Halloween Arkanoid 2
- October 22, 2018
- Moravia Games
"Halloween Arkanoid 2" is a brick-breaking game with a spooky Halloween theme, featuring 150 unique levels and special power-ups. Every fifteenth level includes a themed boss, such as bats, ghosts, or witches. The game offers a variety of locations with stunning backgrounds, providing an immersive mysterious/Halloween atmosphere.
Reviews
- The game features pleasant music and Halloween-themed sound effects, creating a chill atmosphere.
- It offers simple but satisfying gameplay with a variety of power-ups and mechanics that enhance the classic brick breaker experience.
- At its low price point, it provides a decent amount of content with 150 levels, making it a good option for casual players.
- The game suffers from poor graphics and technical limitations, lacking customization options and basic quality standards expected from modern PC games.
- There are significant design flaws, including unresponsive controls and missing sound effects, which detract from the overall experience.
- The game has received very little player interest, reflected in its low peak player count and general public reception.
- graphics5 mentions
- 20 % positive mentions
- 20 % neutral mentions
- 60 % negative mentions
The graphics of the game are generally criticized for their low quality and lack of customization options, resembling simplistic 2D visuals typical of low-effort flash or mobile games. While some users find the graphics clear and pleasant, they fall short of the high standards expected from a PC game, leading to disappointment among gamers.
“Nice graphics (though not commercial quality, but still clear and nice), nice background music.”
“There's no options to change the resolution for the game or customize the graphics settings.”
“There's no way for gamers to try to improve the low-quality graphics.”
“The game features somewhat lazy, simplistic 2D graphics, of the type you normally expect to see in low-effort flash/browser games and mobile apps.”
- gameplay3 mentions
- 100 % positive mentions
- -67 % neutral mentions
- 67 % negative mentions
The gameplay features innovative mechanics such as brick animations and whole-board invisibility, enhancing the overall experience. However, the final boss relies on simpler, retro mechanics that demand significant skill, while additional mechanics involving predefined objects like spiders generating cobwebs could further enrich the gameplay.
“Fun new mechanics including brick animations and whole-board invisibility.”
“Spoiler: the last boss has the simplest (and retro) mechanics which require the most skill.”
“More mechanics on predefined objects, for example, spiders generating cobwebs.”
“The last boss has the simplest (and retro) mechanics, which require the most hard skill.”
“There should be more mechanics involving predefined objects, like spiders generating cobwebs.”
- music2 mentions
- 100 % positive mentions
- -150 % neutral mentions
- 150 % negative mentions
The music in the game is generally well-received, featuring pleasant tunes and Halloween-themed sound effects like witches' cackles, creating a relaxing atmosphere that enhances the overall gaming experience.
“Good game, the music is pleasant and features Halloween-themed sound effects, like witches' cackles.”
“It's nice for a game to have music that you can listen to and chill with.”
“The music is repetitive and lacks variety, making it hard to stay engaged.”
“I found the soundtrack to be uninspired and forgettable.”
“The audio quality is poor, which detracts from the overall experience.”
- monetization2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Monetization in games developed with Gamemaker Studio is frequently criticized for leaning towards retro pixel shovelware and cash grabs. In particular, Breakfinity's in-app purchase model has drawn negative attention for its mechanic of "confiscating" extra balls, which some players view as a frustrating tactic to encourage spending.
“Gamemaker Studio is often used to make retro pixel shovelware and cash grabs.”
“One of the few points I don't like about Breakfinity (a good Arkanoid-inspired indie mobile game with in-app purchases) is the 'confiscation' of extra balls, leaving only the one at the highest position when passing a board.”
- story1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The story aspect of the game is generally viewed as lacking depth, with reviewers noting the absence of a clever or interesting backstory. While some players express curiosity about the potential for new ideas across the game's 150 levels, the overall narrative experience is considered minimal, especially given the game's price point.