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In "Flying Red Barrel: The Diary of a Little Aviator," players navigate a bullet hell/STG game set in an era of advanced flight technology, where they follow the story of a young aviator amidst the Guild's efforts to establish order in the skies. The game offers multiple endings and a unique bonus for players who own it on Steam. People's childhood dreams have become a reality, as they now reach for the sky and the memories of their journeys.

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Flying Red Barrel: The Diary of a Little Aviator screenshot
Flying Red Barrel: The Diary of a Little Aviator screenshot
Flying Red Barrel: The Diary of a Little Aviator screenshot
Flying Red Barrel: The Diary of a Little Aviator screenshot
Flying Red Barrel: The Diary of a Little Aviator screenshot
Flying Red Barrel: The Diary of a Little Aviator screenshot
Flying Red Barrel: The Diary of a Little Aviator screenshot
Flying Red Barrel: The Diary of a Little Aviator screenshot
Flying Red Barrel: The Diary of a Little Aviator screenshot
Flying Red Barrel: The Diary of a Little Aviator screenshot
Flying Red Barrel: The Diary of a Little Aviator screenshot
+1

98%
Audience ScoreBased on 106 reviews
gameplay10 positive mentions

  • The game features a cute art style and charming presentation that enhances the overall experience.
  • It offers a unique missile-score-chain mechanic that encourages aggressive gameplay and provides a rewarding loop.
  • With multiple story paths and endings, the game emphasizes replayability, making it engaging for players looking for depth.
  • The difficulty curve is steep, making it challenging for newcomers to the genre, which may deter casual players.
  • The game lacks clear instructions on its mechanics, leading to confusion about scoring and gameplay strategies.
  • Controls can feel awkward, particularly with the need to mash buttons for firing while moving, which can result in frustrating gameplay.
  • gameplay
    30 mentions Positive Neutral Negative

    The gameplay is characterized by a steep learning curve, particularly for newcomers to the genre, but features a rewarding missile-score-chain mechanic that encourages skillful play and replayability. Players must adeptly alternate between shooting, dodging, and utilizing unique bomb mechanics to succeed, making for a challenging yet engaging experience. While the game offers a tight and enjoyable gameplay loop, some difficulty modes may feel unbalanced, primarily turning enemies into bullet sponges.

    • “Gameplay is quite good as well; you use WASD, alongside two other keys to shoot and fire missiles/charge missiles. You build up combos with rockets, and your score gives you more lives. To effectively kill enemies, you must alternate between using your main gun, missiles, and sheer dodging ability to get by.”
    • “It's a very rewarding gameplay loop that encourages a lot of aggression.”
    • “Chasing gameplay will very much take this game and run with it: it's designed to be replayed over and over again, allowing you to really refine your gameplay over time.”
    • “- Difficulty modes seem to mainly make enemies bullet sponges, which drags down the gameplay.”
    • “The only real negative is a lack of manual explaining the mechanics, making it difficult to understand certain gameplay elements.”
    • “The gameplay can be a bit ruthless if this is your first time in the genre, but the game is kind enough to give you endings if you manage to clear it within 3 continues.”
  • story
    24 mentions Positive Neutral Negative

    The game features a charming storybook art style and offers multiple story routes, enhancing replayability with 18 different epilogues and various character interactions. Players assume the role of Marc, a young aviator tasked with ending sky anarchy, and while the narrative is not groundbreaking, it effectively fleshes out its quirky characters. The story's branching paths allow for player agency, making choices feel impactful, though the overall difficulty may be a double-edged sword for some.

    • “The game has a lot of story deviations based upon your actions, ranging from the 18 different epilogues to little back-and-forths between characters, to secret minibosses and additional boss phases.”
    • “In terms of story, the game is actually surprisingly more involved than one would expect.”
    • “Little branching paths of the story, with things like shooting down someone before they are done talking, resonate with the player and make you feel like you're driving the story.”
    • “It's short, sure, but fairly challenging and there's a crazy emphasis on replayability, since there's so many story paths, even if they're fairly similar.”
    • “It also has a small story that's cute, but doesn't do a whole lot despite having some cool elements that allow you to see different paths with your in-game action.”
    • “The game has a lot of story deviations based upon your actions ranging from the 18 different epilogues, to little back-and-forths between characters, to secret minibosses, and additional boss phases.”
  • graphics
    10 mentions Positive Neutral Negative

    The game's graphics are praised for their charming storybook art style, which effectively enhances the overall aesthetic and tone. Players appreciate the ability to adjust visual settings to better enjoy the artwork, while the sound effects and music complement the visuals well, despite being royalty-free.

    • “It lured me in with its storybook art style and different story routes.”
    • “The sound effects and music, while royalty-free, are appropriately picked for the game's aesthetic and tone.”
    • “I like that you can turn off the core for damage so that you can see more of the visuals.”
    • “It lured me in with its storybook art style and different story routes, but the graphics ultimately fell short of expectations.”
    • “The visuals are underwhelming and do not match the charm of the game's concept.”
    • “While the art style is cute, the overall graphics lack detail and polish.”
  • music
    8 mentions Positive Neutral Negative

    The music in the game is generally well-received, with standout tracks noted for key bosses, including boss 3, superboss, and the final boss. While much of the music is royalty-free, it is effectively chosen to enhance the game's aesthetic and narrative. Overall, the sound effects and music contribute positively to the gaming experience.

    • “Music is pretty good, with notable tracks including boss 3, superboss, final boss, and boss 4, among many others.”
    • “The sound effects and music, while royalty-free, are appropriately picked for the game's aesthetic and tone.”
    • “Tunes service the game's plot and are mostly royalty-free music, if I'm remembering correctly.”
    • “The sound effects and music, while royalty-free, are appropriately picked for the game's aesthetic and tone.”
  • replayability
    4 mentions Positive Neutral Negative

    The game offers high replayability due to its numerous story paths, despite their similarities, and presents a challenging experience that keeps players engaged. While it is relatively short, many users find it fun and worth revisiting, solidifying its status as one of the best in the bullet hell genre.

    • “Fun, replayable, and challenging; one of the best bullet hells out there.”
    • “It's short, sure, but fairly challenging and there's a crazy emphasis on replayability, since there are so many story paths, even if they're fairly similar.”
  • emotional
    2 mentions Positive Neutral Negative

    Players praise the game's dialogue for its quality and variety, noting that it contributes significantly to the emotional depth of the experience. The heartwarming endings further enhance the overall emotional impact, leaving a lasting impression on players.

    • “The dialogue and its different variants are really good, and the endings are truly heartwarming.”
  • optimization
    2 mentions Positive Neutral Negative

    The optimization of the game has received positive feedback, with users reporting no performance issues thus far.

    • “Performance: no problems so far.”
    • “Performance: no problems so far.”

Buy Flying Red Barrel: The Diary of a Little Aviator

2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 2 analyzed playthroughs

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