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Forest Doesn’t Care Game Cover

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Forest Doesn’t Care is a single player and multiplayer simulation game. It was developed by MOROZ GAMES and was released on August 29, 2025. It received mostly positive reviews from players.

What Awaits You in the Next Update:ROADMAP: NEXT UPDATEThank you to everyone who supported the game and helped us launch the big December Update. Your energy keeps us going — seriously, we appreciate every one of you. ❤️ Now let’s talk about what’s coming next. Polishing the new contentIn the upcoming weeks, we’ll focus on polishing everything we’ve added: fishing, survival, the hunger system, ne…

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71%
Audience ScoreBased on 14 reviews
emotional3 positive mentions
gameplay3 negative mentions

  • The game features stunning graphics and immersive environmental design, creating a beautiful and atmospheric experience.
  • It offers a unique and meditative exploration experience, allowing players to appreciate the beauty of nature without traditional gameplay structures.
  • The sound design and weather effects enhance the overall atmosphere, making the game feel alive and engaging.
  • The gameplay can feel aimless and repetitive, with limited activities and content available, leading to potential boredom after a few hours.
  • Some players may find the lack of direction and objectives frustrating, as it deviates from conventional gaming expectations.
  • Technical issues such as performance lag and unresponsive elements can detract from the overall experience.
  • gameplay
    6 mentions Positive Neutral Negative

    The gameplay is characterized by a minimalistic approach that emphasizes atmosphere and philosophical exploration over traditional mechanics, creating a meditative experience, particularly in activities like mushroom picking. However, some players find the lack of new content after several hours leads to a sense of tedium, suggesting that while the game is engaging initially, it may not sustain long-term interest.

    • “The act of picking mushrooms becomes a meditative ritual rather than a mechanic, a quiet reason to keep moving through the world.”
    • “Gameplay is intentionally minimalistic.”
    • “Forest doesn’t care is a rare kind of interactive art that prioritizes atmosphere and philosophy over gameplay convention.”
    • “After 8 hours of gameplay, I'm not seeing anything new, and for me, at this stage, it's become tedious rather than fun.”
  • graphics
    4 mentions Positive Neutral Negative

    The graphics of the game are highly praised for their impressive fidelity, showcasing remarkable details such as realistic weather effects, reflections, and atmospheric lighting, which elevate the overall visual experience. Despite being an indie project, it performs well technically, though it requires a powerful PC for optimal performance. Overall, the visuals set a strong foundation for the game's potential, particularly in the horror genre.

    • “Technically, the game performs impressively for an indie title, though it demands a relatively powerful PC to maintain smooth performance due to its graphical fidelity.”
    • “The actual graphics and scale of the game are impressive; I was shocked at how good the weather effects were, definitely laying the foundation for a great horror title.”
    • “Technically, the forest doesn't care performs impressively for an indie title, though it demands a relatively powerful PC to maintain smooth performance due to its graphical fidelity.”
    • “The fidelity of the visuals is remarkable for an indie project, with reflections on wet stones, shafts of sunlight filtering through canopies, and particles floating in the air.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The atmosphere of the game is characterized by a profound sense of silence and insignificance, enhanced by meticulous sound design that immerses players in their surroundings. It prioritizes atmospheric and philosophical elements over traditional gameplay, creating a unique interactive art experience that is further enriched by dynamic weather effects.

    • “The sound design complements this perfectly, with every chirp, gust, and creak working together to create an atmosphere that envelops you.”
    • “This isn’t a survival game, nor an adventure with escalating tension; it’s a study in atmosphere, silence, and insignificance.”
    • “Forest Doesn’t Care is a rare kind of interactive art that prioritizes atmosphere and philosophy over gameplay convention.”
  • story
    3 mentions Positive Neutral Negative

    The game's story is largely experiential, immersing players in a realistic forest environment devoid of direction or objectives, which prompts a personal emotional journey. Players either find tranquility in their solitude or feel discomfort from their isolation, making their individual responses the core narrative.

    • “The player is dropped into a realistic forest environment without direction, compass, or mission.”
    • “There are no markers, objectives, or storylines to follow—just the sound of the wind, the rustle of leaves, and the quiet reminder that the forest does not notice you.”
    • “The player’s emotional response becomes the real story—whether they find peace in that realization or discomfort in their isolation.”
  • emotional
    3 mentions Positive Neutral Negative

    The emotional aspect of the game is significantly enhanced by the day-night cycle, which transforms the landscape and evokes a complex emotional response from players. The beauty of the forest carries an emotional weight, reflecting the duality of nature as both serene and indifferent, prompting players to confront feelings of peace or discomfort in their solitude. Ultimately, the player's emotional journey becomes the core narrative of the experience.

    • “The day-night cycle adds a sense of realism and progression, turning the same landscape into a completely different emotional space as dusk falls or fog rolls in.”
    • “The forest’s beauty comes with an emotional weight, evoking the dual nature of the natural world: serene but cold, inviting but indifferent.”
    • “The player’s emotional response becomes the real story—whether they find peace in that realization or discomfort in their isolation.”
  • optimization
    3 mentions Positive Neutral Negative

    The game "Forest" showcases impressive optimization for an indie title, delivering strong performance; however, it requires a relatively powerful PC to ensure smooth gameplay due to its high graphical fidelity.

    • “Technically, the game performs impressively for an indie title, though it demands a relatively powerful PC to maintain smooth performance due to its graphical fidelity.”
    • “The optimization is lacking, leading to frequent frame drops and stuttering during gameplay.”
    • “Despite its potential, the game struggles with performance issues that detract from the overall experience.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game tedious after extended playtime, with some expressing that the lack of new content leads to a decline in enjoyment.

    • “After 8 hours of gameplay, I'm not seeing anything new, and for me, at this stage, it's become tedious rather than fun.”
    • “The grinding feels endless and repetitive, making it hard to stay engaged with the game.”
    • “I find myself doing the same tasks over and over again, which really takes away from the enjoyment.”
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8h Median play time
8h Average play time
8-8h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Forest Doesn’t Care is a simulation game.

Forest Doesn’t Care is available on PC and Windows.

On average players spend around 8 hours playing Forest Doesn’t Care.

Forest Doesn’t Care was released on August 29, 2025.

Forest Doesn’t Care was developed by MOROZ GAMES.

Forest Doesn’t Care has received mostly positive reviews from players. Most players liked this game for its emotional but disliked it for its gameplay.

Forest Doesn’t Care is a single player game with multiplayer and local co-op support.

Similar games include Eidolon, Arctico, Coconut Simulator 2, Red Panda: The Quiet Path, The Cursed Forest and others.