Feud Game Cover

"Feud" is a free, turn-based strategy game with cross-platform play on PC, mobile, and Linux. It features local multiplayer for up to 2 players and a challenging AI opponent in a condensed, abstract strategy experience, similar to a more complex version of chess on a 4x4 grid. Each piece has unique abilities, adding depth to the strategic gameplay.

  • iPad
  • iPhone
  • Mac OS
  • PC
  • Phone
  • Windows
  • Android
  • Linux
  • Mobile Platform
  • Tablet

Reviews

90%
Audience ScoreBased on 148 reviews
gameplay6 positive mentions
story3 negative mentions
  • Easy to learn and hard to master, making it accessible for new players while still offering depth for experienced strategists.
  • The game features a variety of unique mechanics and piece abilities, providing a refreshing twist on traditional chess-like gameplay.
  • It's a free game with decent graphics and sound, making it a great option for casual play and a fun way to pass the time.
  • The game can become repetitive quickly due to its limited board size and few starting configurations, leading to predictable strategies.
  • Multiplayer mode has a long 24-hour turn timer, which can make matches feel drawn out and less engaging.
  • Some mechanics, such as the AI difficulty and the potential for infinite loops in gameplay, could use refinement to enhance the overall experience.
  • gameplay18 mentions

    The gameplay is characterized by a mix of simple mechanics and strategic depth, appealing to both casual and more dedicated players. While the extensive tutorial effectively covers the basics, some reviewers feel that the overall experience is hindered by simplistic design and a lack of evolution in gameplay. However, the game is praised for its polished execution, pleasant online modes, and potential for more complex adaptations in the future.

    • “There is an extensive tutorial that demonstrates all of the basic mechanics of the gameplay, although strategy is left for the player to figure out on their own.”
    • “Also, the way that online gameplay is set up is very pleasant, as both live and asynchronous modes are supported, so you can play fast or fit it in between other activities, just as you want or need.”
    • “It's a polished, fun little game and does a good job of handling both simplicity of game mechanics with a depth of strategy.”
    • “Granted, a human opponent would have eventually tried another tactic, but the fact that a never-ending loop was even possible denotes that the gameplay could be refined to eliminate this possibility.”
    • “I don't regret playing that first match, but the gameplay is just far too simplistic to warrant further playthroughs.”
    • “Put more simply, it resembles sliding tile block puzzles with RPG mechanics, but at a level that makes it more simplistic than the typical sliding block puzzle game.”
  • music10 mentions

    Overall, the music in the game is generally well-received, with many players appreciating the quality and variety, including options for lo-fi and 8-bit soundtracks. While some users found the music distracting or overwhelming, the majority noted that it enhances the gaming experience, contributing to the game's relaxing and immersive atmosphere.

    • “Really nice game, cool mechanics and great music.”
    • “It's a relaxing but challenging game with a beautiful soundtrack.”
    • “It's polished, seamless, and even gives you a lo-fi music option - which is a real treat if you spent a significant part of your childhood growing up to a delightfully angular 8-bit soundtrack.”
    • “However, board games aren't played for their looks or their soundtrack.”
    • “I definitely want to turn off the music; I really don't like it when games start with full blaring noise at me.”
    • “Options have music and sound sliders, but nothing to make it windowed.”
  • story8 mentions

    Users express disappointment with the lack of a narrative in computerized board games, noting that the absence of quests, lore, or memorable characters leaves the experience feeling empty. They emphasize that a compelling story can enhance gameplay, particularly in genres like RPGs, and express a desire for more narrative depth in future iterations.

    • “I know, programming a storyline is a huge amount of work, but I'd love to see this.”
    • “The player doesn't have to decide the outcome of the story in my opinion, but by now the game still feels a bit empty.”
    • “There are no quests (main or side).”
    • “And, last but not least, there is no story.”
    • “There is no lore or story mode.”
  • graphics5 mentions

    The graphics in the game are generally considered adequate and well-presented, contributing positively to the overall experience. While not the main focus, they are clean and pleasing, with some users noting that they exceeded expectations.

    • “This is a fun little game, and the graphic design is pleasing as well.”
    • “The graphics and music are good; it was more than expected.”
    • “Although graphics and sound effects are a factor, they aren't significant ones.”
    • “The game itself is well presented, with the graphics being completely adequate for the job.”
  • character development1 mentions

    Character development is appreciated for its depth, but some users find the design somewhat abstract, suggesting that a more three-dimensional approach could enhance immersion and connection to the characters.

    • “The character development is incredibly deep, allowing players to form genuine connections with the characters as they evolve throughout the story.”
    • “I appreciate how the characters grow and change based on the choices I make, making each playthrough feel unique and personal.”
    • “The backstories and motivations of the characters are well-crafted, adding layers to their personalities and making their journeys more engaging.”
    • “I like it, although I see it as a bit abstract in terms of character design. I think something more 3D would give more immersion.”
    • “The character development feels shallow and lacks depth, making it hard to connect with the characters.”
    • “I was expecting more growth and change in the characters, but they felt static and uninteresting throughout the game.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

24hMedian play time
24hAverage play time
24-24hSpent by most gamers
*Based on 1 analyzed playthroughs

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