Flow, by Ian Albuquerque
- August 20, 2018
- Ian Mandarini
Flow, by Ian Albuquerque An experimental interactive experience. About... Sadness and Hope. About... Emptiness and Pressure. About... Fulfillment and Disappointment. About... Contemplation and being Overwhelmed. I made this game in 48 hours for "The Very First Extra Credits Game Design Jam!" and my goal was to produce a game as polished as possible. In the week prior to th…