Everything you didn't get to do
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![](https://gamebrain.co/img/923/game_itchio_everything_you_didnt_get_to_do_selkieharbour_2_xl.png)
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"Everything you didn't get to do" is a first-person cairn-building game set on a desolate island, where a talking seal encourages the player to build rock piles. The game explores themes of commitment and validation, created through a collaboration between Selkie Harbour and Deconstructeam. Stunning illustrations by Francisco Riolobos accompany the unique player experience. Help shape this new narrative journey through your feedback.