- November 22, 2017
- Nowhere Town
Going Nowhere: The Dream
Platforms
About
Loren's on a journey through an urban dreamscape, in search for a way to reuinite with her long lost friend, Violet. Explore a story in the fray of space and time, where a heightened sense of adventure will lead to many curiosities.








- The game offers a fun parkour experience with a strong emphasis on exploration, rewarding players with secrets and achievements for their curiosity.
- The art direction, combining 3D environments with 2D character sprites, creates a unique visual style that enhances the overall experience.
- Despite its short main story, the game provides multiple endings and encourages players to engage deeply with the world, making it replayable and enjoyable.
- The main story is quite short, leading to a reliance on secret hunting that can feel tedious and directionless due to a lack of in-game guidance.
- Some gameplay mechanics, such as the wall jump and item carrying, are poorly implemented, leading to frustrating experiences during exploration.
- The graphics and overall presentation are criticized for being simplistic and lacking detail, which detracts from the immersion and enjoyment of the game.
story
24 mentions Positive Neutral NegativeThe story in this parkour game is relatively short, lasting about 40 minutes, and while it features likable characters and some impactful plot twists, many players find it predictable and somewhat hamfisted. The narrative serves more as a backdrop for exploration, with hidden secrets and alternate endings that enrich the experience, though some feel the dialogue attempts to add depth that feels out of place. Overall, while the story may not be groundbreaking, it is enjoyable and complements the engaging gameplay and exploration elements.
“The characters are likable enough, so the plot twist is more impactful.”
“The story is intriguing, and I will admit that despite having only obstacles to overcome, it sometimes got really creepy as the more you progress, the weirder the game and story become.”
“I'd recommend this to anyone who wants a nice story to experience with engaging characters, who loves to explore vast maps and find little secrets hidden away, and can really immerse themselves in the moment when playing a game.”
“The mediocre main story is only around 40 minutes long, so the bulk of the game involves hunting down the various secrets and alternate endings.”
“For some reason, making the game story delivery as craphouse as an old dead 1990's 2D pixel RPG seemed like the developers' choice for a 'great idea'.”
“The story is nothing special, nor could it have been with what little dialogue there was in such a short time.”