Factory World: Connect Map
Platforms
About
Factory World: Connect Map is a Simulation game where players can buy lands to create production chains, build, and upgrade their tycoon empire. The game boasts good gameplay, but the experience is marred by excessive advertisements. It takes about 18 hours to beat the game, providing a substantial and engaging experience for fans of the genre. However, players should be prepared for frequent interruptions from ads.
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- The core gameplay is fun and can be enjoyable for short periods.
- The graphics are cute and appealing, making it visually pleasant.
- The game can be a good time-waster for casual play.
- There are excessive forced ads that interrupt gameplay frequently.
- The offline income system is broken and does not function as advertised.
- The game lacks depth and content, leading to a quick completion with no further objectives.
monetization
968 mentions Positive Neutral NegativeThe monetization strategy of the game has been heavily criticized for its excessive and intrusive ads, which frequently interrupt gameplay. Many players express frustration over the high cost of the "no ads" option, typically around $10, which often fails to eliminate all ads, leading to feelings of buyer's remorse. While some users are willing to tolerate ads for bonuses, the overwhelming consensus is that the forced ads detract significantly from the overall gaming experience, making the game feel more like an ad delivery system than an enjoyable pastime.
“I get that you need to make money, but don't you think maybe you might make more if you don't chase players away with so many ads or reduce the cost of the 'no ads' purchase?”
“The cost for no ads is absurdly high at $10.”
“Overall a good game but if I paid for no ads I expect no ads.”
“The core game itself is fun, when you can actually play it and are not being constantly bombarded with video ads that pop up randomly during gameplay.”
“I paid to remove ads but still getting ads nonstop, not worth it.”
“The sheer amount of forced ads that interrupt gameplay is unacceptable.”