Forgotten, Not Lost Steam CD Key
- April 2, 2016
- Afterthought Studios
"Forgotten, Not Lost" is a visual novel that tells a thought-provoking story, putting players in the shoes of the main character as they navigate through emotions and self-discovery. The simple but mood-setting art complements the narrative well, making it a great recommendation for visual novel fans who appreciate emotional stories and beautiful art. The game successfully conveys varying emotions through its writing, making for a compelling and immersive experience.
Reviews
- The story is beautifully written and emotionally impactful, effectively portraying themes of love, loss, and dementia.
- The art and music complement the narrative well, creating a touching atmosphere that enhances the overall experience.
- Despite its short length, the game manages to evoke strong emotions, making it a memorable experience for players.
- The game is very short, with a playtime of around 30 minutes to an hour, which may leave some players wanting more depth and content.
- As a kinetic novel, there are no choices to be made, which limits replayability and player engagement.
- Some players found the story predictable and felt that it could have benefited from more character development and plot twists.
- story188 mentions
- 26 % positive mentions
- 73 % neutral mentions
- 2 % negative mentions
The story of "Forgotten, Not Lost" is a poignant and bittersweet exploration of dementia, told from the perspective of an elderly man grappling with memory loss and the emotional weight of his experiences. While the narrative is straightforward and predictable, it resonates deeply with players, particularly those familiar with the challenges of aging and mental health. The visual novel's beautiful art and music enhance the storytelling, making it a touching experience, despite some critiques regarding its brevity and lack of interactive choices.
“A beautifully written and touching story about love, loss, and reunion.”
“For anyone who has lived with dementia in whatever form, be it friends, family, patients, or neighbors, this story will tug at your heartstrings.”
“It's a tremendously moving story told well.”
“Although the story is meant to be a bit of a heart-wrenching experience with the family and death looming over the character, I found it difficult to immerse myself fully.”
“The story is very predictable, and it is also very short.”
“The story does not do the topic justice.”
- emotional48 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The emotional aspect of the game is widely praised for its heartwarming and touching narrative, often eliciting tears from players. While the story is straightforward and predictable, its themes of love, loss, and memory resonate deeply, particularly for those with personal connections to the subject matter. The combination of beautiful art and music enhances the emotional impact, making it a memorable experience, though some players found it challenging to fully immerse themselves.
“A beautifully written and touching story about love, loss, and reunion.”
“The art and the music were absolutely gorgeous and the story was extremely touching.”
“I can't describe how good this game was and how it made me feel.”
- music46 mentions
- 57 % positive mentions
- 37 % neutral mentions
- 7 % negative mentions
The music in the game is generally praised for its ability to create a fitting atmosphere and enhance the emotional depth of the story, with many reviewers noting its chill and relaxing qualities. While some find it beautiful and touching, others describe it as serviceable and somewhat generic, lacking memorability. Overall, the soundtrack complements the visuals well, although there are occasional issues with audio consistency.
“The art and the music were absolutely gorgeous and the story was extremely touching.”
“Everything from the artwork to the background music works perfectly to create an atmosphere while you read through the story.”
“The art is well done, and the music is nice and fits the story.”
“The music is serviceable and loops well, but its generic taste doesn't help the game stand out.”
“The music and audio inconsistencies.”
“Music randomly cuts in and out, sound effects are random.”
- graphics26 mentions
- 62 % positive mentions
- 27 % neutral mentions
- 12 % negative mentions
The graphics in this visual novel are generally praised for their quality, with many reviewers noting a nostalgic anime-inspired art style that enhances the overall experience. While the visuals are described as nice and expressive, some users mention that the simplicity of the graphics complements the emotional depth of the story. Overall, the combination of appealing graphics and a fitting soundtrack contributes to a relaxing and immersive atmosphere.
“Of course, games like these require beautiful graphics and most of all a great plot, and this one is by all means good :)”
“The music is quite good too, and I appreciated a lot the graphics which really seem taken from the anime I used to watch in the late '90s :)”
“This is a fantastic little visual novel, it's cheap, short with a fantastic art style and music.”
“Not my art style.”
“The visuals and audio were simple, but appropriately expressive.”
“The nearest equivalent to this would be those $1 indie self-published books in the Kindle store, but this one comes with a full multimedia experience of graphics and music too.”
- gameplay12 mentions
- 17 % positive mentions
- 58 % neutral mentions
- 25 % negative mentions
The gameplay of "Forgotten, not lost" is minimal, as it is a kinetic novel that primarily focuses on storytelling rather than interactive gameplay. Players can expect a very short experience, typically around 25 minutes, which many reviewers feel does not justify the price, especially given the lack of replay value. Overall, those seeking traditional gameplay elements will likely be disappointed.
“A lot of people have around 3-4 hours of active gameplay in this, me included.”
“Kinetic novels don't really have gameplay, it's just a story, which is fine, and they are often short but this only took me 25 minutes to get through and there is no reason to play it twice.”
“Kinetic novels don't really have gameplay; it's just a story, which is fine, and they are often short, but this only took me 25 minutes to get through and there is no reason to play it twice.”
“For the price, it's not worth it as a good rule of thumb for any game of any genre is £1 per hour of gameplay.”
“So basically, this is not a game in the traditional sense, and if you're looking to play something with a gameplay element, then forget about it.”
- atmosphere6 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The atmosphere of the game is highly praised for its seamless integration with the story, shifting between somber and uplifting tones that enhance the narrative experience. The artwork is visually appealing, and the background music effectively complements the mood, although it may not leave a lasting impression. Overall, the atmospheric elements work harmoniously to immerse players in the themes of the game, particularly its exploration of dementia.
“Good lord, it fits the theme of the story so well, often changing between sombre and uplifting atmosphere to complement the story!”
“Everything from the artwork to the background music works perfectly to create an atmosphere while you read through the story.”
“The art is well done, pleasant to look at, and the soundtrack helps to paint the atmosphere rather well.”
“The art is well done, pleasant to look at, and the soundtrack helps to paint the atmosphere rather well, but it is not something very memorable.”
“The atmosphere often changes between sombre and uplifting, but it feels inconsistent and doesn't fully engage the player.”
“While the visuals are appealing, the overall atmosphere lacks depth and fails to immerse the player in the game's world.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players report that a significant portion of their playtime, around 30 minutes, is dedicated to grinding for cards, indicating that card farming is a major aspect of the gameplay experience.
“Approximately 30 minutes (the rest of the playtime was card farming).”
“Approximately 30 minutes (the rest of the playtime was card farming).”
- replayability2 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The game's lack of choices significantly limits its replayability, leading to a consensus that players may not find much incentive to replay it.
“It involves no choices, so the replayability is questionable.”