Skip to main content
Goblin Cleanup Game Cover

About Goblin Cleanup

Goblin Cleanup is a single player and multiplayer casual simulation game with mystery, anime and violence themes. It was developed by Crisalu Games and was released on September 18, 2025. It received positive reviews from players.

Have you ever wondered what happens after completing a dungeon, how it is restarted or, better yet, who is in charge of doing it? In Goblin Cleanup, you assume the role of a professional cleaner hired by the dungeon manager to clean and prepare the dungeon for the next adventure. You can perform this task alone or with up to three companions, cooperatively or maybe not so cooperatively! Be careful…

Skip Games Like Goblin Cleanup

Games Like Goblin Cleanup

Looking for games like Goblin Cleanup? Here are top casual simulation recommendations with a mystery, anime and violence focus, selected from player-similarity data — start with Aloft, Dark Hours or Embr.

Skip User Reviews

Reviews

88%Audience ScoreBased on 1,569 reviews
gameplay72 positive mentions
stability60 negative mentions

  • Unique and charming concept that refreshingly flips the usual dungeon-crawling formula, putting players in the role of a dungeon cleaning goblin.
  • Satisfying gameplay loop involving cleaning, repairing, and puzzle-solving, enhanced by traps and light humor.
  • Fun and engaging multiplayer experience with friends, offering chaotic and hilarious moments; also enjoyable solo for a more chill vibe.
  • Good level variety, thematic dungeons, and satisfying challenges that keep gameplay fresh.
  • Excellent character customization options with a wide palette, and a cute art style that gets frequent praise.
  • Developers are responsive to feedback and actively patch bugs, showing care and ongoing improvement.
  • Game currently suffers from bugs, desync issues in multiplayer, and occasional crashes that affect gameplay and progression.
  • Lack of mid-level saving makes long levels tedious, especially for solo players, forcing restart of entire missions upon quitting or failure.
  • Some levels are very large with tedious backtracking and item hunting that can feel boring or frustrating without more aids like a map or object finder.
  • Controls can be clunky at times, with issues in jumping mechanics and object rotation making movement and item placement difficult.
  • Certain challenges can be overly punishing or unclear, detracting from a relaxing cleaning experience and causing player frustration.
  • The game is grindy for cosmetic unlocks and character leveling, with a slow XP gain and costly items requiring repeated playthroughs.
  • gameplay

    190 mentions Positive Neutral Negative
    38% positive mentions, 53% neutral mentions, 9% negative mentions

    Gameplay in this early-access cleanup simulator combines satisfying core mechanics with unique puzzles and dungeon challenges, offering a fun and often humorous experience that improves with player feedback. While praised for its engaging loop, cooperative play, and charming aesthetics, some criticize clunky controls, inconsistent explanations of mechanics, and occasional tedious or repetitive level designs, especially in later stages. Overall, the game is viewed as a solid, addictive take on the genre with potential for deeper mechanics and polish in future updates.

    • “Highly addictive gameplay: fun, engaging, and arguably the best cleanup mechanics currently on the market.”
    • “Goblin cleanup’s dungeon mechanics add excitement and engagement to break that mold while still keeping the clean-up satisfaction.”
    • “The satisfying gameplay of viscera cleanup, paired with a very cool puzzle mechanic, and amazing aesthetic!”
    • “This game is great but the gameplay gets repetitive after a while and it's frustrating that you can't temporarily disable traps you've already avoided dozens of times; the lack of a map also severely hurts gameplay for players with no sense of direction.”
    • “The game fundamentally feels quite unsatisfying to play, with unfairly punishing mechanics, poor map design, and janky physics and movement controls.”
    • “I really liked the demo for this game, it was fun, relaxing, and scratched that itch for more viscera cleanup detail, but one specific change ruined it for me: now there are challenges for each level that are not fun, force restrictive ways to play, and require restarting the entire level if you fail, making what was once relaxing into a stressful and frustrating experience.”
  • graphics

    95 mentions Positive Neutral Negative
    42% positive mentions, 55% neutral mentions, 3% negative mentions

    The game's graphics feature a charming, cute, and vibrant art style with varied, well-designed fantasy-themed environments that contribute significantly to its relaxing and immersive atmosphere. However, users frequently report suboptimal performance, including stuttering and freezing, even on mid-range systems, highlighting a need for better optimization and more customizable graphical settings. While animation and certain character models receive mixed feedback, overall the visuals are praised for their aesthetic appeal and unique style.

    • “The achievements are unique, the gameplay is fun and occasionally challenging, there's so many laughable moments, and the graphics are amazing.”
    • “The art style is wonderful and it's gorgeous to just sit there and look around the environment.”
    • “Concept is unique and entertaining, graphics are beautiful and immersive, every map is detailed and features unique mechanics, and there are soooo many levels already for an early access game.”
    • “The game runs at 1 frame per sometimes (quite literally, 1 frame every 7 seconds at the lowest possible graphics), though the premise looked really really good.”
    • “All the faces, both male and female, look horrible and uncanny, totally out of place in an otherwise cutesy art-style game.”
    • “I failed several side-objectives because of sudden freezing and stuttering lasting upwards of ten seconds, on the lowest graphical settings possible.”
  • humor

    78 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is widely praised for its charming, subtle, and chaotic comedic elements, especially in multiplayer where accidental deaths, trap shenanigans, and the quirky premise of cleaning up after adventurers create many funny moments. Players find the dark and goofy humor both relaxing and entertaining, with standout features like the mimic and messy deaths adding to the hilarity. However, some note repetitive gameplay and missing comedic features limit the humor's longevity for a few.

    • “The whole “clean up your own remains when you die” thing is such a funny gimmick too.”
    • “Getting your mates killed using the traps or the mimic never stops being funny.”
    • “Right from the start, the concept of the game is hilarious: you step into the shoes of a goblin cleaner, tasked to clean up a dungeon after teams of heroes have wrecked the place.”
  • stability

    65 mentions Positive Neutral Negative
    8% positive mentions, 0% neutral mentions, 92% negative mentions

    The game suffers from frequent bugs, freezes, and performance issues, especially during loading and on certain levels, with multiplayer modes experiencing desyncs and softlocks. While these stability problems can make solo play frustrating and sometimes nearly unplayable, the small but active development team is responsive and steadily releasing patches to address many glitches. Overall, despite early access instability, many players find the game enjoyable, particularly with friends, but caution that stability remains a significant concern.

    • “The game is pretty much bug free, especially considering it's still in early access.”
    • “No bugs so far, about 3 hours in, and it runs great.”
    • “There is an 'all unplaced items unstuck' option in the menu which helps with minor issues like items getting stuck when thrown or trying to go through doors.”
    • “Constant extremely long freezes since start screen.”
    • “Way too buggy; when playing solo, it's too tedious, when playing co-op, softlocks are guaranteed.”
    • “The game is fun but it lags really badly when you load a map, I have a high-end PC and the game freezes for a bit when I select a level and sometimes when I go into an area on some maps; I guess it's just loading that section in and loading the map but it's a bit annoying.”
  • grinding

    55 mentions Positive Neutral Negative
    0% positive mentions, 4% neutral mentions, 96% negative mentions

    Grinding in the game is widely described as tedious and sometimes repetitive, especially in later, larger levels that require significant time to complete and backtracking to find scattered items. While the game offers enjoyable cooperative play and a charming setting, solo progression can feel slow and stressful, compounded by limited inventory capacity and lack of quality-of-life features. Cosmetic unlocks also demand considerable grinding, which some players find boring despite manageable pacing for experienced users.

    • “Combine all that with the fact that so many items are level gated with levels that will take you hours and hours of grinding just to make it halfway, and not have the tickets to afford the absurd prices.”
    • “The levels are simply too big to play solo and with no mid-level saving features, it becomes very tedious and frustrating.”
    • “The currency for cosmetics is very grindy, like you have to play the same 9 levels over and over again and there's not a lot of replayability yet!”
  • optimization

    49 mentions Positive Neutral Negative
    14% positive mentions, 51% neutral mentions, 35% negative mentions

    Optimization in the game is inconsistent, with many users reporting significant stuttering, freezing, and poor performance even on decent hardware, especially during larger maps and multiplayer. While some players experience relatively smooth gameplay and appreciate the improvements over time, optimization overall is cited as a major issue that hinders enjoyment and requires substantial refinement.

    • “Performance is fairly optimized compared to 99% of other EA games.”
    • “Optimization is perfect, I have had no problems with bugs or stuttering.”
    • “Fun game, good optimization and some interesting mechanics.”
    • “Extreme stuttering on both Windows and Linux.”
    • “I know my PC isn't a modern rig but with a 2060 I was stuttering at 1080p on low graphics.”
    • “I've broken fragile items because my game stuttered right at a doorway causing a 20 minute reset type of stuttering.”
  • story

    48 mentions Positive Neutral Negative
    17% positive mentions, 77% neutral mentions, 6% negative mentions

    The story in the game is minimal and mainly conveyed through scattered environmental details, which many players find inconsistent or lacking depth. Missions often feel unclear or buggy, leading to frustration, though some enjoy the unique mission objectives and subtle narrative hints. Overall, the storytelling is seen as underdeveloped, with potential improvements in environmental storytelling and mission clarity desired.

    • “The quests are typically unique to each level, and I love some of the nods that I see (like the big baddie having a mini fig painting table set up at the noble's dinner level).”
    • “Each level, body, bullet hole and blood splatter tells a story on what happened to the people there and what monsters lurked.”
    • “ Story: 4/5 - not story driven, but there are little bits and pieces that shape up a cute little story.”
    • “My only real gripe is that the missions have no environmental storytelling to them; things appear completely random.”
    • “Up to this review I've played over 6 hours but have only completed 2 missions because of unforgiving and unreasonably strict objectives, which have led me to say 'screw it' and quit the game, resulting in more frustration than fun.”
    • “With all that though, by far the most negative thing for me is the lack of storytelling in this game.”
  • music

    29 mentions Positive Neutral Negative
    41% positive mentions, 49% neutral mentions, 10% negative mentions

    The music in the game is widely praised for its charming, whimsical, and immersive qualities, perfectly complementing the art style and atmosphere to create a relaxing and nostalgic experience. While most find the soundtrack enjoyable and fitting for prolonged play without annoyance, some feel parts, especially the main menu theme, can be repetitive or artificial-sounding, with occasional debate about AI-generated elements. Overall, the soundtrack enhances the game's mood, making it ideal for chilling out or focused play.

    • “It's beautiful, the music and soundscaping is so satisfying.”
    • “Music: 10/10 (fits the game's art style and theme perfectly, I don't have to run a music playlist while playing).”
    • “The music and sound effects are so immersive you hardly notice them, and that’s the point.”
    • “Not made for me as it’s very repetitive and they also use AI music.”
    • “Oh, I guess the main menu song is also kind of cringy and feels AI-generated, but that's just personal preference. I don't have proof for the AI-generated claim (though it is notable that the game used AI-generated artwork previously which was removed after backlash), just a gut feeling due to the uncanny way the lyrics are structured.”
    • “The music is generic stuff and only the menu music is actually decent.”
  • atmosphere

    13 mentions Positive Neutral Negative
    54% positive mentions, 23% neutral mentions, 23% negative mentions

    The game features a charming and whimsical atmosphere enhanced by stylized visuals, music, and clever sound design, evoking a cozy yet mischievous dungeon vibe. However, timed challenges can detract from the immersive experience by forcing hurried gameplay. Overall, the subtle worldbuilding and ambient elements create a unique and enjoyable mood for players.

    • “The visuals and music are very charming and stylized, setting a lovely atmosphere.”
    • “The traps are clever, the sound design is really atmospheric, and it overall gives a vibe that I haven't enjoyed since Viscera Cleanup Detail in 2015.”
    • “The subtle worldbuilding and atmosphere are excellent.”
    • “Despite the cute graphics, music, and atmosphere of the game, it is not designed for lower-end PCs or laptops.”
    • “With the advertisement of this game, I was surely expecting the voice chat in-game to be proximity chat, as I feel it would add a lot to the atmosphere, charm, and humour of the game.”
    • “The light erotic vibe and atmosphere also reminded me of She Will Punish Them, and it’s a pity that project eventually faded away.”
  • emotional

    12 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game offers enjoyable mechanics like item throwing and boosts but is marred by frustrating invisible walls and inconsistent hitboxes that cause unexpected deaths, dampening the emotional experience. Additionally, players express disappointment over small but meaningful details, such as the inability to pet the cat, which detracts from the game's otherwise charming atmosphere. Overall, while the game can be fun, these issues create moments of emotional frustration and disconnection.

    • “It is a fantastic experience overall—just be prepared for the emotional damage of not being able to pet the cat.”
    • “However, it suffers from one heartbreaking flaw: you cannot pet the cat.”
    • “Trying not to let an emotional response come out but this is a game that I can only really play solo now.”
  • replayability

    9 mentions Positive Neutral Negative
    33% positive mentions, 34% neutral mentions, 33% negative mentions

    The game offers solid replayability with varied challenges, rewarding progression, and a relaxed pace that encourages multiple playthroughs. However, some players find it can become repetitive once puzzles and traps are memorized, and there is a desire for more content, character options, and interactive features to further enhance replay value.

    • “Lots of replayability, since the different challenges of each level might be hard to reach on your first go, and also since you get more exp and tickets to get more cool cosmetics for your goblin :)”
    • “⏳ Replay value: 4/5 only because it may get a little repetitive after you've memorized the puzzles/traps, but fun regardless.”
    • “There seems to be lots to do in this game, so it should be high in replayability.”
    • “It's a nice, little game that you can buy to play 2 or 3 afternoons, but don't expect loads of content, replayability, or even rewards in game.”
    • “Overall, I hope that they add more playable models (such as the male goblin from the trailer), maybe some voice lines (either condition trigger or a voice line menu!), emotes could be cute, definitely an option to pet the cat!!!”
    • “I guess it adds to replay value.”
  • character development

    5 mentions Positive Neutral Negative
    60% positive mentions, -20% neutral mentions, 60% negative mentions

    Character development, particularly in terms of cosmetics and design, receives mixed feedback: while some appreciate the themeing and customization options, others find the character styles awkward or mismatched with the game's tone. Initial customization features are considered a good start but limited, and certain design choices, like overly sexualized outfits, are criticized for not fitting the game's context. Overall, character designs could benefit from refinement to better align with the game's identity.

    • “Love the theming, with great character designs and fun levels.”
    • “Character design: 6/10. For day 1 of early access, it's a great start to customization. You have color sliders (with mild limitations) and some simple customization options right away.”
    • “My only big criticism is the style of the game; character designs are alright but could use a bit of touching up to look less 'uncanny'.”
    • “Cosmetics and character designs are silly and comedic, which I hate because they don't fit the game's tone. Also, the game freezes for minutes at random, which is frustrating.”
    • “My main criticism is the game's style; character designs are okay but need improvement to appear less 'uncanny.' The level designs and gameplay feel like recycled assets, lacking a cohesive identity and style.”
    • “The only available character design options initially are really short skirts. While this might appeal to certain groups, the game is about cleaning a dungeon, so it makes no sense to wear a sexy maid outfit just to clean.”
  • monetization

    3 mentions Positive Neutral Negative
    0% positive mentions, 33% neutral mentions, 67% negative mentions

    The game's monetization relies heavily on meta grinding to unlock cosmetics, raising concerns about potential future pay-to-win or aggressive monetization practices. While the game is visually appealing, some features and design choices feel misleading or underdeveloped, impacting overall player satisfaction.

    • “Meta grinding being a necessity to unlock cosmetics feels like a vulnerability to future monetization in a way that makes my hair stand up.”
Skip Game Offers

Buy Goblin Cleanup

Some of these are affiliate links — if you buy through them, we may earn a commission at no extra cost to you.

Play Times

7h Median play time
8h Average play time
6-10h Spent by most gamers
*Based on 6 analyzed playthroughs
Skip Videos

Videos

Skip Game News
Skip FAQs

Frequently Asked Questions

Goblin Cleanup is a casual simulation game with mystery, anime and violence themes. Common tags for Goblin Cleanup include first-person, 3D, indie, atmospheric, third person and others.

Goblin Cleanup is available on PC and Windows.

On average players spend around 8 hours playing Goblin Cleanup.

Goblin Cleanup was released on September 18, 2025.

Goblin Cleanup was developed by Crisalu Games.

Goblin Cleanup has received positive reviews from players. Most players liked Goblin Cleanup for its gameplay but disliked it for its stability.

Goblin Cleanup is a single player game with multiplayer and local co-op support.

Similar games include Aloft, Dark Hours, Embr, PowerWash Simulator 2, PILGRIM and others.