- April 21, 2017
- David
- 2h median play time
Everything
Funny, philosophical, and deeply, deeply weird, there’s nothing else quite like Everything on PC.
Platforms
About
Everything is a single player open world role playing game with fantasy and violence themes. It was developed by David and was released on April 21, 2017. It received mostly positive reviews from critics and positive reviews from players.
Everything is an interactive experience where everything you see is a thing you can be, from animals to planets to galaxies and beyond. Travel between outer and inner space, and explore a vast, interconnected universe of things without enforced goals, scores, or tasks to complete. Everything is a procedural, AI-driven simulation of the systems of nature, seen from the points of view of everything …











- Unique and thought-provoking experience that encourages exploration and self-reflection.
- Beautiful visuals and calming soundtrack, enhanced by philosophical narration from Alan Watts.
- Offers a meditative journey through the universe, allowing players to become everything from atoms to galaxies.
- Repetitive gameplay with limited interactions, leading to boredom after a short time.
- Awkward controls and animations, particularly the rolling movement of animals, detracting from immersion.
- Not a traditional game; lacks clear objectives or challenges, which may frustrate players seeking more engaging gameplay.
- gameplay200 mentions Positive Neutral Negative
The gameplay in "Everything" is characterized as unconventional and simplistic, often described as a meditative experience rather than traditional gaming. Players primarily engage in exploration and interaction with a vast universe, but many find the mechanics repetitive and lacking depth, leading to a sense of boredom over time. While the philosophical themes and narration by Alan Watts are praised, the overall gameplay is seen as minimal and not appealing to those seeking more active or challenging experiences.
“The game's mechanics of seamlessly transitioning between objects of all sizes is a stroke of brilliance.”
“With its philosophical insights, irreverent humor, and meditative gameplay, it's a game that offers a unique and mind-bending experience.”
“The gameplay is unlike anything else: very fluid, which makes it a joy to play, and very immersive as well.”
“From a gameplay standpoint, though, everything was a letdown.”
“There is no actual gameplay.”
“Gameplay quickly becomes repetitive and the only things that feel new are those philosophical musings.”
Everything review
Funny, philosophical, and deeply, deeply weird, there’s nothing else quite like Everything on PC.
80%Everything Review
The sheer scope of Everything is an incredible achievement, and it does offer at least a few hours of entertainment, before it inevitably becomes a bit stale.
70%Everything Review - PS4
Everything provides a mellow environment to explore, with the perfect auditory compliments for your journey. The experience may be lost on some, but that's okay. Others will thoroughly enjoy getting lost in the experience, despite minor frustrations like the needle-in-a-haystack search.
70%
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Frequently Asked Questions
Everything is a open world role playing game with fantasy and violence themes.
Everything is available on Nintendo Switch, PC, PlayStation 5, Mac OS and others.
On average players spend around 4 hours playing Everything.
Everything was released on April 21, 2017.
Everything was developed by David.
Everything has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its gameplay but disliked it for its story.
Everything is a single player game.
Similar games include The Plan, Proteus, Mountain, Exo One, Dear Esther and others.







