Skip to main content
Haunted Lands Game Cover

About Haunted Lands

Haunted Lands is a single player platformer game with horror and violence themes. It was developed by alevgor and was released on March 10, 2026. It received positive reviews from players.

Haunted Lands is a 2D pixel shooting game. You are on a contract to eliminate the undead. Can you complete it successfully and still alive? Release Date October 2019 Developer Haunted Lands was developed by alevgor. You can support the developer on itch.io. Platform Web browser

Skip Games Like Haunted Lands

Games Like Haunted Lands

Looking for games like Haunted Lands? Here are top platformer recommendations with a horror and violence focus, selected from player-similarity data — start with Souldiers, Valfaris or Mina the Hollower.

Skip User Reviews

Reviews

81%Audience ScoreBased on 145 reviews
gameplay9 positive mentions
grinding4 negative mentions

  • Haunted Lands features satisfying, polished combat mechanics with diverse and interesting enemies, rewarding skillful play and strategic use of character abilities.
  • The game offers three distinct character classes with unique playstyles and a variety of unlockable alternatives, enhancing replayability and strategic depth.
  • The retro EGA-style pixel art and atmospheric sound design create a compelling nostalgic experience, complemented by a solid soundtrack that enhances the gothic horror vibe.
  • The game’s punishing difficulty and lack of convenient checkpoints lead to frequent, tedious repetition, often requiring players to replay large sections upon death, which can feel frustrating and time-consuming.
  • Some players report control issues such as sluggish responsiveness and awkward input detection, which can exacerbate the challenge and cause unintended deaths.
  • The progression system, particularly the need to deposit collected items by returning to base after completing levels, is seen as cumbersome, limiting mid-level equipment changes and adding to the game's trial-and-error nature.
  • gameplay

    43 mentions Positive Neutral Negative
    21% positive mentions, 70% neutral mentions, 9% negative mentions

    The gameplay is a challenging, nostalgia-driven side-scrolling platformer that combines polished combat mechanics with varied enemy design and distinct character classes, rewarding skillful play and strategy. While praised for its engaging retro-modern blend, smooth controls, and deep inventory system, it can be frustrating due to punishing difficulty, tedious checkpoint sequencing, and some outdated or clunky mechanics. Overall, it offers a satisfying yet demanding experience that appeals especially to fans of classic action platformers.

    • “Satisfying combat with polished mechanics and interesting enemies that reward good decisions and smart usage of the character's abilities.”
    • “Very satisfying to learn the three different classes with their different mechanics plus variety of class-specific equipment.”
    • “The stages are visually varied and interesting, with constant memorable setpiece moments and amazing looking bosses that constantly get more elaborate as the game goes on, and the inventory and treasure system adds another layer of satisfying depth to the already rock solid gameplay.”
    • “If you were a fan of games like Ghouls and Goblins or the old style Castlevania games, then this is a refreshing addition to the genre with improved controls and mechanics compared to yesteryear's titles.”
    • “The gameplay improves a bit once you get some character upgrades through the gear system, but this is also under-designed where found items can't be equipped straight away; you have to either beat the final boss of the area or head all the way back to the start to "retreat" to the hub area allowing you to equip items.”
    • “If you die, you lose the money. If you choose to go back to base, you have to redo 5-45 minutes of gameplay, which is extremely tedious.”
  • graphics

    29 mentions Positive Neutral Negative
    34% positive mentions, 56% neutral mentions, 10% negative mentions

    The game's graphics are highly praised for their detailed and authentic EGA-inspired pixel art, evoking classic DOS-era platformers while blending retro visuals with modern lighting and animation techniques. This nostalgic aesthetic, paired with a well-crafted soundtrack, creates a charming yet challenging experience that appeals to fans of old-school and contemporary design alike.

    • “Beautiful graphics and effects, spot-on audio, a lot more depth than you'd expect at first glance, and a lot more challenge too.”
    • “The visuals, presented in all their EGA glory, look gorgeous, and the attention to detail is incredible.”
    • “Maintains the look of the old EGA Apogee titles while modernizing the gameplay to be more engaging and pulling some graphical tricks they couldn't back in the day.”
    • “I bought this game because of its art style, only to find that the game experience is actually like serving a sentence cyberly.”
    • “I really love the aesthetic of this game and I really want to love it but I'm just not the kind of person that thinks it's fun to replay the same long segments full of 'gotcha' enemy encounters over and over.”
    • “Aesthetically it looks like an EGA DOS game.”
  • music

    26 mentions Positive Neutral Negative
    46% positive mentions, 42% neutral mentions, 12% negative mentions

    The music in the game is widely praised for its solid, fitting, and often headbanging soundtrack that complements the retro, gothic horror vibe and pixel art style. While some note a bit of repetition and desire for more tracks, the overall atmosphere created by the moody, intense, and metal-themed compositions enhances gameplay and boss encounters, making it a standout aspect.

    • “Music is absolutely fitting for the gothic horror vibe throughout, and suitable headbanging for the major arena encounters.”
    • “The soundtrack features moody, ominous compositions that match the haunting tone of the environments, shifting into more intense themes during combat encounters.”
    • “The music isn’t bad, but it can get repetitive.”
    • “Solid soundtrack, if a bit samey.”
    • “The maps, controls, and music all feel like something out of a game from 30 years ago that would have been called a classic today.”
  • story

    14 mentions Positive Neutral Negative
    21% positive mentions, 58% neutral mentions, 21% negative mentions

    The story is subtly conveyed through atmosphere and environmental details rather than extensive dialogue or cutscenes, providing a sense of purpose amidst challenging and elaborate missions. While the narrative itself isn't heavily emphasized, players appreciate the immersive setting and hope for additional content exploring the game's conclusion. The difficulty level adds tension to the story experience but may impede progression for less skilled players.

    • “Love the 8-bit graphics and the story. I do hope the developer comes out with a DLC on how it ended.”
    • “Although the story is not heavily emphasized through lengthy dialogue or cinematic cutscenes, the atmosphere and environmental details provide enough context to give players a sense of purpose as they move deeper into increasingly corrupted regions.”
    • “The levels are huge and elaborate and trying to beat them with the challenges the game places for you (clear the mission without dying, finish under a certain time limit, kill x enemies, get a certain amount of treasure) are more fun than I thought they'd be because they help sharpen your skills for what's to come.”
    • “That being said, the game is still pretty difficult, and there's no easy or 'story' mode for less skilled players.”
    • “Giving you the option to equip upgrades in the middle of multi-stage missions would have made a lot more sense, and it's honestly a puzzle why something this basic isn't in the game.”
    • “Differently from the demo which starts slow then ramps up to what would be a perfect pacing, you can no longer use checkpoint statues to end your mission there and save up artifacts or silver; in the full version you either trudge on or lose everything. Instead of the manageable stream of enemies, you get constant barrages of ambushes with tens of enemies in tight spaces. Any part of a level but a boss will send you back to where you started, and most of all, the boss encounters are simply insane.”
  • atmosphere

    12 mentions Positive Neutral Negative
    50% positive mentions, 50% neutral mentions, 0% negative mentions

    The game's atmosphere is widely praised for its striking EGA 16-color palette, detailed retro-style art, and rich environmental storytelling that evokes a dark, horror-tinged fantasy world. The combination of atmospheric backgrounds, sound design, and challenging gameplay creates a nostalgic yet fresh experience that deeply immerses players in its corrupted, cursed settings. Overall, the atmosphere enhances the game's intensity and purpose without relying heavily on explicit narrative, drawing players into its moody and engaging world.

    • “The EGA 16-color palette may not be everybody's cup of tea, but it was absolutely pushed to the extreme limit here with lots of cool effects and a terrific atmosphere.”
    • “The environments are dark and atmospheric, featuring crumbling tombs, eerie forests, and cursed ruins that reinforce the game’s horror-tinged fantasy setting.”
    • “Although the story is not heavily emphasized through lengthy dialogue or cinematic cutscenes, the atmosphere and environmental details provide enough context to give players a sense of purpose as they move deeper into increasingly corrupted regions.”
  • replayability

    9 mentions Positive Neutral Negative
    33% positive mentions, 67% neutral mentions, 0% negative mentions

    The game offers extensive replayability through a wealth of hidden content, diverse character classes, and detailed design, encouraging players to revisit levels with different characters for varied experiences. Its retro-inspired mechanics combined with modern depth provide many hours of engaging gameplay, appealing especially to fans of classic side-scrollers.

    • “It has a crapton of hidden stuff, ridiculously well made pixel art popping out of every orifice, insane replay value and a ton of attention to detail everywhere.”
    • “The sheer variety and replayability with each class is awesome!”
    • “For the price you will get insane amount of gaming time and the addition of the 2 new characters is adding even more replayability value.”
  • grinding

    4 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game evokes nostalgia for lengthy play sessions focused on skill-based progression rather than stat grinding. However, the necessity to replay long, tedious segments after death or returning to base can make the experience frustrating and diminish the fun despite the game's overall challenge and appeal.

    • “If you die, you lose the money. If you choose to go back to base, you have to redo 5-45 minutes of gameplay, which is extremely tedious.”
    • “Awesome game, but sadly the high difficulty in combination with having to replay long tedious level sequences again and again (because of dying to the same mini boss) totally takes the fun out of it.”
    • “During childhood you could spend your whole day grinding out a game like this, and you maybe only had a single game to play through anyway, so you wanted to get the most out of it.”
  • optimization

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game is well-optimized, delivering smooth and flawless performance with no reported issues.

    • “Performance has been, as expected, perfectly fine, no issues whatsoever.”
Skip Game Offers

Buy Haunted Lands

Play Times

47h Median play time
35h Average play time
9-60h Spent by most gamers
*Based on 2 analyzed playthroughs
Skip Videos

Videos

Skip Game News
Skip FAQs

Frequently Asked Questions

Haunted Lands is a platformer game with horror and violence themes. Common tags for Haunted Lands include demons, indie, trading, magic, pixel graphics and others.

Haunted Lands is available on PC, Web Browser, Steam Deck and Windows.

On average players spend around 35 hours playing Haunted Lands.

Haunted Lands was released on March 10, 2026.

Haunted Lands was developed by alevgor.

Haunted Lands has received positive reviews from players. Most players liked Haunted Lands for its gameplay but disliked it for its story.

Haunted Lands is a single player game.

Similar games include Souldiers, Valfaris, Mina the Hollower, Primal Light, The Last Faith and others.