- February 14, 2020
- Tonguç Bodur
Finding the Soul Orb
Platforms
About
"Finding the Soul Orb" is a first-person puzzle-adventure game set in a mystical world. As the player, you journey through various levels to find and return the Soul Orb to its rightful place. Along the way, you'll encounter unique puzzles, solve intricate mechanisms, and discover hidden secrets. The game features atmospheric visuals and challenging gameplay to keep you engaged throughout the adventure.








- Beautiful landscapes and atmospherics enhance the overall experience.
- Engaging story elements and collectibles provide context and motivation during the journey.
- The introduction of combat and puzzles adds variety to the traditional walking simulator format.
- The story is often confusing and poorly written, detracting from the overall experience.
- Combat mechanics are simplistic and can feel unchallenging, leading to a lack of excitement.
- The game has low replay value and can feel monotonous due to its linear design and repetitive gameplay.
- story49 mentions Positive Neutral Negative
The game's story is a mixed bag, with some players appreciating the engaging snippets and beautiful world-building, while others find it slow, repetitive, and lacking depth. Many reviews highlight the absence of voiceovers and a linear narrative structure that can lead to confusion and disengagement. Overall, while some enjoy the fantasy elements and the integration of combat with storytelling, others feel the execution falls flat, making the experience less compelling.
“Bodur, and writer/collaborator, Mel Dawn, crafted a classic, but engaging fantasy-adventure story.”
“The story told is interesting and kept me playing to the end.”
“Tonguc's style of storytelling through his beautifully detailed and surreal worlds is unique and lovingly crafted with each new game he releases.”
“- the story is too slow and gets repetitive and uninteresting after a little while”
“I couldn't make it far into this as the story just isn't interesting at all for me.”
“I won't spoil anything that happens after that, but the exposition given is incredibly repetitive, and about 2/3 of the way through, the story starts becoming vaguer and vaguer until you're not sure what's going on.”