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Everything Ends In 0

Everything Ends In 0 Game Cover
96%Game Brain Score
emotional, music
story, gameplay
96% User Score Based on 121 reviews

Platforms

PCWindows
Everything Ends In 0 Game Cover

About

Everything Ends In 0 is a single player action game with a mystery theme. It was developed by findaeden and was released on December 31, 2024. It received overwhelmingly positive reviews from players.

Everything Ends In 0 is a haunting and surreal experience where a mysterious angel warns of impending doom with a cold, clinical tone. The game explores themes of existential dread, identity, and the overwhelming nature of a looming apocalypse. Players are immersed in a stark, introspective journey filled with unsettling visions and cryptic messages.

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96%
Audience ScoreBased on 121 reviews
emotional23 positive mentions
grinding3 negative mentions

  • The game offers a deeply emotional and relatable experience, resonating with players on a personal level through its heartfelt stories and characters.
  • Visually and musically striking, the game creates a unique atmosphere that enhances the storytelling, making it feel like a conversation rather than a traditional game.
  • It's a short yet impactful experience that encourages reflection and creativity, leaving players feeling inspired and connected to their own struggles.
  • The gameplay is minimalistic and can feel tedious, with slow movement and lengthy monologues that may not engage all players.
  • Some players found the game too wordy and personal, making it less relatable for those who do not share similar experiences with the creator.
  • The time constraint can be punishing, as it limits exploration and may lead to missing out on character interactions and stories.
  • emotional
    23 mentions Positive Neutral Negative

    The emotional aspect of the game is profoundly impactful, with many players reporting that it elicited strong feelings, including tears, through its heartfelt dialogue and relatable narratives. The writing is praised for its beauty and authenticity, often resonating deeply with players' personal experiences, particularly regarding mental health. Overall, the game is described as a moving, abstract art piece that prioritizes emotional storytelling over traditional gameplay, leaving a lasting impression on its audience.

    • “There'd already been some previous lines of dialogue that drove some tears out of me, but that last part was truly heartbreaking as someone in very similar circumstances.”
    • “I did not expect it to leave me as emotionally destroyed as it did, so it was an extremely pleasant surprise.”
    • “As someone who's struggled with mental health their entire life and has ADHD with executive dysfunction, this game's representation for that made me cry.”
  • music
    18 mentions Positive Neutral Negative

    The music in the game is widely praised for its ability to create a deep, immersive atmosphere, with well-composed tracks that enhance the emotional experience. While the soundtrack is generally enjoyable and fitting, some players noted that it can become repetitive during extended play sessions. Overall, the music effectively complements the visuals and storytelling, contributing to a harmonious and engaging gameplay experience.

    • “The music progressively growing more stressed was neat as well (nicely composed, by the way), and the changes in zoom were subtle enough that it felt like you didn't realize it was happening until it was too late.”
    • “The visuals, the music, the short yet interesting stories, the introspection, everything blended together in such perfect harmony.”
    • “The music is great at building a really unsettling atmosphere and the visuals as the game progresses are quite entrancing.”
    • “Though, when the music was quiet, I turned up the volume and then the end of the world happened and my ears got blasted.”
    • “Don't turn up your sound if the music goes quiet, guys; it might cost whatever hearing you have :')”
    • “The simpleness of the game makes me wish I had more time to explore the environment, more time to experience the music as you're exploring.”
  • story
    13 mentions Positive Neutral Negative

    The game's story is deeply resonant and emotionally charged, with players appreciating the interactive nature of character interactions that reveal personal narratives amidst an impending crisis. While some found the storytelling engaging and charming, others felt it could be slow to unfold. Overall, the narrative is described as a heartfelt conversation that leaves a lasting impact, showcasing the vulnerability and depth of each character.

    • “I adored learning the story through interacting with the characters and learning how they reacted, both to the presence of the player and to the fact that the world was ending.”
    • “The level of vulnerability and emotion that every single NPC has, the insight of every story in the game, and the personality that the creator has imprinted on every aspect of the game are incredibly charming.”
    • “At its core, this game is more of an interactive story, but it's a very good story; more than a story, it feels like a conversation.”
    • “But this game, or rather this story was exactly the types of things I need to remind myself that it's okay, that being afraid constantly will not solve anything.”
    • “Too bad it takes some time to discover the story behind this nicely done game.”
    • “The designs for the different characters are sometimes very clear in how they relate to their dialogue and story, while some are seemingly random shapes.”
  • graphics
    13 mentions Positive Neutral Negative

    The graphics of the game are described as a stunning blend of minimalism and emotional depth, creating a visually striking experience that enhances the overall atmosphere. The use of contrasting colors and clean interfaces allows players to focus on the narrative and puzzles, while the evolving visuals evoke a sense of loss and dissonance that complements the game's themes. Overall, the graphics are praised for their ability to create a captivating and immersive artistic experience.

    • “I call it a game, but really it's a playable artwork.”
    • “The visuals, the music, the short yet interesting stories, the introspection, everything blended together in such perfect harmony.”
    • “The visuals are minimal, but there is a sense of loss as time progresses.”
    • “Though minimalistic, the visuals with their use of black, white, and eventually colors are very strong and evoke the feeling of a world coming undone beautifully.”
    • “Similar to the visuals, they grow stronger as the world ends and can be slightly unsettling in its jagged notes, creating an intentional dissonance that strongly enhances the atmosphere.”
  • gameplay
    9 mentions Positive Neutral Negative

    The gameplay is characterized by its simplicity, primarily involving basic movement and interaction with NPCs through dialogue. While the mechanics are minimal and often described as boring, the focus on emotional storytelling and character monologues provides a unique and engaging experience, making it feel more like an abstract art piece than a traditional game. The one-hour countdown mechanic adds a layer of intrigue, encouraging players to reflect on the life lessons presented.

    • “While the gameplay itself is simple, the conversations (or monologues) you get from the characters are beautiful, real, and heart-wrenching.”
    • “The 1-hour mechanic and the potential life lessons to be learned do make it stand out.”
    • “The gameplay is quite simple; you can move around and wait or read stories from different lives as the timer counts down to 0 from 60 minutes, when everything ends.”
    • “Like the mechanics are as basic and boring as it gets.”
    • “This is definitely the most interesting free game I've played from this month, but it's less of a game and more of an abstract art piece. There's almost no actual gameplay involved, and it's mostly spent reading lengthy, fairly emotional monologues from little drawings that inhabit the expanse we explore.”
    • “The mechanics of everything end in 0 and are incredibly boring.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The game's atmosphere is characterized by a haunting and unsettling quality, enhanced by a compelling soundtrack and visually striking elements that intensify as the narrative unfolds. The intentional dissonance in both music and visuals contributes to a captivating yet eerie experience, effectively immersing players in the game's world.

    • “The music is great at building a really unsettling atmosphere, and the visuals as the game progresses are quite entrancing.”
    • “Similar to the visuals, they grow stronger as the world ends and can be slightly unsettling in their jagged notes, creating an intentional dissonance that strongly enhances the atmosphere.”
    • “But it seems like that could be tricky to do without messing with the atmosphere.”
    • “Similar to the visuals, they grow stronger as the world ends and can be slightly unsettling in its jagged notes, creating an intentional dissonance that strongly enhances the atmosphere.”
  • grinding
    3 mentions Positive Neutral Negative

    Players generally find the grinding aspect of the game to be tedious and monotonous, leading to a less enjoyable experience.

    • “Felt very tedious.”
    • “The grinding feels like a never-ending chore.”
    • “It takes too long to progress, making the game feel more like a job than fun.”
  • humor
    1 mentions Positive Neutral Negative

    The humor in the game is highlighted by relatable and unexpected situations, such as the amusing coincidence of a therapy appointment being rescheduled, which resonates with players and adds a lighthearted touch to the experience.

    • “So funny thing, today I was supposed to go to therapy and my therapist had to reschedule.”
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Frequently Asked Questions

Everything Ends In 0 is a action game with mystery theme.

Everything Ends In 0 is available on PC and Windows.

Everything Ends In 0 was released on December 31, 2024.

Everything Ends In 0 was developed by findaeden.

Everything Ends In 0 has received overwhelmingly positive reviews from players. Most players liked this game for its emotional but disliked it for its story.

Everything Ends In 0 is a single player game.

Similar games include Until Then, Before Your Eyes, Life Tastes Like Cardboard, The Beginner's Guide, Missed Messages and others.