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Go Hone

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About

*Controller strongly recommended This game was made for EECS 494 - Game Development at the University of Michigan. The goal of the project was for students to create a rapid prototype of a game, solo, in two weeks. After one week, students would get playtesting feedback on a "gold spike" build, then they would iterate on that feedback to show improvement. In Go Hone, you must focus in order to slo…

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