Flow, by Ian Albuquerque
- August 20, 2018
- Ian Mandarini
![Flow, by Ian Albuquerque Game Cover](https://gamebrain.co/img/78/flow_by_ian_albuquerque_ianmandarini_2018_1_xl.png)
![](https://gamebrain.co/img/80/flow_by_ian_albuquerque_ianmandarini_2018_3_xl.png)
![](https://gamebrain.co/img/81/flow_by_ian_albuquerque_ianmandarini_2018_4_xl.png)
![](https://gamebrain.co/img/79/flow_by_ian_albuquerque_ianmandarini_2018_2_xl.png)
Flow, by Ian Albuquerque An experimental interactive experience. About... Sadness and Hope. About... Emptiness and Pressure. About... Fulfillment and Disappointment. About... Contemplation and being Overwhelmed. I made this game in 48 hours for "The Very First Extra Credits Game Design Jam!" and my goal was to produce a game as polished as possible. In the week prior to the Game Jam I had…