar and tedious.”
    • “Still, why do I always play for hours, meticulously killing every enemy, farming all resources, conquering all the mines, only to get beaten to a pulp by the enemy that appears when I'm trying to advance the plot?”
  • atmosphere
    3 mentions Positive Neutral Negative

    The game's atmosphere is characterized by a mysterious solar system setting, enhanced by beautiful visuals and fitting music. It combines a cozy, mildly ironic storytelling approach with traditional game mechanics, creating a unique and relaxing experience that contrasts with its dieselpunk war theme.

    • “It is set in a solar system with a mysterious atmosphere, beautifully framed with adequate music.”
    • “In depth, it is actually much more: there are many well-thought-out tactful additions to the classical game mechanics, and the mildly ironic storytelling gives the game a unique cozy atmosphere that you would not expect from a dieselpunk war.”
    • “The atmosphere is not very serious, which is nice and relaxing.”
  • replayability
    1 mentions Positive Neutral Negative

    Reviewers express a desire for additional content beyond the initial eight offerings, highlighting the game's potential for enhanced replayability if the developers can achieve better balance and introduce new elements, such as DLC.

    • “Let's hope we see more than those 8, whether it's in the form of DLC or something else, because the engine and formula have great potential if the developer can nail balance and replayability.”
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12h Median play time
12h Average play time
12-12h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Heroes of Science and Fiction is a role playing game.

Heroes of Science and Fiction is available on PC, Windows and Linux.

On average players spend around 12 hours playing Heroes of Science and Fiction.

Heroes of Science and Fiction was released on September 30, 2024.

Heroes of Science and Fiction was developed by Oxymoron Games.

Heroes of Science and Fiction has received very positive reviews from players. Most players liked this game for its gameplay but disliked it for its optimization.

Heroes of Science and Fiction is a multiplayer game with local co-op support.

Similar games include Songs of Conquest, Songs of Silence, Hero's Hour, Fantasy General II, Heroes of Might & Magic V and others.