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Fault - Broken Promises Game Cover

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Fault - Broken Promises is a single player tactical role playing game with fantasy, romance, drama, anime and others themes. It was developed by Bicorn’s Forest and was released on November 21, 2024. It received mostly positive reviews from players.

To be at her side forever, to support and make her laugh - that had been the promise he gave her. Now, years later, the two are studying swordsmanship and magic at the same academy: Albel, the aspiring newcomer, and Aiel, the beautiful and highly skilled swordswoman. However, their promised future seems in danger after he loses in a duel against Karl, one of the academy’s strongest members. A d…

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67%
Audience ScoreBased on 12 reviews
emotional13 positive mentions
grinding4 negative mentions

  • Engaging narrative with strong emotional and mature themes focused on betrayal, corruption, and NTR, offering a compelling story that encourages multiple playthroughs with branching endings.
  • Strategic gameplay combining dungeon crawling, turn-based combat, and debt/resource management that ties closely with the storyline stakes.
  • High-quality anime-style character art and erotic CGs that effectively capture the game's dark and adult themes, enhancing immersion for fans of the genre.
  • Repetitive and tedious dungeon design with large, empty maps that hinder exploration enjoyment.
  • Simplistic and monotonous combat system with very limited player choices, often reducing encounters to repetitive actions.
  • Gameplay mechanics can feel grindy and frustrating due to stamina limits and map navigation difficulties, leading to a slow pacing that detracts from overall fun.
  • story
    30 mentions Positive Neutral Negative

    The story of "Fault - Broken Promises" is an emotionally driven indie RPG narrative centered on themes of love, betrayal, jealousy, and redemption, with a focus on complex relationship dynamics and moral conflict. While it offers a unique perspective through the heroine's ordeal and impactful player choices, some find the pacing slow and the main dungeon-crawling protagonist less engaging compared to the deeper emotional plot. Overall, it appeals strongly to fans of dark, emotionally charged storytelling with mature themes.

    • “The narrative framework is built around a sense of urgency, transforming what could have been a straightforward dungeon crawler into a story shaped by pressure, regret, and fragile relationships.”
    • “The game’s storytelling leans heavily into themes of ambition, jealousy, loyalty, and emotional vulnerability.”
    • “The relationship between Albel and Aiel forms the emotional backbone of the experience, while the presence of Karl as a rival introduces conflict that drives much of the plot forward.”
    • “The story failed to catch my attention and quickly became a slog.”
    • “So why am I stuck playing the least interesting character 80 percent of the time to experience only 10 percent of the real story?”
    • “Their story is always frustrating and meaningless because they are usually responsible for the situation happening, they are ultimately doomed to fail and often are outside the loop of the entire story until it's too late.”
  • gameplay
    18 mentions Positive Neutral Negative

    The gameplay of "fault - broken promises" centers on strategic dungeon crawling, resource management, and a dual combat system blending simplified encounters with tactical boss fights, tightly integrated with the narrative. While its mechanics are solid and support a personal, tension-filled journey, some players find the gameplay repetitive and occasionally tedious, especially given the limited dungeon floors and occasional frustrating fights. Overall, it offers a modest but engaging experience, particularly appealing to those invested in its emotional story and unique blend of RPG and adult themes.

    • “The core gameplay loop revolves around venturing into dangerous dungeons to collect gold and resources needed to clear a massive financial obligation.”
    • “What distinguishes Fault - Broken Promises from many small-scale RPGs is how tightly its mechanical systems are woven into its narrative stakes.”
    • “Strategic gameplay: effective mix of debt management, dungeon crawling, and turn-based combat.”
    • “The mechanical systems, though solid, do not offer the extensive customization or layered strategy found in more expansive RPGs.”
    • “I feel a bit mixed about this one, but I'm going to give it a not recommended largely due to the gameplay.”
    • “I have since learned via gameplay that there are only 10 floors, but it is still annoying to get up there to the mobs that make you real bank, and you still can get caught in a fight that leaves you unable to climb farther even if you want to. I also understand when it comes to RPG Maker games there are limits to gameplay and what you can do within the engine; however, there are others that do a genuinely better job with the tool than this.”
  • emotional
    13 mentions Positive Neutral Negative

    "Fault - Broken Promises" delivers a deeply emotional narrative centered on complex themes like ambition, jealousy, loyalty, betrayal, and vulnerability, with relationships forming the core of its storytelling. The game effectively uses expressive character moments and shifting music to enhance emotional impact, appealing especially to fans of dark JRPGs and netorare (NTR) themes. Overall, it offers a focused and emotionally charged experience emphasizing consequence-driven storytelling and intense character dynamics.

    • “Fault - Broken Promises is an indie fantasy RPG developed by Bicorn’s Forest and published by Saikey Studios that blends dungeon crawling, turn-based combat, and emotionally driven storytelling into a compact but thematically focused experience.”
    • “The relationship between Albel and Aiel forms the emotional backbone of the experience, while the presence of Karl as a rival introduces conflict that drives much of the plot forward.”
    • “The game’s storytelling leans heavily into themes of ambition, jealousy, loyalty, and emotional vulnerability.”
  • graphics
    6 mentions Positive Neutral Negative

    The graphics feature a 2D anime-style aesthetic with beautifully drawn, expressive character CGs that appeal to fans of manga themes, though some find the art bland and reminiscent of classic RPG Maker visuals. The style effectively conveys the story's darker, corrupting elements through detailed character expressions.

    • “Fault - Broken Promises adopts a 2D aesthetic inspired by classic RPG Maker-style games.”
    • “Beautifully drawn anime-style CGs that bring Aiel and Yuni to life with a distinct manga aesthetic.”
    • “Fans of these themes will appreciate the artwork, especially the expressive eyes of the characters as they succumb to pleasure, showcasing their gradual descent into corruption.”
    • “You need an external patch, but scenes are vanilla and the art style is bland and forgettable.”
    • “Visually, Fault - Broken Promises adopts a 2D aesthetic inspired by classic RPG Maker-style games.”
    • “Immoral corrupting story, JP HQ anime artwork.”
  • grinding
    4 mentions Positive Neutral Negative

    Grinding in this game is described as tedious, time-consuming, and uninspired, involving repetitive and unengaging conflicts across large, empty maps. Players find the gameplay more annoying than enjoyable, making the grind feel like a chore rather than a rewarding experience.

    • “This game lives up to its name because it suffers from three critical faults that made it not only uninteresting, but also annoyingly tedious.”
    • “But the tedious, time-consuming grind of moving around a huge empty map, engaging in conflict that is less interesting than picking a scab, and having to play a character who laments and moans about events he needlessly caused just to unlock a two-minute h-scene... yeah, that's not my idea of fun.”
    • “I guess if you're looking for a new NTR game and can tolerate obnoxious gameplay that feels more tedious than fun just because you want to experience some new game, then I can recommend this for you.”
  • character development
    2 mentions Positive Neutral Negative

    Character development is praised for its high-quality and thoughtfully designed characters, with particular appreciation for Yuni's standout design. The cohesive and engaging presentation effectively maintains player focus on decision-making and character growth.

    • “From an artist's standpoint, in terms of effort invested and quality of the result, Yuni's character design is a 10/10.”
    • “These elements combine to create a cohesive, if modest, sensory experience that keeps attention focused on decision-making and character development.”
  • replayability
    2 mentions Positive Neutral Negative

    The game offers strong replayability through narrative variations, where different choices lead to significantly altered character dynamics and outcomes, encouraging players to experience multiple playthroughs.

    • “These narrative variations encourage replayability, as different decisions can significantly alter character dynamics and outcomes.”
  • music
    2 mentions Positive Neutral Negative

    The music effectively enhances the game's atmosphere, seamlessly transitioning between tense dungeon themes and softer, reflective melodies that support emotional moments without overwhelming the experience.

    • “The soundtrack and audio elements complement the atmosphere without dominating it.”
    • “Music shifts between tense dungeon themes and softer, reflective melodies during character interactions, reinforcing emotional transitions.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere is effectively supported by a well-balanced soundtrack and audio elements that enhance the experience without overpowering it.

    • “The soundtrack and audio elements complement the atmosphere without dominating it.”
  • optimization
    1 mentions Positive Neutral Negative

    The game features stable performance with smooth transitions across exploration, combat, and story scenes, ensuring a seamless and enjoyable experience.

    • “Stable performance; smooth transitions between exploration, combat, and story scenes.”
  • humor
    1 mentions Positive Neutral Negative

    The humor in Saikey's games is appreciated despite some flaws, contributing to an enjoyable core experience that resonates with players.

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Fault - Broken Promises is a tactical role playing game with fantasy, romance, drama, anime and others themes.

Fault - Broken Promises is available on PC and Windows.

Fault - Broken Promises was released on November 21, 2024.

Fault - Broken Promises was developed by Bicorn’s Forest.

Fault - Broken Promises has received mostly positive reviews from players. Most players liked Fault - Broken Promises for its emotional but disliked it for its story.

Fault - Broken Promises is a single player game.

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