Fiction #F3F Game Cover

"Fiction #F3F" is a collection of five ambient games: Nightline, Carcavas, That Feeling Blue, æ, and Sands of Voltark. These games take players through various open worlds, including an infinite Metropolis, a natural preserve, and a snowy mountain, with each game featuring its own unique atmosphere and story. The games have been remastered and enhanced with hours of music and dynamic 3D first-person experiences, encouraging exploration at a leisurely pace.

  • PC
  • Windows

Reviews

75%
Audience ScoreBased on 33 reviews
graphics9 positive mentions
gameplay3 negative mentions
  • A unique collection of short games that effectively convey different moods and atmospheres, making it a great choice for fans of walking simulators.
  • Visually stunning experiences with creative environments and a relaxing ambiance, perfect for casual play or as a backdrop during breaks.
  • Each game offers a distinct experience, with some providing opportunities for exploration and discovery, making them enjoyable to revisit.
  • The games are quite short and may feel underwhelming or lacking in depth, with some players finding them to be more like tech demos than fully realized experiences.
  • Some players experienced confusion with controls and objectives, leading to frustration rather than enjoyment during gameplay.
  • While the visuals are praised, the overall execution of ideas is seen as lacking, with many games not standing out as particularly memorable or impactful.
  • graphics13 mentions

    The graphics across the games are generally praised for their atmospheric quality and variety, with some titles featuring impressive visual effects and aesthetics that enhance the overall experience. However, many reviewers feel that while the visuals are appealing, they often lack depth and fail to elevate the gameplay beyond initial exploration. Notably, some games like 'that feeling blue' and 'carcavas' are recognized for their creative visuals, but are critiqued for their limited content and replay value.

    • “The graphics along with the music is a great combo.”
    • “They both have fantastic visuals, and such massive variety!”
    • “Really great use of different post-process volumes that change visuals of some levels completely.”
    • “Of all 6 games here, none of them truly stand out as anything special, and they all kind of fall into the category of 'interesting ideas, with underwhelming execution.' This is a shame because I do like some of the visuals, and I think some of the ideas could be really cool experiences if they were more fleshed out.”
    • “'Carcavas' is similar in that regard; it has creative visuals and a small area to explore, but ultimately it does not have much to offer beyond 15 minutes.”
    • “Like the previous 3 games, it's a walking simulator but with a much bigger area to explore, in addition to having multiple endings, and arguably better aesthetic and soundtrack.”
  • atmosphere5 mentions

    The atmosphere of the game is generally praised for its strong visuals and emotional depth, making it a compelling experience for those who enjoy exploring atmospheric environments. However, some players found it lacking in groundbreaking elements, suggesting that while the atmosphere is engaging, it may not meet everyone's expectations for innovation. Overall, it is well-suited for fans of atmospheric walking simulations.

    • “I'm not complaining, it's a great atmospheric walking sim.”
    • “If you're into just wandering around atmospheric spaces, there are definitely some interesting visuals and emotions happening here.”
    • “Fantastic art, atmosphere, and exploration.”
  • music4 mentions

    The music in the game is highly praised for its synergy with the graphics, enhancing the overall experience and encouraging replayability. Players appreciate the aesthetic quality of the soundtrack, with some expressing a desire for the option to access it separately. Overall, the music contributes significantly to the immersive atmosphere of the game.

    • “The graphics along with the music create a great combination.”
    • “I enjoy replaying them not only for the visuals and soundtracks but also to see what I'll find next.”
    • “Like the previous three games, it's a walking simulator but with a much bigger area to explore, in addition to having multiple endings and arguably a better aesthetic and soundtrack.”
  • emotional2 mentions

    Players report that Voltark evokes a profound emotional experience, immersing them in the role of a pioneer on Mars and instilling a sense of purpose and connection to the planet's transformation. The game's ability to elicit strong feelings is noted, though articulating those emotions can be challenging for some.

    • “Voltark made me feel like I was one of the first people to land on Mars, and I had the job of helping to set the planet up to be suitable for human life.”
    • “It definitely made me feel things, but I have no idea how to actually describe my experience.”
  • story2 mentions

    The story has been criticized for being slow-paced and lacking depth, leading to a sense of missed potential for a grand narrative. However, players noted that there are still elements to discover, suggesting a mix of minimal storytelling with some intriguing content to explore.

    • “The story has a unique approach that subverts expectations, offering a slow-paced experience that encourages exploration and discovery.”
    • “There's a decent amount of lore and hidden narratives to uncover, making the journey feel rewarding despite the minimalistic storytelling.”
    • “The developers have the potential to elevate the story even further, showcasing their talent in crafting engaging narratives.”
    • “If the developers are reading this, let me say I think your team can do more than this with what you've put into this particular story.”
    • “My guess is it has to do with diverting the expectation of a grand space-faring spectacle by making the game so slow-paced and by giving minimal actual story, but in a weird way there's a decent amount of stuff to find, so it's not exactly a pure subversion of that expectation.”
  • gameplay1 mentions

    The gameplay is characterized by a diverse array of short experimental and exploration-focused experiences, incorporating unique game mechanics that enhance player engagement.

    • “An excellent collection of short experiments and exploration games with unique game mechanics.”
    • “The gameplay feels disjointed, with a lack of cohesive mechanics that make it hard to stay engaged.”
    • “Many of the game mechanics are underdeveloped, leading to a frustrating experience rather than enjoyable gameplay.”
    • “The controls are unresponsive at times, which detracts from the overall enjoyment of the game.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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