- November 17, 2020
- Saber Interactive
- 7h median play time
Ghostbusters: The Video Game Remastered
Platforms
About
Ghostbusters: The Video Game Remastered lets you become a Ghostbuster and explore New York City to battle various ghosts in a story written by the original film's writers. Featuring the voices and likenesses of the original cast, you'll use your proton pack to catch ghosts, solve puzzles, and take on large-scale boss fights. Experiment with different firing modes and gadgets to add variety to your ghostbusting adventure.







- Great fan service with the original cast reprising their roles and a story written by Dan Aykroyd and Harold Ramis.
- Fun gameplay mechanics that make capturing ghosts feel satisfying and engaging.
- Nostalgic experience that feels like a true continuation of the Ghostbusters franchise.
- The remaster lacks significant improvements over the original, with many cutscenes remaining low quality and audio issues.
- AI companions are often unhelpful, leading to frustrating gameplay moments where they fail to revive the player.
- The game does not save settings between sessions, requiring players to adjust graphics and controls every time they launch.
story
281 mentions Positive Neutral NegativeThe story of "Ghostbusters: The Video Game Remastered" is widely praised for its engaging narrative that serves as a fitting continuation of the original films, effectively acting as the long-awaited third installment. Written by original cast members Dan Aykroyd and Harold Ramis, the game features excellent voice acting from the original actors, immersing players in a blend of humor and nostalgia. While some critiques mention repetitive gameplay and a lack of character impact for the player, the overall sentiment highlights the story's charm and its successful integration of familiar elements from the beloved franchise.
“The story is very good and the cast do a great job at reprising their roles (RIP Harold Ramis).”
“The authentic experience features the voices and in-game likenesses of Bill Murray, Dan Aykroyd, Harold Ramis, and Ernie Hudson in an original story penned by the writers of the original films - Dan Aykroyd and Harold Ramis.”
“The story is engaging, and the gameplay mechanics were just what a Ghostbusters fan would hope for.”
“You play as a silent, featureless, blank slate who doesn't even get a name and is barely acknowledged by the rest of the cast as 'recruit' or 'cadet' a handful of times and is otherwise ignored in cutscenes like he's an invisible ghost observing the events of the story.”
“It would have been much better to either switch between the main cast on missions or if you have to have a new character for the player, make them a character that actually has an impact on the story.”
“Another is the shitty writing where it's very much like the game trying to make you have a total nostalgia orgasm so basically making the story being 'oh no, Slimer and all the other darn ghosts from the movies have fled out again... like the 10th time again (containment unit has fallen).'”