Frequent Flyer: A Long Distance Love Story
- March 12, 2018
- NewWestGames
Emi falls in love with Isobel on her vacation, but Isobel is hiding secrets that will shake Emi to her very core... do you trust her?
Reviews
- The game features entertaining and well-articulated characters, making it a good entry-level visual novel.
- It presents a believable and emotional story that captures the ups and downs of a relationship, resonating with players.
- Despite its simplicity in visuals and voice acting, the game effectively communicates its themes and keeps players engaged.
- The writing and visuals are often described as basic and lacking depth, with some players finding them repetitive and boring.
- Many players felt that the choices in the game were limited and did not significantly impact the story.
- The overall tone of the game can be quite depressing, leading some players to feel emotionally drained after playing.
- story28 mentions
- 11 % positive mentions
- 79 % neutral mentions
- 11 % negative mentions
The story of "Frequent Flier: A Long Distance Love Story" is based on a true narrative, exploring the complexities of love through the experiences of Emi, an American girl in Scotland, and Isobel, whose early lies hint at a troubled relationship. While some reviewers noted the predictability of the plot and the linearity of choices, they praised the writing for its authenticity and emotional depth, particularly in conveying the ups and downs of love. Despite some technical shortcomings in visuals and voice acting, the game is regarded as a compelling drama that resonates with players.
“The game has great writing (super funny at parts!) and I felt that it told a very real story - love is full of ups and downs and the creator really makes you feel the weight of this, particularly near the end.”
“I'm a bit surprised by the negativity in the other reviews, especially when it comes to writing - I think this game presents a very fine and believable story, even if it has some issues endemic to NWG titles (like unnecessary, mundane descriptions and scenes that clog much of the first 20-30 minutes of the visual novel).”
“There are only a few choices, but they show up in the crucial part of the story and are very strongly connected to its main theme, so I didn't really mind the relative linearity of it all.”
“I'm beginning to wonder if that true story ended in a suicide.”
“It's also not a surprising story really - after the first 'dramatic coincidence' on the part of Isobel and early complications from her lies, you can get a feeling of what kind of person she is and in what ways the story could end.”
“[spoiler] As soon as Isobel tells her 'first visible lie' to Emi, I knew there was something wrong, and that this story probably wouldn't have a happy ending.”
- graphics4 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The graphics are criticized for their basic art style and coloring, which many found unappealing. Overall, the visuals are described as repetitive and boring, detracting from the overall experience.
“Both visuals and writing are horrible: repetitive and boring.”
“The art style is very basic, and the coloring is uninspired.”
- emotional2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game is noted for its strong emotional impact, particularly in how it portrays the protagonist's experience with emotional abuse, eliciting deep empathy from players.
“It is, however, quite an emotional one, and I truly felt for the protagonist and the emotional abuse she went through throughout the whole plot.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players note that while the game has a slow start, it is relatively short, which prevents the grinding from becoming tedious or boring. Overall, the experience remains engaging despite some initial pacing issues.
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game is praised for its excellent writing, featuring moments of humor that effectively complement a heartfelt narrative about the complexities of love. Players appreciate how the comedic elements enhance the emotional depth of the story, particularly towards the conclusion.
“The game has great writing (super funny at parts!) and I felt that it told a very real story - love is full of ups and downs, and the creator really makes you feel the weight of this, particularly near the end.”