- February 21, 2020
- SMU Guildhall
Goofballs
Platforms
About
Goofballs is a single player and multiplayer casual sport game. It was developed by SMU Guildhall and was released on February 21, 2020. It received positive reviews from players.
Goofballs is a goofy physics-based soccer game where players roll, dash, and ground pound their way to victory. With a variety of ball types, playing surfaces, and arenas there are hundreds of combinations to play!








- Fun, chaotic multiplayer game ideal for quick, casual play sessions with friends.
- Simple and approachable controls, easy to learn and accessible for all skill levels.
- Variety of modes, arenas, and ball types adds enjoyable randomness and replayability.
- Lack of active player base makes online multiplayer practically unplayable.
- Can become repetitive and monotonous after a short period of time.
- Quirky controls (especially on keyboard), no mouse support in menus, and annoying sounds.
- graphics4 mentions Positive Neutral Negative
The graphics are generally low quality with low-poly 3D models, which may deter many players. While visuals are important in gaming, the game's graphics are only average and may be seen as a drawback by some.
“Ok graphics.”
“In terms of visuals, this features fairly low quality low poly 3D graphics which will deter a lot of gamers, understandably.”
“Gaming is a visual medium, and while some developers struggle with creating high quality visuals, failing to do so is a disservice to gamers.”
Games Like Goofballs
Frequently Asked Questions
Goofballs is a casual sport game.
Goofballs is available on PC and Windows.
Goofballs was released on February 21, 2020.
Goofballs was developed by SMU Guildhall.
Goofballs has received positive reviews from players. Most players liked Goofballs for its humor but disliked it for its graphics.
Goofballs is a single player game with multiplayer and local co-op support.
Similar games include Party Golf, Fling to the Finish, Crash Drive 3, Stikbold! A Dodgeball Adventure, Nubs! Arena and others.





