- March 29, 2016
- Hosted Games
Guns of Infinity
Platforms
About
"Guns of Infinity" is a 3D strategy video game set in the age of the Thirty Years' War. As a mercenary commander, players recruit, train, and manage their troops, engage in tactical battles, and navigate political alliances to secure victory. The game features a dynamic campaign system with various scenarios and objectives, offering a rich and immersive experience in this historical period.
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- The game offers a rich narrative with deep character development and meaningful choices that significantly impact the story.
- It serves as an excellent sequel to 'Sabres of Infinity', providing a seamless continuation of the story with enhanced gameplay mechanics and replayability.
- The writing is immersive and well-crafted, making it a standout example of interactive fiction that keeps players engaged and eager for the next installment.
- Some players found the choices to be confusing and less impactful compared to the first game, leading to frustration with the decision-making process.
- There are reports of technical issues, including bugs that hinder gameplay and a lack of graphical options that were available in the previous installment.
- The game can become overly verbose, with excessive exposition that detracts from the pacing and enjoyment of the interactive experience.
story
72 mentions Positive Neutral NegativeThe story in "Guns of Infinity" is widely praised as a compelling continuation of "Sabres of Infinity," featuring rich character development, meaningful choices, and a well-crafted narrative set in a detailed world. Players appreciate the depth of the storytelling, which includes themes of friendship, romance, and war, although some note inconsistencies in mission outcomes that can disrupt immersion. Overall, the game is recommended for its engaging plot and replayability, particularly for those who enjoyed the first installment.
“A first-rate story by a first-rate storyteller.”
“Insanely well written story - be sure to check out the first part 'Sabres of Infinity'.”
“Fantastic story and writing, some really deep and powerful choices and moments.”
“I objectively failed the mission, yet later the game acted like I succeeded.”
“Very jarring how after the battle my allies all admonished me for my failure, but people afterward acted like the outcome of the mission was successful.”
“Because the world is so big and there are a lot of places that can be used for the game story, maybe he should make a novel and I would buy his novel if he made one, but I have a feeling that Lords of Infinity would be the last game about this fantasy gunpowder world he created.”