Flow, by Ian Albuquerque

Flow, by Ian Albuquerque Game Cover

Flow, by Ian Albuquerque An experimental interactive experience. About... Sadness and Hope. About... Emptiness and Pressure. About... Fulfillment and Disappointment. About... Contemplation and being Overwhelmed. I made this game in 48 hours for "The Very First Extra Credits Game Design Jam!" and my goal was to produce a game as polished as possible. In the week prior to the Game Jam I had…

  • Windows

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