FALL
- October 20, 2024
- 谭浩翔
![FALL Game Cover](https://img.gamebrain.co/games/694/fall_谭浩翔_2024_1_xl.jpg)
"Fall" was created by Tan Haoxiang, the individual game developer of "The Jiang Si", "The Jiang Si 2: Curse of Soul", and "Star Quest","Fall" is a top-down modern zombie-style meat pigeon action game that presents players with a challenging and surprising post-apocalyptic this game, you will play as a survivor, shuttling through the ruins of a cit…
Reviews
- The game features a wide variety of weapons and diverse zombie enemies, delivering intense and thrilling combat.
- Gameplay is smooth and combines strategy and luck, making it enjoyable and engaging.
- The post-apocalyptic atmosphere and roguelike elements add depth and excitement to the overall experience.
- The game suffers from repetitive gameplay and a lack of difficulty settings, leading to frustration.
- Unlocking weapons and characters requires excessive grinding, which can deter players from progressing.
- The English translation is poor, making it difficult to understand game mechanics and rewards.
- gameplay4 mentions
- 75 % positive mentions
- 25 % neutral mentions
- 0 % negative mentions
The gameplay is characterized by its challenging nature, enhanced by a competitive leaderboard system and a focus on strategy and quick reflexes. Players enjoy a smooth experience with innovative elements in the survival genre, despite the absence of a first-person mode. Overall, each session offers a fresh experience, particularly with the unique zombie-killing mechanics.
“Although the first-person mode hasn't been implemented yet, the overall gameplay remains challenging, especially with the leaderboard system that adds competitive depth between players.”
“While the first-person mode is not yet available, the current gameplay emphasizes strategy and quick reflexes.”
“The gameplay has many innovations in the survival genre, and the modeling is quite good.”
- optimization3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Overall, players express a desire for further optimization from the developers, noting that while the game is enjoyable, the controls need improvement. Additionally, some users criticize the game's optimization, highlighting issues such as missing features and poor translations that detract from the experience.
“Another horde survival game that tries to win you over with better graphics but comes with missing features, disastrous English translation, and bad optimization.”
“Thus far, I have found it to be quite enjoyable; however, the controls could benefit from further optimization.”
“Looking forward to further optimizations from the developers.”
- graphics2 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The graphics in the game are a mixed bag; while some users appreciate the high-quality visuals in 'fall', others criticize the overall graphical quality of a different horde survival game, citing issues like poor optimization and missing features.
“'Fall' is generally pretty solid and didn't let me down; it's a rare high-quality graphic action rogue game.”
“Another horde survival game that tries to win you over with better graphics but comes with missing features, disastrous English translation, and bad optimization.”
- atmosphere1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game's atmosphere is characterized by a post-apocalyptic setting that enhances the intense top-down shooting experience, complemented by a diverse array of weapons and zombie types.
“With intense top-down shooting and a post-apocalyptic atmosphere at its core, this game features a rich selection of weapons and various types of zombies.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Reviews indicate that the grinding aspect of the game is perceived as excessive and tedious, with players finding it unengaging and lacking in content compared to even older, simpler games. The grind is described as unnecessary and contributes to an overall feeling of boredom and frustration.
“Even a browser flash game from the 2000s has more content and is far more interesting than whatever this highly unfinished, unnecessary grindy, as well as hard, boring, extremely generic piece of crap is.”
“The grinding in this game feels endless and tedious, making it hard to stay engaged.”
“I found myself doing the same repetitive tasks over and over again, which made the game feel like a chore rather than an enjoyable experience.”