FROM FEAR
- October 25, 2023
- Gearfall Studios
"From Fear: Gearfall" is a survival horror game where players navigate a derelict spaceship filled with dangerous creatures. To survive, players must scavenge for resources, repair and maintain equipment, and manage their fear levels. The game features physics-based puzzle mechanics and a dynamic narrative that changes based on player decisions.
Reviews
- The game has a cool concept where players choose their 'fear' to be hunted by, adding a unique twist to the horror genre.
- Gameplay is enjoyable, especially when played with friends, and the game runs smoothly with good performance.
- There is potential for future updates to enhance the game, with players expressing excitement for new content and mechanics.
- The game currently lacks content and feels incomplete, leading to a repetitive experience after a short playtime.
- Many players found the AI not scary and the gameplay too easy, diminishing the horror experience.
- Misleading advertising has caused confusion about the game's multiplayer nature, with some expecting an asymmetrical horror game instead of a co-op experience.
- gameplay4 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The gameplay has received mixed reviews, with some players enjoying the engaging gameplay loop and the introduction of new mechanics, maps, and characters, while others criticize it for being too short and lacking depth, with one user noting only 12 minutes of meaningful gameplay.
“I like the gameplay loop.”
“That was a few months ago; fast forward to today, after some time away, we came back to new game mechanics, new maps, new fears, new vehicles, new characters, and new ways to collect items, run/hide from the fear, and even ways to get rid of the fear altogether!”
“Barely any gameplay to it, don't bother.”
“Solid 12 minutes of gameplay, do not recommend.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find the grinding aspect of resource gathering for new maps and modules to be somewhat tedious, but generally manageable and not overly burdensome.
“The resource gathering in the game to unlock new maps and modules can feel excessively grindy at times.”
“Grinding for resources becomes tedious and detracts from the overall enjoyment of the game.”
“The constant need to grind for upgrades makes the gameplay feel repetitive and uninspired.”
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players express a strong emotional connection to the game, highlighting the thrill of mastering it alongside friends, which enhances their enjoyment and sense of achievement. The ability to complete challenges without the typical threats adds to the emotional satisfaction of the experience.
- optimization1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The game's optimization is highly praised, with users reporting excellent performance overall.
“The game performance is really good.”
“The optimization allows for smooth gameplay even on lower-end systems.”
“I appreciate how the developers have fine-tuned the game for better frame rates and loading times.”
- monetization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The monetization aspect has received negative feedback, with users expressing disappointment over misleading advertising and unmet expectations for the game's quality, leading to frustration and a sense of wasted anticipation.
“Just being honest, bad advertising. I wishlisted this months ago in the hopes of a good asymmetrical horror game; this isn't it, folks. Guess I'll keep waiting.”
“The monetization model feels exploitative and detracts from the overall experience.”
“I was excited to play, but the constant push for in-game purchases ruined the immersion.”