Fantasy Town Regional Manager
- May 20, 2020
- Caps Collective
- 16h median play time
"Fantasy Town Regional Manager" is a turn-based, roguelite city builder set in a bustling adventuring hub. As the regional manager, you'll construct buildings, attract adventurers, and manage chaos to grow the town into a thriving city. With each playthrough offering new challenges, can you stand the test of time and avoid the fate of failed managers before you? * Turn-based, roguelite city builder in a fantasy setting * Construct buildings, attract adventurers, and manage chaos * Each playthrough offers unique challenges and opportunities
Reviews
- Fantasy Town Regional Manager is a fun and addictive game that offers a unique blend of strategy and humor, making each playthrough feel fresh and engaging.
- The game features a charming aesthetic and entertaining writing, with humorous newspaper articles that add personality to the gameplay.
- It provides good replay value through its roguelite mechanics, allowing players to unlock upgrades and face new challenges with each town they build.
- The game heavily relies on RNG, leading to frustrating moments where players feel they have little control over the threat level and their town's survival.
- Many players find the gameplay repetitive and grindy, with a lack of depth that can make it feel unbalanced and unsatisfying over time.
- The threat system can escalate too quickly, often resulting in inevitable failure, which can be discouraging for players looking for a more strategic experience.
- gameplay24 mentions
- 17 % positive mentions
- 71 % neutral mentions
- 13 % negative mentions
The gameplay is characterized by a vibrant and humorous RPG atmosphere, with engaging mechanics that encourage strategic thinking, though some players find it reliant on RNG and repetitive grinding. While the tutorial could better explain certain mechanics, the overall experience remains enjoyable and rewarding, particularly as players unlock new features like adjacency bonuses. However, the depth of gameplay may feel lacking over time, leading to a more automatic playstyle.
“None of them broke the flow or quality of gameplay, which hasn't lost its edge to me 15 hours in.”
“The premise is fun, and the mechanics work well.”
“I love how vibrant the game is, which is thanks to the music, the cute colors, the little people moving about the buildings, and the amount of story it's able to fit in with the newspaper and your own gameplay.”
“The tutorial could explain a few details for new players, such as mechanics around enemy camps spreading, satisfaction, and upgrades a bit more.”
“A fun town builder, let down by how reliant on RNG the gameplay feels.”
“Unfortunately, it's literally nothing but a grind; once you figure out the mechanics, you just restart town after town completing quests, and it doesn't really matter how successful that town is.”
- humor22 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is a mixed bag, with some players finding it enjoyable and cleverly integrated into the narrative and gameplay, while others feel it falls flat. Many appreciate the meta and RPG-based humor, noting that it adds a fun layer to quests and events, though the effectiveness of the humor can vary. Overall, it seems to resonate well with those who share its comedic style, leading to moments of genuine laughter.
“This game is simple and straightforward to understand with a lot of meta humor that I enjoy.”
“There's plenty of RPG-based humor to go around, all of which are carefully woven into the narrator's newspaper and gameplay events.”
“Humorous, logical, puzzling, and fun.”
- story8 mentions
- 13 % positive mentions
- 50 % neutral mentions
- 38 % negative mentions
The game's story is enriched by vibrant visuals and engaging music, effectively integrating narrative elements through gameplay and in-game newspapers. However, players express frustration with the quest structure, noting that many "optional" quests are essential for progression, leading to an overwhelming experience, especially for newcomers facing challenging guild tasks. Additionally, there is confusion over the lack of impact these quests have on reducing enemy threats despite the player's efforts to clear areas.
“I love how vibrant the game is, which is thanks to the music, the cute colors, the little people moving about the buildings, and the amount of story it's able to fit in with the newspaper and your own gameplay.”
“All the 'optional' quests that are actually mandatory because they will just keep growing and get your town overrun.”
“I don't understand why the quests don't decrease the enemies’ overall threat level seeing how I'm supposedly clearing areas of enemies.”
“While most guild quests are straightforward, a few of them (such as keeping another guild's satisfaction down for six turns) can be pretty difficult for new players, and those can occur very early on if you're unlucky.”
- music8 mentions
- 50 % positive mentions
- 38 % neutral mentions
- 13 % negative mentions
The music in the game receives mixed reviews; while some players find it vibrant and integral to the game's atmosphere, enhancing the overall experience, others express frustration with specific tracks, particularly the "urban" music. Overall, many appreciate the quality of the music and its contribution to the game's charm and storytelling.
“It's a simple, nice looking game with good music.”
“I love how vibrant the game is, which is thanks to the music, the cute colors, the little people moving about the buildings, and the amount of story it's able to fit in with the newspaper and your own gameplay.”
“Super fun roguelite with some of the best dialogue and music I have seen in an indie game.”
“The 'urban' music pissed me off within minutes.”
- graphics6 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The graphics are generally praised for their quality and the appealing town setup, though some users noted the presence of graphical bugs. Overall, while the visuals contribute positively to the game's experience, there are concerns about balance in gameplay.
“The graphics and town setup are cool, but the game isn't balanced.”
“Some graphical bugs, but other than that, it's a great game.”
“Graphics, sound, etc. are all nice.”
- replayability2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game offers strong replayability, as players can repeatedly attempt to overcome its challenging survival mechanics. Each failure contributes to progress by unlocking upgrades that carry over to subsequent playthroughs, encouraging players to refine their strategies.
“You inevitably fail every time as it's a game of attrition and survival, but there is great replay value due to the ability to complete challenges that unlock upgrades which carry over to your next playthrough.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be excessive and lacking in meaningful impact, leading to a repetitive experience that detracts from overall enjoyment.
“It just doesn't feel impactful enough and it is very grindy.”