- December 21, 2006
- Sick Puppies
- 4h median play time
Ghost Master
If you're having a problem with ghosts, you know who you're gonna call—but what if you're having a problem with mortals? This is a job for the Ghost Master, and it is up to you to use a team of gremlins, banshees, and other things that go bump in the night to scare and manipulate the living. As
Platforms
About
Ghost Master is a single player strategy game with horror and comedy themes. It was developed by Sick Puppies and was released on December 21, 2006. It received mostly positive reviews from critics and positive reviews from players.
In Ghost Master, players control a team of spectral agents causing supernatural mischief in a humorous, strategy-based simulation. Players haunt various locations, scaring occupants using a variety of ghostly abilities and spooky creatures. The goal is to complete objectives and gather enough ectoplasmic energy before being caught by the level's ghost-busters. It's a unique blend of strategy, puzzle-solving, and dark humor.










- Nostalgic game that brings back fond memories for many players.
- Unique blend of strategy and puzzle elements, allowing for creative gameplay.
- Humorous and engaging storyline with interesting background stories for the ghosts.
- Dated graphics and controls can be frustrating for modern players.
- AI interactions can be buggy, leading to frustrating gameplay experiences.
- Some puzzles are overly complex or require specific conditions that are not clearly communicated.
- story185 mentions Positive Neutral Negative
The story of "Ghost Master" is characterized by its dark humor and episodic structure, allowing players to engage in various missions that parody classic horror tropes. While the overarching narrative is simple, it is enriched by quirky cutscenes and character backstories, providing a unique atmosphere that remains enjoyable despite some gameplay frustrations. Players appreciate the variety of ghosts and missions, though some find the reliance on luck and specific objectives can detract from the overall experience.
“Narratively, Ghost Master is woven together with darkly humorous cutscenes and mission briefings that provide context and flavor to your supernatural endeavors.”
“Each level has a decent story behind it, and the ghosts and narrator dialogues are nicely written and voiced in a tongue-in-cheek style.”
“The story takes place in Gravenville, a town where a lot of paranormal activity takes place, after a group of teenagers summons you – the ghost master.”
“The overall story isn’t much and suffers from the fact that the game was rushed towards the end and never got a sequel.”
“Unfortunately, the game revisits quite a lot of the locations and only about half of these revisits feel necessary to the story.”
“The story ends on a cliffhanger, and sometimes the favor needed to free a ghost can be annoyingly frustrating and appear based on random chance more than your own actions.”
Ghost Master
If you're having a problem with ghosts, you know who you're gonna call—but what if you're having a problem with mortals? This is a job for the Ghost Master, and it is up to you to use a team of gremlins, banshees, and other things that go bump in the night to scare and manipulate the living. As
60%Ghost Master
70%PC Review - 'Ghost Master'
68%
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Frequently Asked Questions
Ghost Master is a strategy game with horror and comedy themes.
Ghost Master is available on PC, Mac OS, Windows, PlayStation 2 and others.
On average players spend around 5 hours playing Ghost Master.
Ghost Master was released on December 21, 2006.
Ghost Master was developed by Sick Puppies.
Ghost Master has received positive reviews from players. Most players liked this game for its story but disliked it for its stability.
Ghost Master is a single player game.
Similar games include Haunt the House: Terrortown, Evil Genius, Stubbs the Zombie in Rebel Without a Pulse, Neighbours from Hell, Overlord and others.







