- October 11, 2019
- Out of the Park Developments
- 115h median play time
Franchise Hockey Manager 6
Platforms
About
"Franchise Hockey Manager 6" is a hockey strategy game where you can manage a team from 32 leagues worldwide, including NHL teams. The game features NHL licensing, allowing you to manage real teams and players. You can also create your own league, draft players, manage finances, and build a dynasty, making it as close as possible to being a real NHL General Manager.
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- The game offers a deep and immersive experience for hockey fans, allowing players to manage any team in various leagues and customize contracts and player roles.
- FHM6 has improved significantly over previous versions, with better player ratings, historical modes, and a responsive development team that actively addresses community feedback.
- The ability to simulate historical seasons and create unique scenarios adds a lot of replay value and enjoyment for players who love hockey history.
- The user interface is clunky and unintuitive, making it difficult for players to navigate menus and find the information they need, which can detract from the overall experience.
- The game suffers from numerous bugs and stability issues, including corrupted save files and crashes, which can lead to frustration for players.
- AI decision-making in trades and player management is often unrealistic, leading to frustrating gameplay where players feel the simulation does not accurately reflect real-life hockey dynamics.
optimization
7 mentions Positive Neutral NegativeThe game's optimization has received significant criticism, with players noting long loading times of 5-10 minutes and frequent UI freezes, particularly when navigating menus. While some performance improvements can be achieved by limiting the number of leagues or disabling certain features, the overall experience remains clunky and underwhelming, falling short of expectations for a polished interface.
“I would have expected by now that the game would run smoothly, with a well-polished interface, and then it was just a question of whether the game engine was any good, and whether the historical league accuracy was any good.”
“When I turned off the popups for players and teams, it got much better, and when I turned off facegen (heavily promoted feature), I finally got the performance to a level I could accept.”
“Players who should demand 8+ million based on performance are satisfied with 3-4 million.”
“If there's any flaws to be found in this competent 'simple' GM sim, I would say it's the awful optimization for game loading that causes files to take 5-10 minutes to open; however, this can be bypassed by simply restricting the number of leagues open in a save file.”
“It's still a clunky machine stuttering to move on.”
“If you play OOTP at all, this is that but more bare bones and poorly optimized.”