Golden Axe II
- October 26, 2010
- SEGA
In "Golden Axe II," players embark on a quest to defeat the evil Dark Guld and restore peace to the land. Choose from three unique characters, each with their own set of attacks and abilities. Battle through hordes of enemies using powerful magic and unlock new combos as you progress through the game. With improved graphics and gameplay from the original, "Golden Axe II" offers a thrilling hack-and-slash experience.
Reviews
- Gameplay improvements make controls feel more responsive and action faster compared to the original.
- The game supports local and online multiplayer, enhancing the cooperative experience.
- The music is praised for its quality, featuring great drums and enjoyable tracks.
- Levels and environments feel uninspired and generic, lacking the charm of the original.
- The game is criticized for being too similar to Golden Axe, feeling more like an expansion than a true sequel.
- Technical issues with emulation and glitches in the launcher detract from the overall experience.
- gameplay6 mentions
- 17 % positive mentions
- 33 % neutral mentions
- 50 % negative mentions
The gameplay remains largely unchanged as a 2.5D beat-em-up, requiring players to navigate vertically to avoid direct confrontations with enemies. While there are slight improvements, the overall flow is still considered inferior to titles like Streets of Rage.
“Gameplay was slightly improved.”
“The core gameplay pretty much had no changes; it's still a 2.5D beat-em-up where moving directly toward enemies is likely to get your butt kicked, so you have to use your ability to move up and down the battlefield.”
“The gameplay still does not flow as well as Streets of Rage.”
“The core gameplay pretty much had no changes; it's still a 2.5D beat-em-up where moving directly toward enemies is likely to get your butt kicked, so you have to use your ability to move up and down the battlefield.”
- music6 mentions
- 67 % positive mentions
- 0 % neutral mentions
- 33 % negative mentions
The music in the game is described as typical for video games, featuring shorter loops and a lack of adventurousness. However, it is praised for its quality, particularly the impressive drum work, which keeps the music engaging throughout.
“Good thing it's awesome music with great drums.”
“I mean, it's good that it doesn't make the music stop.”
“The music is not adventurous; it feels fairly typical for a video game, with shorter loops and all.”
“The music is not adventurous; it feels fairly typical for a video game, with shorter loops and all.”
- story4 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The story revolves around the theft of the Golden Axe, presenting a familiar premise that feels repetitive to some players. The narrative lacks depth, often described as a simple mission-driven plot.
“The plot of this game is that somebody stole the Golden Axe once again!”
“The story feels like a repetitive mission pack rather than a unique narrative.”
- graphics4 mentions
- 25 % positive mentions
- 25 % neutral mentions
- 50 % negative mentions
The graphics have undergone a significant transformation, shifting from a Conan-like aesthetic to a darker fantasy style that aligns better with themes of necromancy. While the overall graphical quality has improved and the levels have been redesigned, the changes are primarily stylistic rather than groundbreaking.
“The graphics have been improved, and the levels are different, which adds to the overall experience.”
“The graphical style has been changed from more Conan-like to darker fantasies, something more fitting to necromancers and such.”
“The graphics have been improved and the levels are different, but that is about it.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Users report that the simple launcher experiences a number of glitches, indicating stability issues that may affect the overall user experience.
“However, the simple launcher has its fair share of glitches as well.”