Fortix 2
- May 5, 2011
- Nemesys Games
- 8h median play time
Fortix 2 is a sequel to the original Fortix game, offering improved graphics and new gameplay features. As a strategy game, players must recapture enemy-controlled territories by drawing lines to enclose and convert the tiles. With the addition of air units, towers, and boss battles, Fortix 2 presents a more challenging and engaging experience for players seeking a strategic fix.
Reviews
- Fortix 2 offers a relaxing and casual gaming experience, perfect for players looking to unwind without time pressure.
- The game features improved graphics and engaging gameplay mechanics, making it a fun and addictive experience reminiscent of classic games like Qix.
- With multiple difficulty levels and achievements, Fortix 2 provides a satisfying challenge for both casual gamers and achievement hunters.
- The gameplay can become repetitive, and some players may find the lack of innovation compared to the original Fortix disappointing.
- Certain levels can feel overly long and require specific strategies, which may frustrate players looking for a more open-ended experience.
- The game suffers from occasional crashes and input lag, which can detract from the overall enjoyment.
- gameplay47 mentions
- 30 % positive mentions
- 64 % neutral mentions
- 6 % negative mentions
The gameplay of Fortix 2 builds upon its predecessor with improved graphics, new enemies, and additional mechanics, while maintaining the core capture-and-defend mechanics that define the series. Although some players find the gameplay repetitive and lacking in innovation, the introduction of new strategies and handcrafted level designs adds depth to the experience. Overall, it offers a casual yet engaging gameplay experience, appealing to fans of the original while providing enough enhancements to attract new players.
“Fortix 2 builds upon every corner of its predecessor's foundation, and it's mostly for the better: the game's presentation (and overall mood) is still casual, but several notches up regarding art direction; new enemies and power-ups are introduced at a more fine-tuned pace, lending the game a solid feel to the experience as a whole.”
“Still though, the gameplay is as engaging as ever, and the addition of keys and locks introduces a number of new strategies.”
“Fortix 2 improves upon the arcade-strategy formula of the original Fortix, and adds a few new twists to the gameplay.”
“However, it doesn't offer much innovation in terms of gameplay and strategies compared to the first Fortix.”
“Fortix 2 doesn't add enough variety of gameplay or deviate far enough from the original game to distinguish itself.”
“The gameplay stays the same, just like most levels.”
- graphics33 mentions
- 48 % positive mentions
- 42 % neutral mentions
- 9 % negative mentions
The graphics of Fortix 2 receive mixed reviews, with many players appreciating the improved visuals and cute, colorful art style that enhances the game's charm. While some find the graphics to be engaging and immersive, others feel they lack the depth and tension of the original game's aesthetic. Overall, the graphics are considered a solid upgrade, contributing positively to the gameplay experience, though they may not be memorable in the long run.
“The graphics are much nicer than expected and really draw you into the game.”
“It takes a concept as old as gaming itself and revitalizes it with nice graphics, music, and unique gameplay.”
“Excellent graphics, good music, addictive gameplay.”
“Graphics: 5/10 (drawing of each region is cute and immersive but that's it)”
“The graphics and music are nothing worth remembering.”
“The graphics were different, it's too colorful and it looks like a child's game.”
- music10 mentions
- 30 % positive mentions
- 40 % neutral mentions
- 30 % negative mentions
The music in the game is generally described as simple and forgettable, with a score of 6/10. While there are multiple tracks to prevent repetition, some players note that one track seems to be borrowed from Final Fantasy VII. Overall, the music serves its purpose but lacks memorability, with some players preferring to play while listening to their own music instead.
“In addition, there's two different tracks for each of these regions, which helps a lot in making sure you don't hear the same song over and over again while you're making your way through the 30 levels.”
“It takes a concept as old as gaming itself and revitalizes it with nice graphics, music, and unique gameplay.”
“Excellent graphics, good music, addictive gameplay.”
“The graphics and music are nothing worth remembering.”
“I'm reasonably sure, no, I'm 100% sure, that one of the tracks is lifted (liberally borrowed) from FFVII fight music.”
“The music is rather forgettable.”
- replayability9 mentions
- 33 % positive mentions
- 56 % neutral mentions
- 11 % negative mentions
The game's replayability is mixed; while some players find it lacking unless driven by nostalgia, others appreciate the numerous levels, multiple difficulties, and achievements that enhance replay value. Overall, it offers a decent amount of replayability, particularly for casual gamers seeking to achieve perfect ratings or conquer various modes.
“It provides hours of replayability with numerous levels to conquer.”
“Beyond that though, it has a ton of replayability and different game modes.”
“The game has a high amount of replayability as you will want to get a 'perfect' rating for each map.”
“The game has no replayability, unless you are just nostalgic for the game and want to beat it all again.”
- story9 mentions
- 22 % positive mentions
- 44 % neutral mentions
- 33 % negative mentions
The game's story is largely absent, with minimal background or narrative context provided, leading to mixed reviews; some players rate it as low as 5/10 due to the lack of depth. However, others find the simplistic plot acceptable within the context of its gameplay, giving it a moderate score of 3/5, suggesting that while the story is not a strong point, it does not detract significantly from the overall experience.
“Add all that story icing, mild inverted tower defense, and colorful graphics, and you've got a nice game for only $1.99. It's a sweet deal if you consider there are trading cards and achievements as well.”
“It's a mission-based Qix that's better than it has any right to be.”
“There is no story, background, or setup to the game.”
“Story: 5/10 (none except some screen text for new enemies)”
“Story plot = 3/5”
- humor2 mentions
- 150 % positive mentions
- -50 % neutral mentions
- 0 % negative mentions
The humor in the game is widely praised, with players finding it both entertaining and clever, particularly highlighting the amusing achievements that add to the overall comedic experience.
“This game is packed with hilarious moments!”
“The humor in the achievements had me laughing out loud.”
“It's a big game, and the comedy is on point!”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players note that achieving a perfect rating in the "Impossible" challenges requires significant grinding, which can be time-consuming and is often seen as the most demanding aspect of the game.
“Achieving a perfect rating is nearly impossible, and it will consume the majority of your time grinding.”
“The grinding required to progress feels excessive and tedious.”
“The game forces you into endless grinding to unlock essential features.”
- atmosphere1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The atmosphere is negatively impacted by the flash-animation style, which detracts from the original feel of the game. While new elements were introduced to enhance the experience, some are considered annoying, and the lengthy level designs can further diminish immersion.
“The flash animation style detracts significantly from the original atmosphere, and while they attempted to evolve it with new elements, many of them are just annoying. Additionally, the level designs can be excessively long.”
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The emotional aspect of the game is highlighted by the tension and challenge of navigating obstacles while creating, evoking a sense of urgency and investment in the player's actions. This dynamic fosters a deeper connection to the gameplay experience as players strive to maintain focus amidst distractions.