Halftime Heroes Game Cover

In Halftime Heroes, players participate in exciting American football game commentary, using wit and strategy to entertain the crowd during half-time. They can choose among various characters, each with unique abilities and humor styles, to create a dynamic and entertaining atmosphere. The game features multiple levels, power-ups, and a creative scoring system, offering endless fun and replayability.

  • PC
  • Steam Deck
  • Windows
  • Linux

Reviews

78%
Audience ScoreBased on 138 reviews
gameplay9 positive mentions
story3 negative mentions
  • Fun and addictive gameplay loop with satisfying spell combinations and upgrades.
  • Great value for the price, offering hours of entertainment, especially for fans of the genre.
  • Active developer engagement with the community, leading to regular updates and improvements.
  • Lacks depth and variety in gameplay, leading to repetitive experiences and a lack of challenge.
  • Technical issues such as crashes, poor optimization, and clunky controls detract from the overall experience.
  • Many spells and abilities feel underwhelming or poorly designed, resulting in unbalanced gameplay.
  • gameplay25 mentions

    The gameplay in "Halftime Heroes" features a satisfying loop of movement, autoattacks, and spell combos, though it is often described as easy and repetitive, with some mechanics feeling uninspired. While the game offers customization and fluid performance, many players find the level design and sound effects bland, leading to a mixed reception regarding its overall engagement. Despite these criticisms, the game is noted for its addictive nature and enjoyable mechanics, contributing to its appeal within the crowded genre.

    • “But the gameplay loop is satisfying, and even if the enemies/environment look generic, the spell look and feel is great, and it doesn't overstay its welcome - within 9 hours I had all achievements and everything important unlocked.”
    • “Halftime Heroes is a bullet heaven/survivors game with some interesting mechanics and customization across the board.”
    • “The gameplay is fluid at a stable 60 fps; I've had one single drop in fps and it lasted a few seconds, even with hundreds of spells on the screen.”
    • “The gameplay is slow and weapons feel uninspired.”
    • “The abilities and synergies feel unexciting, infuriating mechanics, and it feels like a slog to play through.”
    • “Gameplay is very repetitive; 75% of the spells/abilities are just awful and not worth getting, some once you get to high enough levels of them literally win the game for you.”
  • graphics19 mentions

    The graphics of Halftime Heroes have received mixed reviews, with some players appreciating the 3D art style while others criticize it as an asset flip that lacks originality and fails to enhance the gameplay experience. While the visuals are described as "nice" and "easy on the eyes," they are also considered weak compared to the charming pixelated graphics of its predecessor, Vampire Survivors. Overall, the game's graphics do not meet the high expectations of modern gamers, with some elements appearing bland or problematic.

    • “The game has a nice cute look to the art style and whimsical music.”
    • “The graphic style makes it stand out from its peers.”
    • “The general aesthetic is easy on the eyes.”
    • “Halftime Heroes is yet another unabashed ripoff of Vampire Survivors, and I guess the theory behind this one is that gamers would prefer an asset flip over pixel trash graphics.”
    • “It's far below the state of the art visuals gamers expect as a result of their decisions.”
    • “Halftime Heroes is 3D, and you can argue that it's prettier depending on your aesthetic taste, but if you ask me it looks pretty ugly and it certainly does not add anything special or new to the table and/or fun factor.”
  • music10 mentions

    The music in the game is generally described as generic and unmemorable, with a whimsical and peaceful tone that fits the art style but fails to leave a lasting impression. While some players appreciate the heavy metal music that plays during boss encounters as a nice contrast, overall, the soundtrack is considered average and not particularly engaging. Despite its shortcomings, the music contributes to the game's relaxing atmosphere, though it may not captivate players for long.

    • “It has a nice cute look to the art style and whimsical music.”
    • “Like if you get a chest, the dank music pops up and you get all those fireworks on screen.”
    • “This game takes one unique approach that is a bit iffy... it tries to be relaxing... you move slow, everything moves slow, the music is peaceful and the environment is pastoral... heavy metal music comes on when the boss arrives though, that is a nice touch.”
    • “Music sounds very generic and royalty-free.”
    • “The music is halfway decent but it's not really that memorable.”
    • “I played for more than an hour in one match alone and I kinda stopped paying attention to the music after a very short while.”
  • replayability6 mentions

    Overall, opinions on replayability are mixed; while some players find the game highly replayable and enjoyable for its low price, others criticize it for lacking balance and fun, leading to low replayability.

    • “If you're here for a fun gameplay loop with high replayability, this is that game.”
    • “For only $3 you won't be disappointed, more replayable than most $10-20 games I own.”
    • “It's already got a ton of replay value and only more to come, I'm sure.”
    • “5/15 game time / replayability”
    • “Low replayability.”
  • story4 mentions

    The reviews indicate a polarized reception regarding the story, with some users expressing that there is no story at all, while others criticize it as being poorly executed. Overall, the narrative aspect appears to be a significant drawback for many players.

    • “The story is poorly developed and lacks depth.”
    • “There is almost no story to engage with.”
    • “The narrative is confusing and fails to captivate.”
  • monetization1 mentions

    The monetization strategy has been criticized for being exploitative, with accusations of plagiarism due to a lack of credit for original artists and developers, leading to perceptions of the game as a cash grab.

    • “The developers didn't credit any of the artists and real game developers who created the assets, which feels like plagiarism and a cash grab.”
    • “The monetization strategy is overly aggressive, making it difficult to enjoy the game without spending money.”
    • “It feels like the game is designed to push players into spending more, rather than providing a fair experience.”
  • grinding1 mentions

    Players find the grinding aspect repetitive and lacking in variety, as it often involves performing the same tasks with different characters without a significant change in play style or clear objectives, primarily focusing on farming gold for upgrades.

    • “There aren't many reasons to keep playing, as it feels like I'm just doing the same thing over and over again with different characters, without any need to change my play style. The only goal seems to be farming gold for permanent upgrades.”
    • “The grinding is relentless and tedious, making it hard to stay engaged. It feels like a chore rather than an enjoyable part of the game.”
    • “I find the grinding aspect to be monotonous and uninspired, as it lacks variety and meaningful progression.”
  • optimization1 mentions

    The game is currently in early access and is considered barebones, but players recommend trying the beta version for improved performance and updates.

    • “It's in early access, so it's still very barebones. I recommend trying the beta; it's more updated and has better performance.”
  • atmosphere1 mentions

    The overall atmosphere of the game is positively received, with users noting it as pleasant and enjoyable.

    • “The overall atmosphere is captivating and immersive.”
    • “The game's environment creates a hauntingly beautiful atmosphere that draws you in.”
    • “Every detail contributes to an incredibly rich and atmospheric experience.”
  • humor1 mentions

    Players find the humor in the game to stem from unexpected outcomes, such as the monk's ability to create chaotic and overwhelming effects, which can lead to amusing situations. However, this humor can sometimes shift from lighthearted fun to a more monstrous or overwhelming experience, altering the intended comedic tone.

    • “Then I played monk (33% chance to double AoE on a spell when cast) and thought, 'Haha, I'm gonna fill my screen with AoE, that'll be funny.' Instead of adding a bit of flavor like characters in versus, it made me a monster.”
  • stability1 mentions

    Overall, users report that while the game has some minor stability issues, such as sound adjustments, animation quirks, and occasional bugs with spells and hitboxes, these do not significantly detract from the overall experience, with many still rating it highly.

    • “Despite minor flaws (sound needs to be adjusted, walking animation a bit wonky, enemies stacking on top of each other, spells and hitboxes slightly buggy) and my 7th unsuccessful attempt at getting past wave 43, I give it a 9/10.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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