Go! Go! Nippon!: My First Trip to Japan Game Cover
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"Go! Go! Nippon!: My First Trip to Japan" is a guide game that offers a virtual tour of Japan with beautiful tour guides. Visit famous Japanese sightseeings spots, try local cuisine, and grow closer to the sisters throughout your journey. To unlock achievements, you'll need the 2016 version DLC. This game provides a memorable experience of traveling through Japan without leaving your home.

  • PC
  • Windows

Reviews

89%
Audience ScoreBased on 1,936 reviews
story157 positive mentions
gameplay4 negative mentions
  • story499 mentions

    The story of this visual novel is a lighthearted and educational journey through Japan, featuring a foreign protagonist who develops a romance with two cute anime girls while exploring various cultural landmarks. While some players appreciate the charming and fun aspects of the narrative, many criticize it for being overly simplistic, cliché, and lacking depth, often feeling like a backdrop to the educational content rather than a compelling story in its own right. Overall, it serves as a pleasant introduction to Japanese culture, but those seeking a rich narrative or character development may find it lacking.

    • “The storytelling of this game is honestly mind-blowing and constantly keeps you in suspense of what will happen next until it reaches its great crescendo as the game draws to a close.”
    • “Just a cute little story about a boy who goes to visit Japan, and stays with two beautiful girls who want to show him all Japan has to offer, with some flirtations and feelings forming as the story progresses.”
    • “The overall story though is pretty good and has, of course, a love story in it.”
    • “The plot in the game is paper-thin and very poorly written.”
    • “The entire attempt to put in a light romance plot or even to try to develop the characters feels extremely ham-fisted and just distracts from what the game should have focused on.”
    • “The story itself, while occasionally sweet, is filled to the brim with annoying and tired tropes and falls firmly in the weebo pandering category.”
  • graphics97 mentions

    The graphics of the game are generally praised for their cute art style and impressive character designs, contributing to a visually appealing experience. While some reviewers noted that the visuals are decent but not groundbreaking, many appreciated the effort put into the artwork and the integration of visuals with the storytelling. Overall, the game is considered visually charming, especially for fans of anime and Japanese culture, though expectations for more dynamic visuals may vary.

    • “Stunning visuals, an amazing guide to many sights around Tokyo (and elsewhere), great characters, and an amusing plot.”
    • “The visuals in this visual novel are also quite breathtaking; I've never seen such brilliant stylizations since Crysis.”
    • “I love the art; Mokoto is very beautiful, original paintings are awesome, I'm into this kind of art style, relaxing.”
    • “The audio and visuals are nothing special, but passable.”
    • “Especially considering the point of the game, I really expected more visuals at times.”
    • “There isn't much by way of visuals - you see a few pictures of places, with maybe three 'splash pages'.”
  • music89 mentions

    The music in the game receives mixed reviews, with many praising the soundtrack as enjoyable and fitting for the scenes, particularly in locations like Kyoto and Ikebukuro. While some tracks are described as catchy and nostalgic, others are considered generic or only serviceable, lacking emotional depth. Overall, the soundtrack is appreciated for its quality and relevance, though some players express a desire for more variety and additional downloadable content.

    • “The final point I would like to make is on the soundtrack, since it is one of the best soundtracks to any video game I've played.”
    • “The soundtrack is amazing (I would have the game on in the background just to listen to the tunes), the visuals are great, and if you're actually trying to learn Japanese, it's great because in the dialogue, you can view the Japanese right above the English!”
    • “The music is both very fun to listen to but also holds relevance to the corresponding scene.”
    • “No voice acting to speak of and the music works but doesn't inspire any emotions.”
    • “The music in the game is fairly generic sounding, though certainly not bad.”
    • “Characters do not speak their lines, and aside from occasional sound effects, the background music is left to carry the scenes--a challenge far beyond its capacity.”
  • humor66 mentions

    The humor in the game is frequently highlighted as a strong point, with many players finding it amusing and charming, often likening it to moments from anime. The writing includes a mix of light-hearted jokes, cultural references, and funny situations that enhance the overall experience, making it enjoyable for players, especially when shared with friends. While some elements may not be suitable for all ages, the humor is generally well-received and contributes positively to the game's appeal.

    • “The 2016 version of the game has an impressive amount of content, pushing a lot of useful and interesting information onto you in a graphically appealing and sometimes funny/amusing form.”
    • “It incorporates the most essential tourist spots and Japanese cultural elements into a 7-day short trip, and at the same time remains a good (but short) story with hilarious moments and moving moments.”
    • “Play when drunk, preferably with friends around, and there's definitely moments you'll die laughing.”
  • emotional46 mentions

    The emotional aspect of the game is widely praised for its heartwarming story and immersive visuals, which evoke strong feelings and connections to the characters. Many players report experiencing deep emotional responses, including tears and a sense of social security, while navigating the game's touching narrative and relationship dynamics. However, some critiques mention a lack of depth in the storyline, suggesting that while the emotional impact is significant, the overall plot may not resonate with everyone.

    • “A very touching story that would really make you cry.”
    • “The game made me cry, I never cry.”
    • “It's like... every time I play a visual novel game, I get very drawn into the characters and the story... and then I get all emotional... and that's what happened here.”
  • gameplay42 mentions

    The gameplay is primarily text-based, characteristic of visual novels, with minimal interactivity limited to a few choices regarding sightseeing and dining options. Many reviewers noted the lack of substantial gameplay mechanics, leading to a perception of the game as more of a narrative experience than a traditional game, with little replayability and a focus on story over gameplay. Overall, while the story is appreciated, the gameplay is considered very light and lacking in depth.

    • “The gameplay is full of options, from choosing where you wish to go, to what you want to eat.”
    • “As said previously, this game is a visual novel, so most of the gameplay is just reading text with some visuals to go along with it.”
    • “And as someone who has just been to Tokyo, I was pleasantly surprised by the things they said, because I imagined it to be 90% gameplay/storyline and 10% fact, but it isn't.”
    • “Literally only two characters that have sprites, only eleven CGs, terrible background art, a handful of mediocre tracks, just a few hours of gameplay on offer, and only enough fanservice to be awkward.”
    • “No gameplay whatsoever.”
    • “The gameplay choices are pretty light, even by visual novel standards.”
  • replayability33 mentions

    Overall, the game's replayability is a mixed bag; while many players appreciate the variety of events, locations, and multiple endings that encourage multiple playthroughs, others note that limited choices and interactions significantly diminish replay value after the initial experiences. Some players find enjoyment in revisiting the game for its attractive characters and story, but ultimately, the lack of substantial gameplay and the predictability of outcomes lead to a consensus that replayability is somewhat limited.

    • “Good replay value for the variety of events and locations as well.”
    • “Another thing I liked about the game is the replayability since there are lots of locations to visit.”
    • “Tons of replay value, tons of waifu, and tons of fun!”
    • “The only downside is once you have seen every place and seen the different endings... replayability is very low.”
    • “Nippon's case, there's next to no gameplay as there's about five points where you are given a choice, which doesn't give you much replayability.”
    • “I would give this game a 7.5/10 rating; it does what it's meant to do and does it well, however its rather limited choices for player and interaction in general limit its replayability.”
  • character development12 mentions

    Character development in the game is praised for its relatability, particularly as characters navigate personal struggles and relationships within the context of an oppressive regime. However, some reviewers note that while the character designs and overall presentation are strong, the depth of character development may not satisfy those seeking a more impactful narrative or extensive character interaction typical of visual novels.

    • “The character development of the game is also amazing, as they can be easily related to as they battle with their struggles not only under the oppressive regime of North Korea, but also with their relationships with each other.”
    • “If you are into visual novels with lots of character development and character interaction that leaves an impact, then this game is not really for you.”
    • “Also nice little romance aspect, but don't expect some grand plot with a lot of character development.”
    • “End of character development.”
  • atmosphere8 mentions

    The atmosphere of the game is described as charming and immersive, with a date-like vibe that enhances the experience of exploring Tokyo alongside the characters Makoto and Akira. Reviewers appreciate the blend of storytelling and cultural insights, making it appealing for fans of visual novels. Overall, it creates a pleasant and engaging environment, though some feel it could be more impactful.

    • “Enjoy the date-like atmosphere as Makoto and Akira take you on a tour of famous sites.”
    • “If you're into the whole visual novel thing and want to know more about Japan (Tokyo specifically), while you also want a story that gives it a good atmosphere... then buy it!”
  • monetization4 mentions

    Reviews on monetization are polarized, with some users labeling the game as a "greedy cash grab," while others defend it, asserting that it is not exploitative in its approach to monetization.

    • “I don't like this greedy cash grab.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

3000hMedian play time
3000hAverage play time
3000-3000hSpent by most gamers
*Based on 2 analyzed playthroughs

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