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Guild Wars Trilogy is a multiplayer role playing game with a fantasy theme. It was developed by ArenaNet® and was released on April 22, 2009. It received overwhelmingly positive reviews from players.

An award-winning online fantasy epic awaits. No subscription fees! Step into Guild Wars, the award-winning fantasy online roleplaying game enjoyed by millions of players. For the first time ever, Guild Wars Trilogy combines Guild Wars, Factions, and Nightfall into a single amazing experience.

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100%
Audience ScoreBased on 12 reviews
story5 positive mentions
gameplay3 negative mentions

  • The gameplay is tactical and methodical, focusing on preparation and strategy rather than quick reflexes.
  • The game offers a rich customization system for skills and team composition, allowing players to build their own teams of hero NPCs.
  • The diverse campaigns and superb soundtrack enhance the overall experience, making it enjoyable for both solo and group play.
  • The game suffers from clunky movement and pathfinding issues, making positioning in combat frustrating.
  • Voice acting is notably poor, detracting from the overall narrative experience with wooden performances and lack of character development.
  • There is no trading post or auction house, making it difficult to acquire optimal weapons, which can be a tedious process.
  • story
    13 mentions Positive Neutral Negative

    The story of Guild Wars is often praised for its engaging narratives and well-written secondary quests, though some players feel that it lacks character development across its four main storylines, viewing much of the acclaim as rooted in nostalgia. While the main storylines may not offer deep character arcs, the game provides a rich world and enjoyable gameplay, allowing for both solo and group experiences. Overall, it is considered a classic RPG with epic storylines that resonate with many players.

    • “The music is a delight to listen to, the story is interesting enough, and you can have fun customizing your skill bar to get the most DPS/support possible out of eight skills to choose from the plethora of skills obtainable throughout the different campaigns.”
    • “One of the best MMOs on the market, I love the engaging story the most, which is followed by good combat solo or with a group of great players that fills the world of Guild Wars.”
    • “Classic RPG, but such epic storylines!”
    • “There's barely any character development over the course of the four storylines, and none at all in Prophecies and Factions.”
    • “There's almost no character development over the course of the four storylines.”
    • “Lots of people praise the story of GW, but as someone who started it as an adult, it's 90% nostalgia goggles.”
  • gameplay
    6 mentions Positive Neutral Negative

    The gameplay is characterized as tactical and methodical, emphasizing preparation and strategic decision-making over quick reflexes. Players may initially face challenges until they optimize their hero team composition, which can diminish the difficulty in normal mode. Overall, the gameplay is well-received, with a score of 9/10, complemented by enjoyable graphics and a fun character creation system.

    • “The graphics are a delight to look at (especially considering the first game was made in 2005!), great gameplay, interesting and fun character creation and skill system.”
    • “Gameplay: 9/10”
    • “I struggled a lot until I reached a mostly meta hero team composition, which eventually removes almost all challenge from normal mode gameplay.”
    • “The gameplay feels tactical and methodical — this game is not about quick reflexes, but about being prepared for the challenge you face, and knowing which enemy to target and when to regroup.”
    • “The gameplay feels tactical and methodical – this game is not about quick reflexes, but about being prepared for the challenge you face, and knowing which enemy to target and when to regroup.”
  • graphics
    4 mentions Positive Neutral Negative

    The graphics are generally considered decent for a game developed in 2005, with some reviewers noting that the visuals are enjoyable despite the limitations of the older engine, particularly in character models and animations. Overall, while the graphics may not be cutting-edge, they still provide a pleasant aesthetic experience.

    • “The graphics are a delight to look at, especially considering the first game was made in 2005! Great gameplay, interesting and fun character creation, and skill system.”
    • “This game is old, but it has decent graphics.”
    • “The visuals are nice for their age, but they are made by a 2005 graphics engine, which shows, especially in the character models and animations.”
  • music
    3 mentions Positive Neutral Negative

    The music in the game is praised for its superb quality and enjoyable listening experience, though some players find it can become monotonous if they remain on a single map for extended periods. Overall, the soundtrack enhances the gameplay, complementing the engaging story and skill customization options.

    • “The music is a delight to listen to, the story is interesting enough, and you can have fun customizing your skill bar to get the most DPS/support possible out of eight skills to choose from the plethora of skills obtainable throughout the different campaigns.”
    • “The soundtrack is superb, although it gets a bit monotonous if you stay in one map for too long.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The atmosphere of the game is polarizing; while some users rate it highly, noting a strong atmospheric presence, others criticize the voice acting and writing for undermining the intended drama, leading to moments of unintended humor that detract from the overall experience.

    • “The atmosphere is incredibly immersive, drawing you into the world with every detail.”
    • “I felt a constant sense of tension and wonder, making every moment in the game feel alive.”
    • “The haunting soundtrack combined with the stunning visuals creates an unforgettable ambiance.”
    • “When the voice acting of a campaign's main antagonist makes you laugh out loud, it kills any remaining dramatic atmosphere the mediocre writing left intact.”
    • “When the dramatic lines of the campaign's main antagonist make you laugh out loud, it kills any remaining dramatic atmosphere the mediocre writing left intact.”
  • character development
    2 mentions Positive Neutral Negative

    Character development is notably lacking, with reviewers highlighting minimal growth across the four storylines and no development in the prophecies and factions. Overall, the characters remain static throughout the game.

    • “There's barely any character development over the course of the four storylines, and none at all in prophecies and factions.”
    • “There's almost no character development over the course of the four storylines.”
  • optimization
    2 mentions Positive Neutral Negative

    The optimization of performances in the game has been criticized for being inconsistent, with many sounding wooden and others being overly dramatic or bizarre, leading to a lack of cohesion in the overall experience.

    • “Most performances sound wooden, while some are over-acted or just downright bizarre.”
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300h Median play time
300h Average play time
300-300h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Guild Wars Trilogy is a role playing game with fantasy theme.

Guild Wars Trilogy is available on PC and Windows.

On average players spend around 300 hours playing Guild Wars Trilogy.

Guild Wars Trilogy was released on April 22, 2009.

Guild Wars Trilogy was developed by ArenaNet®.

Guild Wars Trilogy has received overwhelmingly positive reviews from players. Most players liked this game for its story but disliked it for its gameplay.

Guild Wars Trilogy is a multiplayer game.

Similar games include SpellForce 3, Game of Thrones: Kingsroad, Operencia: The Stolen Sun, A Year Of Rain, Dungeon Rushers and others.