Halloween Arkanoid 2
- October 22, 2018
- Moravia Games
"Halloween Arkanoid 2" is a brick-breaking game with a spooky Halloween theme, featuring 150 unique levels and special power-ups. Every fifteenth level includes a themed boss, such as bats, ghosts, or witches. The game offers a variety of locations with stunning backgrounds, providing an immersive mysterious/Halloween atmosphere.
Reviews
- The game features pleasant music and Halloween-themed sound effects, creating a chill atmosphere.
- It offers simple yet satisfying gameplay with many power-ups and unique mechanics.
- At its low price point, it provides a decent amount of content with 150 levels to explore.
- The game suffers from poor graphics and technical issues, lacking customization options and basic quality standards expected from PC games.
- It has been criticized for being a low-effort copy of existing games, with asset-flipped art and minimal original content.
- Player engagement is extremely low, with very few active players, indicating a lack of interest in the game.
- graphics10 mentions
- 20 % positive mentions
- 50 % neutral mentions
- 30 % negative mentions
The graphics of the game have been criticized for their low quality and lack of customization options, resembling simplistic 2D visuals typical of low-effort flash or mobile games. While some users noted that the graphics are clear and pleasant, they fall short of the high standards expected from PC games, leading to an overall impression of laziness in design.
“Nice graphics (though not commercial quality, but still clear and nice), nice background music.”
“There's no options to change the resolution for the game or customize the graphics settings.”
“The game features somewhat lazy, simplistic 2D graphics, of the type you normally expect to see in low effort flash/browser games and mobile apps.”
“Considering this is being evaluated as a PC game, having the graphics phoned in like this isn't going to result in a high quality, visually impressive game that PC gamers are used to seeing.”
- gameplay6 mentions
- 50 % positive mentions
- 17 % neutral mentions
- 33 % negative mentions
The gameplay features innovative mechanics such as brick animations and whole-board invisibility, enhancing the overall experience. Players noted that the final boss employs straightforward, retro mechanics that demand significant skill, while additional mechanics involving predefined objects, like spiders generating cobwebs, could further enrich the gameplay.
“Fun new mechanics including brick animations and whole-board invisibility.”
“The last boss features simple (and retro) mechanics that require the most skill.”
“More mechanics on predefined objects, such as spiders generating cobwebs.”
“The last boss has the simplest (and retro) mechanics, which require the most hard skill.”
“There should be more mechanics on predefined objects, for example, spiders generating cobwebs.”
- music4 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
The music in the game is generally described as pleasant and fitting, featuring Halloween-themed sound effects like witches' cackles, which enhance the overall atmosphere. Players find it suitable for a relaxing gaming experience.
“Good game, the music is pleasant and features Halloween-themed sound effects like witches' cackles.”
“It's nice for a game to have music that allows you to relax and chill.”
- monetization4 mentions
- 0 % positive mentions
- 25 % neutral mentions
- 75 % negative mentions
Monetization in games developed with Gamemaker Studio is often criticized for leaning towards retro pixel shovelware and cash grabs. In particular, players have noted issues with in-app purchases, such as the frustrating mechanic in "Breakfinity" that limits the number of extra balls available after completing a level.
“One of the few points I don't like about Breakfinity (a good Arkanoid-inspired indie mobile game with in-app purchases) is the 'confiscation' of extra balls, leaving only the one at the highest position when passing a board.”
“Gamemaker Studio is often used to make retro pixel shovelware and cash grabs.”
“Gamemaker Studio is often used to make retro pixel shovelware and cash grabs.”
- story2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The story aspect of the game is generally viewed as lacking, with reviewers noting the absence of a clever or interesting backstory, which is not surprising given the game's price point. Players express curiosity about the potential for new ideas and concepts to develop across the 150 levels, but overall, the narrative depth is minimal.