Skip to main content

FINAL FANTASY TACTICS - The Ivalice Chronicles

FINAL FANTASY TACTICS - The Ivalice Chronicles Game Cover
93%Game Brain Score
story, gameplay
grinding, stability
93% User Score Based on 3,959 reviews

Platforms

Nintendo SwitchXbox Series X|SPCXbox Game PassPlaystation 5CloudPlaystation 4Xbox Cloud GamingSteam DeckWindowsPlayStationNintendo Switch 2
FINAL FANTASY TACTICS - The Ivalice Chronicles Game Cover

About

FINAL FANTASY TACTICS - The Ivalice Chronicles is a single player role playing game. It was developed by Square Enix and was released on September 30, 2025. It received very positive reviews from players.

FINAL FANTASY TACTICS - The Ivalice Chronicles offers a deep, strategic turn-based combat system set in the rich, medieval world of Ivalice. Players lead Ramza and his allies through a complex story of political intrigue and war, customizing characters with diverse jobs and abilities. Tactical positioning and careful planning are key to overcoming challenging battles.

Skip User Reviews

93%
Audience ScoreBased on 3,959 reviews
story448 positive mentions
grinding172 negative mentions

  • The remaster brings back the nostalgia of the original game while adding quality of life improvements like voice acting, faster battle speeds, and the ability to skip random encounters.
  • The story remains engaging and complex, with themes of political intrigue and class struggle that resonate even today.
  • The job system allows for deep customization and strategic gameplay, making each battle feel unique and rewarding.
  • The remaster lacks the additional content from the War of the Lions version, such as new classes and characters, which disappointed many fans.
  • Some players found the difficulty spikes in certain battles frustrating, requiring excessive grinding to progress.
  • The user interface and camera controls can feel clunky and outdated, detracting from the overall experience.
  • story
    1,205 mentions Positive Neutral Negative

    The story of *Final Fantasy Tactics: The Ivalice Chronicles* is widely praised for its depth, complexity, and relevance, tackling themes of political intrigue, class struggle, and betrayal. The addition of full voice acting and improved translations enhances the narrative experience, making it more engaging and accessible for both new players and returning fans. While some critiques mention pacing issues and the absence of content from previous versions, the overall consensus is that the story remains a standout feature, solidifying its status as one of the best in the *Final Fantasy* franchise.

    • “The story has real depth, reflecting back a lot of real-world issues that are probably even more relevant than they were upon original release.”
    • “The characters are absolutely engaging, the story is engrossing, and overall the experience is one that stays with you forever.”
    • “The story tackles themes of political corruption, class warfare, and religious manipulation with surprising maturity.”
    • “Some main story missions are downright impossible to beat without a very specific build or grind, which would not be that bad if it was not in the middle of story missions that you cannot flee from without wasting at least half an hour of progress.”
    • “At first, I thought it was a generic 'monarchy bad, plebs good' type of story, but that does not really work since the main character is a nobleman, and commoners want to destroy the monarchy by becoming nobility themselves, making it even worse in the process.”
    • “The main character himself just reacts to things happening around him, never doing anything by his own volition, and somehow it also tries to be a story about 'free will'.”
  • gameplay
    437 mentions Positive Neutral Negative

    The gameplay of the remastered *Final Fantasy Tactics* has been praised for its depth, strategic complexity, and engaging mechanics, retaining the essence of the original while incorporating quality-of-life improvements such as faster combat and better UI. Players appreciate the intricate job system and character customization, although some express disappointment over the removal of certain features from previous versions. Overall, the gameplay remains challenging and rewarding, appealing to both veterans and newcomers to the tactical RPG genre.

    • “The gameplay rewards thinking three turns ahead and taking advantage of turn order and synergy among your deployed party first and foremost, and it does so by taking you through a story that continues to be relevant even now, and will undoubtedly continue to be relevant years later.”
    • “The gameplay is very fun and satisfying, even with its old janky systems and frustrating RNG.”
    • “The gameplay is engaging, and the job system is so dynamic that builds just come naturally and can easily break the game with enough grinding.”
    • “The game has a really good story, but there are so many absolutely horrible mechanics and systems in the game that detract from the fun more than the positives and narrative adds to it.”
    • “Gameplay becomes repetitive and, at times, outright taxing.”
    • “What all versions have in common is that the game mechanics are unnecessarily complicated, extremely high learning curve, grinding is very time consuming, some game mechanics are either explained poorly or never explained in game at all.”
  • graphics
    424 mentions Positive Neutral Negative

    The graphics of the remastered version of Final Fantasy Tactics have received mixed reviews, with many praising the updated visuals for maintaining the original's charm while enhancing clarity and detail. Some players appreciate the nostalgic aesthetic and the polished look, while others criticize the grainy filter and lack of significant graphical overhaul, feeling it doesn't justify the price. Overall, the remaster strikes a balance between modern enhancements and classic appeal, though opinions vary on the effectiveness of these changes.

    • “The artwork feels like a continuation of the visuals from FF1-6 brought into a new sort of 3D tactical battlefield but with fresh distinctive stylings and an overall very pleasant presentation.”
    • “The updated graphics are beautiful without sacrificing the game's iconic art style, the re-orchestrated score is breathtaking, and the quality-of-life improvements are just what the game needed.”
    • “The enhanced graphics have remapped the 2D sprites onto gorgeous 3D dioramas, resulting in a crisp, clean look that respects the original aesthetic.”
    • “Despite the polishing, the graphical presentation is still rather dated and may turn off those who do not have nostalgia for older graphics, which is a shame because there is so much to love here.”
    • “The graphics are terrible; units look like smeared inflated pixel-art sprites, and the map tiles consist of a weird web of squares.”
    • “The updated graphics do just enough while completely leaving the original feel.”
  • music
    250 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with many praising its nostalgic and iconic quality, describing it as a timeless orchestral masterpiece that enhances the overall experience. While some players appreciate the original soundtrack's emotional depth and memorable themes, others find it repetitive and underwhelming for a Final Fantasy title, wishing for a remastered version. Overall, the music remains a significant highlight for many, contributing to the game's immersive atmosphere and storytelling.

    • “The music and voice acting made this super immersive.”
    • “The soundtrack does an excellent job of framing the story and setting the mood—so much so that I still remember many of the tunes 20+ years later.”
    • “The music, the writing, and the atmosphere blend into a timeless experience that few games have ever matched.”
    • “The soundtrack does not sound like it has been updated from the original release.”
    • “For a Final Fantasy title, the soundtrack is shockingly repetitive, with the same themes constantly looping.”
    • “The music was extremely disappointing for a Final Fantasy title.”
  • grinding
    176 mentions Positive Neutral Negative

    The grinding aspect of the game has received mixed feedback from players. While many acknowledge that grinding is a necessary part of progression, with some finding it tedious and outdated, others appreciate the depth it adds to character development and strategy. Quality of life improvements, such as fast-forward options and the ability to skip encounters, have made grinding more manageable, but opinions vary on whether the grind enhances or detracts from the overall enjoyment of the game.

    • “The game is not easy; there are several places that will challenge you and punish you if you are careless (not saving, not preparing, not grinding even a little bit).”
    • “Success comes from discipline and foresight, not grinding or luck.”
    • “Tactician mode is hard in the early game, and if you're not grinding, it will probably still be hard in the future.”
    • “Leveling up should have been at least 2x faster; otherwise, you will spend 1/3 of the game grinding.”
    • “The amount of grinding necessary to advance the plot feels super dated.”
    • “Grinding is necessary to progress, which can be tedious.”
  • optimization
    63 mentions Positive Neutral Negative

    Overall, the game's optimization has received mixed reviews. While many players report smooth performance on modern hardware and commend the enhancements made over the PSP version, some users have experienced performance issues, particularly on the Steam Deck and lower-end systems. The addition of voice acting has generally been well-received, adding depth to the experience, though some critiques mention that the game could benefit from further optimization and stability improvements.

    • “The game runs smoothly on modern hardware and is fully compatible with Steam Deck.”
    • “The game runs exceptionally well, with crisp visuals and responsive performance that make every battle and cinematic moment feel seamless.”
    • “Performance has been smooth on PC, and the added bonus of taking it on the go with the Steam Deck will be a game-changer.”
    • “It is new and fresh, but it feels like a game that is not optimized for PC.”
    • “My playthrough was plagued by performance issues from start to finish with both completely random spats of lag and a few soft-locks that forced me to restart fights, including the final boss, and visually it's unimpressive.”
    • “A far cry from the original 1997 version, nothing is optimized despite the hardware being 2-3 years old.”
  • emotional
    37 mentions Positive Neutral Negative

    The emotional aspect of the game is highlighted by its rich characters, deeply layered narrative, and sublime music, which together create a gripping and memorable experience. The addition of voice acting significantly enhances the emotional depth of key scenes, allowing players to connect more profoundly with the story's themes of betrayal, moral dilemmas, and political intrigue. While some players found the emotional connection lacking, many praised the game's ability to evoke strong feelings and nostalgia, making it a standout in its genre.

    • “The emotional weight of Ramza’s journey, the betrayals and moral dilemmas, still land hard and make you care deeply about the fates of the characters.”
    • “A masterpiece that weaves a breathtakingly tragic tale, unrivaled in its emotional depth and narrative brilliance.”
    • “The soundtrack, as always, is a masterpiece that pulls you into every fight and emotional moment.”
  • replayability
    36 mentions Positive Neutral Negative

    The game boasts exceptional replayability, with players praising its deep job system and various class combinations that encourage multiple playthroughs. Quality-of-life improvements in the remaster enhance the experience, making it more accessible and enjoyable than ever. Overall, it offers near-infinite replay value, appealing to both newcomers and long-time fans.

    • “It adds so much depth and replayability that it feels like the definitive way to experience the game.”
    • “But all in all it's a great game and one that has a few hundred hours of replayability with class builds and combinations.”
    • “The [b]job system[/b] is a bottomless well of customization, guaranteeing infinite replayability.”
    • “There are unique characters but nearly all of them are in chapter 4 and since the game has no post-game content and no real replayable areas or long dungeons, you barely get to use those characters.”
    • “This game has so much potential for rogue-like replayability but the devs chose not to explore that.”
    • “The actual game has so much replayability.”
  • stability
    16 mentions Positive Neutral Negative

    Overall, the game's stability is generally praised, particularly on Linux and Steam Deck, where it runs smoothly at 60fps with minimal crashes. However, players have reported sporadic visual glitches, audio issues in menus, and occasional controller lag, indicating that while the game performs well, it could benefit from further updates to address these minor stability concerns.

    • “It runs great on Linux!”
    • “And it runs great on the deck at a locked 60fps.”
    • “Unsurprisingly, it runs great on both, and even runs at a solid 60fps on the Legion Go's 2560x1600 display, making it a fantastic handheld game.”
    • “The WOTL team were not the original team, and while I appreciate some additions (the rendezvous system and multiplayer were worth replaying WOTL more than that disappointing initial time, with all the audio glitches and animation slowing down compared to the original on top of my other complaints), the rest is just not up to the level of quality of the original team's efforts and vision.”
    • “However, throughout my playtime, I encountered sporadic, though noticeable, visual glitches, particularly during combat when characters are moving.”
    • “I would say it needs an update because the audio in different menus glitches out, but so far not while playing the game.”
  • monetization
    16 mentions Positive Neutral Negative

    The monetization aspect of the game has been widely criticized as a blatant cash grab, with many reviewers expressing disappointment over the lack of meaningful updates or enhancements compared to the original. Players feel that the pricing, often set at full retail, is unjustified for what they perceive as a halfhearted port rather than a genuine remake. Overall, the sentiment suggests that the game capitalizes on nostalgia without delivering a worthwhile experience, leading many to recommend waiting for a sale.

    • “My second 10 of the year next to Silksong 2025 is crazy! FFT ran perfectly well, no bugs, no crashes, no microtransactions, no battle passes, no ads. It's a PS1 game back in your hands as the gods intended.”
    • “Huge missed opportunity here — it felt more like a cash grab riding the wave of remakes instead of an honest effort to truly flesh out this game to its fullest extent.”
    • “The idea that they charged 60 bucks for this and have the audacity to call it anything other than a cash grab is insulting to anyone who ever played the original.”
    • “It wouldn't be so bad if this game was 30 euro/usd but for a full price game this just makes it feel nothing else than a cash grab and a spit in the face at original fans.”
  • humor
    13 mentions Positive Neutral Negative

    The humor in the game is highlighted through quirky character interactions, such as a foppish knight's amusing dialogue and the comedic elements of combat, including unexpected moments like thwarting spellcasting. Players find joy in self-imposed challenges and hilarious tactical combinations, contributing to a chaotic yet entertaining experience. Overall, the game balances humor with its serious themes, creating a uniquely engaging atmosphere.

    • “I came across a really foppish knight, for example, who just seemed so funny to me when he'd say things like 'I think not.' when chugging down an auto-potion, or 'You can't hurt me.' when blocking with a shield.”
    • “Draining the MP of someone who's been charging a spell for multiple turns just before they cast will never stop being funny.”
    • “Here’s a humorous take on this tactical RPG that will have you laughing (and maybe crying) as you navigate the chaos of Ivalice.”
  • character development
    11 mentions Positive Neutral Negative

    The character development in this game is widely praised for its depth and complexity, with many reviewers highlighting the exceptional writing and dynamic storytelling that includes political drama and social commentary. The character designs, while occasionally criticized for lack of distinctiveness, are complemented by a rich world and engaging combat system, making the overall experience immersive. The contributions of renowned creators further enhance the game's narrative and character arcs, solidifying its status as a standout in the genre.

    • “Best in breed worldbuilding and character development.”
    • “The story is very well-written with good character development and twists.”
    • “However, the visible grid in the background is sometimes distracting, and the character designs sometimes lack distinctiveness.”
    • “It is dynamic and a masterclass of Shakespearian level of character development and a plot based on political drama, social commentary.”
    • “The final fantasy theming and character designs really carry the game, and the job system combined with the party freedom is peak.”
  • atmosphere
    8 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its immersive quality, enhanced by a timeless soundtrack and strong art direction that evokes a classic feel. While the music and character development contribute significantly to the overall experience, some players feel that the voice acting detracts from the intended historical ambiance. Overall, the combination of story, music, and atmosphere creates a unique and memorable gaming experience.

    • “The story, the characters, the atmosphere, and the music all come together to make this game a really special experience.”
    • “The music, the writing, and the atmosphere blend into a timeless experience that few games have ever matched.”
    • “The music, story, gameplay, atmosphere, art... it didn't feel that bold back then, but only now do I realize how unique FFT was.”
    • “The voice acting is fantastic, and the new soundtrack is a genuine highlight—it really adds to the atmosphere.”
    • “From the music to the atmosphere, it truly captures that classic Ivalice feeling that made me fall in love with the original.”
Skip Game Offers

Buy FINAL FANTASY TACTICS - The Ivalice Chronicles

19h Median play time
33h Average play time
3-100h Spent by most gamers
*Based on 9 analyzed playthroughs
Skip Videos

Videos

Skip Games Like FINAL FANTASY TACTICS - The Ivalice Chronicles
Skip Game News
Skip FAQs

Frequently Asked Questions

FINAL FANTASY TACTICS - The Ivalice Chronicles is a role playing game.

FINAL FANTASY TACTICS - The Ivalice Chronicles is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

On average players spend around 33 hours playing FINAL FANTASY TACTICS - The Ivalice Chronicles.

FINAL FANTASY TACTICS - The Ivalice Chronicles was released on September 30, 2025.

FINAL FANTASY TACTICS - The Ivalice Chronicles was developed by Square Enix.

FINAL FANTASY TACTICS - The Ivalice Chronicles has received very positive reviews from players. Most players liked this game for its story but disliked it for its grinding.

FINAL FANTASY TACTICS - The Ivalice Chronicles is a single player game.

Similar games include Suikoden I&II HD Remaster Gate Rune and Dunan Unification Wars, LUNAR Remastered Collection, FINAL FANTASY X/X-2 HD Remaster, FINAL FANTASY XII THE ZODIAC AGE, DRAGON QUEST III HD-2D Remake and others.