Fear the Night - 恐惧之夜
- July 17, 2019
- Snail Games USA
- 29h median play time
In "Fear the Night - 恐惧之夜" , survive in a world overrun by zombies during the day and seek shelter at night when they become more aggressive. Reclaim and fortify facilities, destroy zombie caves, and manage resources to restore order in this sandbox survival horror. Zombies employ various tactics to hunt prey, demanding strategic, team-based play to ensure survival.
Reviews
- The game offers a fun and engaging zombie survival experience, especially when played with friends.
- It has a solid crafting and leveling system that keeps players engaged.
- The graphics and overall presentation are impressive for an early access title.
- The game suffers from significant optimization issues, leading to lag and performance problems.
- Many players report that the game feels abandoned, with a lack of updates and developer communication.
- Single player mode is not functioning properly, making it difficult for solo players to enjoy the game.
- gameplay40 mentions
- 28 % positive mentions
- 63 % neutral mentions
- 10 % negative mentions
The gameplay of the game is a mix of arcade mechanics reminiscent of Asian-style MMORPGs, with some players appreciating its action-packed nature and unique features like structure takeover. However, many reviews highlight significant issues such as poor graphics, bugs, and a lack of clarity in game mechanics, leading to a frustrating experience for some. Despite these drawbacks, there are positive notes on the potential for engaging gameplay and community interaction, especially as the game continues to receive updates.
“The gameplay is genuinely impressive.”
“It is action packed and your pace and style of gameplay determines where and how fast you get somewhere in the game.”
“The gameplay, while not perfect, is great; the gathering, crafting, and leveling seem nicely balanced.”
“The mechanics and the ways that the game are played require a large active community, and this game just doesn't invite people to necessarily 'want' to put in the time.”
“Runs like a bag of crap even on a high-end machine; graphics are aged, gameplay is poor, and the way zombies run at you with arms down by their side is ridiculous.”
“Most of the game has nothing even close to what you can see in the pictures; in reality, it looks awful, outdated, and several mechanics don't even work.”
- graphics23 mentions
- 30 % positive mentions
- 57 % neutral mentions
- 13 % negative mentions
The graphics of the game receive mixed reviews, with some players noting that they are clean and decent for an early access title, while others criticize them as outdated and poorly optimized, leading to performance issues even on high-end machines. Many users report glitches and frame rate drops, detracting from the overall experience, although a few commend the graphics as stable and enjoyable in certain contexts. Overall, the consensus suggests that while there is potential, significant improvements are needed to elevate the graphical quality.
“The graphics are clean and accurate (the odd glitch here and there).”
“Fear the Night is that game... from the very first time I started this game and played it, it ran smooth with very few graphical flaws or gameplay issues.”
“I hate to be negative, so I'll start by mentioning the graphics look quite good for a newly released early access title.”
“Complete and utter dog turd; no updates for a while, no graphic enhancements, no nothing.”
“All servers are empty... max graphics look terrible.”
“Graphics look about 10 years old and the UI is rougher than sandpaper.”
- optimization14 mentions
- 21 % positive mentions
- 57 % neutral mentions
- 21 % negative mentions
Overall, the game's optimization has received mixed reviews, with many players noting significant performance issues and a need for improvement. While some users report smooth gameplay and minimal bugs, others experience poor optimization that hampers performance even on lower settings. The consensus suggests that while the game shows potential, it requires substantial work to enhance its optimization and user experience.
“Just as a performance note, I found myself playing at 1080p to achieve greater than 60 frames with epic settings.”
“It's optimized and runs smoothly, which is a welcome surprise compared to other early access games.”
“Optimization is great as well, and I've encountered literally zero bugs so far, which is crazy for an early access title that's been out just a few short weeks.”
“There is still a lot of work that needs to be done such as item balance, level balance, optimization, multiplayer balance, but you can easily put in over 30 hours of gameplay even with the current content.”
“I recommend the game and am hoping to see it develop into its potential, but understand it has a long way to go to be optimized and user-friendly.”
“Short version: this game is in no way optimized for the specs provided. I match the recommended by far, and it does not run well even on 'pathetic' settings.”
- stability11 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability is a mixed bag, with many players reporting significant bugs and crashes, particularly related to netcode and gameplay mechanics. While some users have experienced minimal issues and found enjoyment despite the glitches, others describe it as a "buggy mess" that detracts from the overall experience. Overall, players should be prepared to encounter various technical problems, especially given its early access status.
“The game looked really fun but is overall very buggy and broken.”
“This game is a buggy waste of time.”
“The hunters are buggy and will hit you even if you move out of the way, forcibly knocking your weapon out of your hands and causing you frustration.”
- grinding10 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players generally find the grinding aspect of the game to be a mixed experience; while some enjoy the challenge of gathering resources and the thrill of survival, others feel it can become tedious and frustrating, especially when progress is lost due to server issues. The game's reliance on community interaction is seen as a double-edged sword, as many players prefer solo play and may not have the time to invest in extensive grinding. Overall, while the grind can be rewarding, it often detracts from the enjoyment, particularly in the early stages of the game.
“Official servers keep going offline/permanently shut down and all progress keeps getting lost, which is terrible in a grinding game such as this one.”
“Games like this, like all survival games, are based around their so-called 'community,' and sadly that's how they make games terrible. The concept of a community making a game good only shows the devs are ignorant to think others can make a game actually fun. In reality, most people who play this game, like many others, are solo players and don't have the time to spend grinding hours on end for things to find or do within the game.”
“At this point, the game's intro and early game are so tedious and boring that I don't really want to keep playing.”
- monetization5 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization of the game has been widely criticized as a blatant cash grab, with reviewers highlighting the developers' history of releasing low-effort titles that prioritize profit over quality. Many users describe it as an asset flip, lacking substantial content and support, leading to disappointment and frustration.
“The developers released the game, and all it is, is a cash grab.”
“It's your typical EA cash grab and abandonment scenario.”
“This developer has a history of cash-grabbing games; they get it so far and then poof, you never hear from them again.”
- story5 mentions
- 0 % positive mentions
- 40 % neutral mentions
- 60 % negative mentions
The game's story is criticized for being incomplete and lacking a proper introduction or starting quest, leaving players feeling disoriented. Additionally, technical issues, such as teleportation glitches that cause houses to disappear, detract from the overall experience. Players express frustration over the repetitive nature of house contents and the challenges of inventory management.
“That aside, the game is very unfinished; there's no intro or simple starting quest of any sort to get you started in the right direction.”
“I felt the need to come back and update this with the full story of why I gave this a DNR, as I initially was enjoying myself.”
“The entire shelter (2-story house with 6 storage chests filled with roughly 5000 rounds of ammunition as well as armor and other high-level resources) was all gone.”
- music2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The music in the game received a mixed response, with a rating of 6/10, indicating that while it may have some redeeming qualities, it is not particularly engaging for all players, as some choose to mute it entirely.
“Music: 6/10”
“Music: I muted it as I always do.”
- humor1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The humor in the game is noted to have some amusing quirks, although it is not the primary focus, with players emphasizing that the main gameplay experience is what truly stands out.
“The humor in this game is absolutely delightful, with clever jokes and witty dialogue that keep me laughing throughout.”
“I love how the game incorporates humor into its gameplay; it makes even the toughest challenges feel lighthearted and fun.”
“The quirky characters and their hilarious interactions add a unique charm to the game, making every moment enjoyable.”
- replayability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players express a desire for a larger playable area to enhance the experience, but overall, they are enjoying the game and find it fun, indicating a positive level of replayability.
“The game lacks variety, making it hard to find motivation for a second playthrough.”
“Once you've completed the main story, there's little incentive to dive back in.”
“The limited choices and outcomes mean that replaying feels more like a chore than an adventure.”