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Grim Omens - Old School RPG

Grim Omens - Old School RPG Game Cover
94%Game Brain Score
story, gameplay
monetization, grinding
94% User Score Based on 321 reviews

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TabletAndroidPhoneMobile Platform
Grim Omens - Old School RPG Game Cover

About

Grim Omens - Old School RPG is a single player role playing game. It received very positive reviews from players.

A story-rich turn-based RPG | Be a vampire in a dark fantasy world (offline)

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94%
Audience ScoreBased on 321 reviews
story36 positive mentions
monetization17 negative mentions

  • The game features engaging gameplay with a variety of skills and spells, allowing for unique builds and strategies.
  • The storyline and world-building are immersive, reminiscent of classic RPGs, and the art style enhances the overall experience.
  • The developer has shown consistent improvement in gameplay mechanics and player engagement, making this installment a worthy addition to the series.
  • The game suffers from balancing issues, particularly in combat difficulty, which can lead to frustrating experiences for players.
  • There are reports of bugs affecting gameplay, such as issues with item collection and ad functionality, which detract from the overall experience.
  • Some players find the combat repetitive and grindy, especially at higher levels, leading to a lack of motivation to replay the game.
  • story
    73 mentions Positive Neutral Negative

    The game's story is widely praised for its engaging narrative and rich world-building, with many players appreciating the connections to previous titles in the series. While some feel there is an abundance of lore that overshadows the main plot, the overall storytelling is considered a highlight, enhancing the gameplay experience. Players enjoy the immersive and captivating nature of the story, which is complemented by the game's mechanics and art style.

    • “The hard work put into developing the engaging storyline is marvelous.”
    • “This is a continuation of a grim, yet wondrously non-stagnant world which I have come to love, from where the story starts under the sun as we step onto a sandy shore fresh from an imperial prison ship, to entering Ashborne, and now here, where twin moons glower down at us, one fair, the other ruddy... so - who will you become?”
    • “The story is fleshed out and ties in the other games in interesting ways.”
    • “The story felt like the dev wanted to make a new IP but wanted to make the game similar to the past ones.”
    • “While you can have many different builds and strategies to beat the game, I find it hard to justify when the story, bosses, and everything is going to be the same.”
    • “That said, I feel like the storytelling has too much world building and not enough story.”
  • gameplay
    43 mentions Positive Neutral Negative

    The gameplay has seen significant improvements over its predecessors, offering a more balanced and immersive experience with new mechanics, customization options, and a streamlined design. While many players appreciate the depth and variety, some find the gameplay repetitive and occasionally clunky, particularly due to the need to defeat every enemy to progress. Overall, the game successfully combines enjoyable mechanics with a rich narrative and engaging world-building, making it a standout in the series.

    • “The gameplay is a considerable step-up from its predecessors.”
    • “Well balanced gameplay that is easy to grasp yet flexible and multifaceted in implementation.”
    • “Great game, really improved upon the last one while staying true to the central gameplay.”
    • “There's an awkward pause that takes place between actions that makes the gameplay experience feel clunky, if nothing else.”
    • “Gameplay gets very repetitive and quite boring at times due to the fact I need to kill every creature at each point of interest to progress to the next floor, which feels like nothing but a greedy attempt to farm players for ad revenue.”
    • “Maybe lore and everything is great, but the core gameplay is boring as hell.”
  • monetization
    20 mentions Positive Neutral Negative

    The monetization model of the game is generally well-received, with players appreciating the option to remove ads for a one-time fee of €5, which they find fair. While there are some ads available for in-game rewards, they are not intrusive or forced, allowing players to enjoy the game without constant interruptions. Overall, the absence of predatory microtransactions and the choice to engage with ads for bonuses contribute positively to the gaming experience.

    • “Plus no microtransactions, not a money grinder.”
    • “Great game, no ads, awesome RPG progression, deep lore and more.”
    • “It's way more difficult than the tides or quest, but what makes it even harder for me is that for some reason I can't get the ads to play for the wages... please fix it.”
    • “I just wish there was some more innovation, so at least it's justifiable to spend money on this game to remove ads even.”
    • “I don't know if it's a different team or sheer workload, but the quality of text and art dropped significantly, ads are way worse now too.”
  • graphics
    8 mentions Positive Neutral Negative

    The graphics of the game have received positive feedback for their artistic style and engaging aesthetics, enhancing the overall experience. While some players appreciate the detailed artwork and themed environments, a few express a preference for simpler visuals. Overall, the visuals are considered a strong point, though minor issues like pop-ups have been noted.

    • “The effort into better aesthetics really pushes the game to be better and more engaging.”
    • “The game is great; I love the art style and the storyline.”
    • “Same, simple controls, wonderfully themed items and environment... plus astounding artwork.”
    • “Lvl 10 path of darkness attribute point still goes away once we return to lychgate. The graphics have weird pop-ups and cut-ins. I think I'll approach it again once it's been polished to your usual standards.”
    • “Just to pick a fault, I'm not certain that the more artistic graphics are necessary; I preferred simplicity, but that's a tiny quibble.”
  • grinding
    4 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be a double-edged sword; while it can be rewarding, the combat becomes repetitive and tedious, especially as battles slow down significantly at higher levels. Many express frustration with the time-consuming nature of grinding, which can detract from the overall enjoyment of the game.

    • “My only issue is how repetitive and grindy the combat becomes once you reach a certain point.”
    • “Some of the combat effects are extremely slow (even with fast animations set), and it makes battle tedious to wait for an inordinate amount of time for the HP bar.”
    • “Tough and a bit grindy, but very rewarding.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The atmosphere of the game is described as a mix of grimness and depth, with some players finding it overly bleak and lacking in positivity, while others appreciate its rich lore, satisfying sound design, and immersive world-building. Overall, the game successfully creates a compelling atmosphere that enhances the gameplay experience, despite some contrasting opinions on its tone.

    • “Solid narration and atmosphere building, clear UI, properly done balance, no technical hiccups.”
    • “Deep game mechanics, satisfying atmosphere, art, and sound, and a well-developed world with rich lore make this game an easy 5 stars.”
    • “Non-intrusive ads, nice atmosphere and story, good RPG.”
    • “Part of a great series, but there's absolutely nothing to relate to and the entire atmosphere is pointlessly grim with no positivity or hope anywhere.”
  • music
    4 mentions Positive Neutral Negative

    The music in the game is widely praised for its beautiful and gothic score, enhancing the overall dark fantasy atmosphere. However, some players have reported issues with the music not playing at all, despite the presence of sound effects, which detracts from the experience. Overall, the musical quality aligns with the developer's previous works, contributing positively to the game's ambiance.

    • “Offline-capable, simple UI, challenging gameplay, beautiful musical score, and delightfully gothic.”
    • “Pretty interesting and love the art and music, and the challenge of it.”
    • “Started playing like an hour ago, but everything from previous games of the developer is present, amazing music, interesting ideas and the dark fantasy feel to everything.”
    • “I don't know if it's a different team or sheer workload, but the quality of the music has dropped significantly. I'm pretty sure it's not intended behavior, but my game has no music, although it has sound effects.”
    • “The music in the game is repetitive and lacks variety, making it feel dull and uninspired.”
    • “I was really disappointed with the music; it doesn't match the game's atmosphere and often feels out of place.”
  • stability
    3 mentions Positive Neutral Negative

    Overall, the game's stability is generally positive, with users noting it is mostly smooth and easy to learn, though a few minor glitches and bugs have been reported, particularly regarding visibility of revealed events in dungeons. Despite these issues, players see potential for improvement.

    • “The game runs smoothly without any crashes.”
    • “I haven't experienced any lag or instability during gameplay.”
    • “A little buggy but has potential.”
    • “Still no glitches.”
    • “Simple to learn, solid reads for encounters (as in interesting, not long), and beyond a few little glitches of not seeing revealed events in the dungeon, it's very smooth too.”
  • replayability
    3 mentions Positive Neutral Negative

    Players consistently highlight the game’s high replayability, indicating that it offers numerous opportunities for varied experiences and enjoyment upon multiple playthroughs.

    • “This game offers a tremendous amount of replay value.”
    • “The variety of choices and outcomes makes each playthrough feel fresh and exciting.”
    • “I keep coming back for more because there are so many different paths to explore.”
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Frequently Asked Questions

Grim Omens - Old School RPG is a role playing game.

Grim Omens - Old School RPG is available on Phone, Tablet, Android and Mobile Platform.

Grim Omens - Old School RPG was developed by Monomyth.

Grim Omens - Old School RPG has received very positive reviews from players. Most players liked this game for its story but disliked it for its monetization.

Grim Omens - Old School RPG is a single player game.

Similar games include Grim Quest, Grim Tides, Vampire's Fall: Origins RPG, Vampire's Fall 2, Duels RPG - Fantasy Adventure and others.